Bayonetta 1, 2, and 3 coming to Nintendo Switch
On top of this amazing announcement, Bayonetta 3 has been confirmed to be in development for Nintendo Switch.
Last edited by Scarlet,
True, but Bayonetta is still a niche game.Games can sell badly for more than 1 reason... demons souls sold fairly badly, yet did 1-3, which have basically the same gameplay, sold very well.
No it's not though. Your only reason you've given are sexy witch with guns, none of which is niche, especially sexy and guns, and them hack and slash combat, which is certainly not niche.True, but Bayonetta is still a niche game.
Look dude I love the Bayonetta franchise so much, but even I don't ignore the fact that theres just not enough people who enjoy this type of game to warrant a purchase from them in order to result in great sells (i.e. its a niche game)No it's not though. Your only reason you've given are sexy witch with guns, none of which is niche, especially sexy and guns, and them hack and slash combat, which is certainly not niche.
But apparently its sold good enough that Nintendo warrent a third installment. So your argument isn't holding up at the moment.Look dude I love the Bayonetta franchise so much, but even I don't ignore the fact that theres just not enough people who enjoy this type of game to warrant a purchase from them in order to result in great sells (i.e. its a niche game)
I feel as the decision for a third installment comes from how critically acclaimed both games are, not from how good the sales were (the bayo 2 sales werent really that good)But apparently its sold good enough that Nintendo warrent a third installment. So your argument isn't holding up at the moment.
it was also on a DOA system, so the sales probably met X%.I feel as the decision for a third installment comes from how critically acclaimed both games are, not from how good the sales were (the bayo 2 sales werent really that good)
I mean from a console that only has a meager 13 million owners the game barely managed to sell a little under or over a million which means like ~7 to 8 percent wii u owners bought itit was also on a DOA system, so the sales probably met X%.
Yep, if they were basing the decision solely on sales, Bayonetta 2 never would've been made in the first place.I feel as the decision for a third installment comes from how critically acclaimed both games are, not from how good the sales were (the bayo 2 sales werent really that good)
No, I wouldn't say 7 to 8 percent was great, it bombed and Nintendo definitely took a loss from it. Also I wouldn't exactly say that this game's sales would be a proportional growth, like there's really nothing concrete that would be able to backup the idea that this game in particular would have the same percentage of sales from the userbase across platforms, that's pure speculation at this point. Like just because it got 7 to 8 percent sales on the wii u does not mean that it will in turn get 7 to 8 percent sales on the switch's bigger user base. It might be more, or it might be less, we don't know yet and it's futile trying to make baseless assumptions right now. (I personally hope it sells more)7 or 8 percent is great. It's no Mario or Zelda sales, but in a few years once the switch has been out for a while, if bayo 3 has sold to 7 or 8 percent of its owners it will likely be the most successful platinum game ever. On the ps4 7-8 percent would have been considered a hit. Unfortunately they published it during the Wii u period and not during the switch which is posed to outsell the Wii u in less that a year.
Why buy a console for a few games? Waste of money, honestly.
please name them, how many of them are shovelware indy apps?26 Switch games came out this week alone.
So by that definition, if a game gets a sequel it cannot be niche.But apparently its sold good enough that Nintendo warrent a third installment. So your argument isn't holding up at the moment.
It bombed because the console bombed. 7 or 8 percent on most consoles is a pretty big success for a third party dev team that isn't AAA. Bayonetta 3 will likely sell far better than most or all of their multiplat titles because it is on a system people own this time.No, I wouldn't say 7 to 8 percent was great, it bombed and Nintendo definitely took a loss from it. Also I wouldn't exactly say that this game's sales would be a proportional growth, like there's really nothing concrete that would be able to backup the idea that this game in particular would have the same percentage of sales from the userbase across platforms, that's pure speculation at this point. Like just because it got 7 to 8 percent sales on the wii u does not mean that it will in turn get 7 to 8 percent sales on the switch's bigger user base. It might be more, or it might be less, we don't know yet and it's futile trying to make baseless assumptions right now. (I personally hope it sells more)
I went down the list once and counted 20 good physical Wii u exclusives. How is this just a few games? Every Nintendo system yet has had a whole catalogue of great games only available on Nintendo platforms as a reason to get the system. Ps4, another great system, has fewer good exclusive games. In other words it has a smaller library of games you would get the system to play. Never judge a home console by multiplat support because the game will always be better on your pc.snip
Yes but theres nothing that would say this game would get 7 or 8 percent sales on other consoles. If you had reading comprehension skills you would've realized that was a main point in my previous comment.It bombed because the console bombed. 7 or 8 percent on most consoles is a pretty big success for a third party dev team that isn't AAA. Bayonetta 3 will likely sell far better than most or all of their multiplat titles because it is on a system people own this time.
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I went down the list once and counted 20 good physical Wii u exclusives. How is this just a few games? Every Nintendo system yet has had a whole catalogue of great games only available on Nintendo platforms as a reason to get the system. Ps4, another great system, has fewer good exclusive games. In other words it has a smaller library of games you would get the system to play. Never judge a home console by multiplat support because the game will always be better on your pc.
Maybe not 7 or 8 percent but it stands to reason if it is on a console that more people own then more people will buy it. If a game on pc, ps3 and 360 doesn't sell significantly better than one exclusive to Wii u then Nintendo is doing something right with marketing their products because the number of people that own those other systems is so much larger the ratio is probably around 50:1Yes but theres nothing that would say this game would get 7 or 8 percent sales on other consoles. If you had reading comprehension skills you would've realized that was a main point in my previous comment.
And guess when this is all happening? Thats right, its happening while Platinum Games is still a third party and not an exclusive developer for Nintendo which reaffirms my original argument of why I find it very unlikely for Platinum Games to ever consider becoming a Nintendo exlusive developer because theres really very little benefits that would come from it. All this marketing will happen whether or not Platinum Games is a third party or first party.Maybe not 7 or 8 percent but it stands to reason if it is on a console that more people own then more people will buy it. If a game on pc, ps3 and 360 doesn't sell significantly better than one exclusive to Wii u then Nintendo is doing something right with marketing their products because the number of people that own those other systems is so much larger the ratio is probably around 50:1
Yeah why stick with the publisher giving you the best treatment and the most exposure. They should publish for sega, sony and microsoft, who gave them little to no funding and exposure, rather than becoming a 1st party nintendo dev which would lead to MORE exposure, money, and would likely cement more crossover easter eggs and bayo/some new platinum IP being in sm5sh.And guess when this is all happening? Thats right, its happening while Platinum Games is still a third party and not an exclusive developer for Nintendo which reaffirms my original argument of why I find it very unlikely for Platinum Games to ever consider becoming a Nintendo exlusive developer because theres really very little benefits that would come from it. All this marketing will happen whether or not Platinum Games is a third party or first party.
The founder of platinum has stated that the company strives to eventually become a company that owns its own IPs, once its bought by nintendo all of its IPs it creates from henceworth will belong to Nintendo and not them which is not something they want.Yeah why stick with the publisher giving you the best treatment and the most exposure. They should publish for sega, sony and microsoft, who gave them little to no funding and exposure, rather than becoming a 1st party nintendo dev which would lead to MORE exposure, money, and would likely cement more crossover easter eggs and bayo/some new platinum IP being in sm5sh.
The path platinum is on right now that will never happen. Its a much better decision, from both a business perspective and a 'freedom to create the product we envision without resources being an issue' perspective, for them to be a first party nintendo dev. Sega, microsoft and sony have all said before "yeah you can make this game for us, but if you want to do this we arent funding it you have to fork over the cash".The founder of platinum has stated that the company strives to eventually become a company that owns its own IPs, once its bought by nintendo all of its IPs it creates from henceworth will belong to Nintendo and not them which is not something they want.