Homebrew BAGPlug (SCDS2 Entry)

  • Thread starter Thread starter BassAceGold
  • Start date Start date
  • Views Views 149,517
  • Replies Replies 584
  • Likes Likes 4
Release 2 - 8 is out now:
-AM/PM is no longer displayed on 24 hour clock
-no longer tries to open last folder if that folder doesn't exist
-added ability to preview skins - press Y when highlighting a skin the the settings menu ->new section in skin.ini
-enterLastDirWhenBoot in the globalsettings.ini is now set to 1 when launching a rom, auto run in the DSTwo menu requires it set to 1.
-fixed some icon mix ups in the browser

For the skin preview:
All you need to do is include a an image called "preview.png" in your skin folder. This image should be 256 x 384.
Then you need to modify your skin.ini file and add this to the top

QUOTE said:
[Skin Info]
#name of person (or persons) who created the skin
Creator = yourname, or multiple names

#name of skin
Skin_Name = name of skin

Once that is setup you will have something that looks like this when you preview a skin:
11-3-30-15-23-21.jpg
 
Yay! You updated just as I figured out my problem. I noticed I forgot to move the dstwoiniclear.nds modified by jurassicplayer, it was in the _dstwo folder and when I moved it to the _imenu folder, that fixed the problem. For some reason it was booting through that instead of the dsgame.nds.
 
Just updated again, love the great support!

Also, SUPERCARD updated their EOS to a new version of 1.11.... you can get it here. It fixed a sound issue, that lingers.

Just one thing I noticed, when you soft reset from a game, it doesn't go back to BAG menu, but instead to the DSTWO menu.

I noticed that this very early release does in fact reset to the plugin menu, not the game menu.... this may help to fix the issue.
 
The link for release 2-8 has been updated, I accidentally botched the globalsettings.ini writing where it wouldn't update the lastRomRun, so this should fix it.

nathancnc said:
Just updated again, love the great support!

Also, SUPERCARD updated their EOS to a new version of 1.11.... you can get it here. It fixed a sound issue, that lingers.

Just one thing I noticed, when you soft reset from a game, it doesn't go back to BAG menu, but instead to the DSTWO menu.

I noticed that this very early release does in fact reset to the plugin menu, not the game menu.... this may help to fix the issue.
It seems in the newer EOS, the in game menu looks for the DSGAME.nds when rebooting instead of DSTwo.nds. So it may not be possible to have it reset back to the plugin menu while keeping the newest Supercard EOS.
 
After some experimenting, the best I was able to do was get the reset button (of the ingame menu) to simply reboot the game you are currently in. I don't see this as very useful though...
 
Quick question: For some reason, my mp3 files don't show up at all in the menu. Is there a reason it's not seeing these files? Do I need to edit the ARG file?

Second, and this is a more frivelous one, are there any skins out yet for this? I love this skin, but I'd like to try some different ones too

Finally, are there any programs with ARG support for image files? Sorry, I'm a bit new to supercard dstwo homebrew
smile.gif
Nevermind, saw the list and link up there by 2-bias!

All in all I LOVE this menu so much!
 
mia_d said:
Quick question: For some reason, my mp3 files don't show up at all in the menu. Is there a reason it's not seeing these files? Do I need to edit the ARG file?

Second, and this is a more frivelous one, are there any skins out yet for this? I love this skin, but I'd like to try some different ones too

Finally, are there any programs with ARG support for image files? Sorry, I'm a bit new to supercard dstwo homebrew
smile.gif
Nevermind, saw the list and link up there by 2-bias!

All in all I LOVE this menu so much!

Not sure why they aren't showing, you're either missing the mp3.arg file or you are looking in the wrong places on your card
tongue.gif



In other news, I have updated Etch, an incomplete alpha paint program I made last year, to load bitmap images via argv. So now you can doodle on images selected from bagplug.
Download here (includes updated bmp.arg file + etch installation instructions)
 
Ok. since I have CATSFC in the default directory that it unzips to on the sdcard, how do I set up the smc and sfc arg files if I'm going to get this to work correctly? I'm having an attack of the fail here.
 
lordgoober said:
Ok. since I have CATSFC in the default directory that it unzips to on the sdcard, how do I set up the smc and sfc arg files if I'm going to get this to work correctly? I'm having an attack of the fail here.

In both of the smc and sfc arg files you will see something like this (open the .arg files in notepad):

BAGSFC:
"/BAGSFC/BAGSFC.plg"//file path
[$PRGMPATH$,$FILEPATH$]//arguments are separated by commas
;

CATSFC:
"/CATSFC/CATSFC.plg"//file path to the plugin
[$PRGMPATH$,$FILEPATH$]//arguments are separated by commas
;

All you need to do is update the file path to point to where the .plg files are on your SD card. Or copy the .plg files to the path in the .arg files.
 
Etch doesn't seem to load files via arg. It just loads and asks for a new canvas. Loading files from Etch itself works though. Tried with a BagPlug screenshot and a drawn image from Etch.
And i just noticed that my GAMES folder is the first folder in the Browserlist, before my APPLICATIONS folder o.O
But actually i like it
biggrin.gif
 
2-bias said:
Etch doesn't seem to load files via arg. It just loads and asks for a new canvas. Loading files from Etch itself works though. Tried with a BagPlug screenshot and a drawn image from Etch.
And i just noticed that my GAMES folder is the first folder in the Browserlist, before my APPLICATIONS folder o.O
But actually i like it
biggrin.gif

If you are using the loader from iMenu, it won't work because that only passes 1 argument to nds files. You need to use the loader that comes with BAGPlug which will pass all the arguments required.

The file browser in etch is fairly basic and has its quirks. It was my first attempt at a somewhat full file browser back in the day.
 
BassAceGold said:
2-bias said:

If you are using the loader from iMenu, it won't work because that only passes 1 argument to nds files. You need to use the loader that comes with BAGPlug which will pass all the arguments required.

The file browser in etch is fairly basic and has its quirks. It was my first attempt at a somewhat full file browser back in the day.

What loader, the dstwo.nds? Ok, i replaced the one from iMenu with yours and it works now.

And i mean the BagPlug filebrowser, not the one from Etch.
bagplug.png
 
2-bias said:
What loader, the dstwo.nds? Ok, i replaced the one from iMenu with yours and it works now.

And i mean the BagPlug filebrowser, not the one from Etch. It's hardly to see here:

It's:
GAMES
APPLICATIONS
CATSFC
MEDIA

Oh, the sort function was skipping a file ,the previous directory doesn't need to be sorted, but there is no previous directory folder on the root so it was missing a cycle to get applications to the top. It should be fixed in the next release.

QUOTE(Dter ic @ Mar 30 2011, 11:42 PM) http://filetrip.net/f24654-BagPlug-Covers-Pack-1-0.html

another mirror for BassaceGold because the 2nd link is dead

Thanks for the notice, first post has been updated.


Also in the first page, I've created a short list of programs with args and extlink.dat support.

Mario Paint Composer DS has just been updated to support args now.
 
BassAceGold said:
mia_d said:
Quick question: For some reason, my mp3 files don't show up at all in the menu. Is there a reason it's not seeing these files? Do I need to edit the ARG file?

Second, and this is a more frivelous one, are there any skins out yet for this? I love this skin, but I'd like to try some different ones too

Finally, are there any programs with ARG support for image files? Sorry, I'm a bit new to supercard dstwo homebrew
smile.gif
Nevermind, saw the list and link up there by 2-bias!

All in all I LOVE this menu so much!

Not sure why they aren't showing, you're either missing the mp3.arg file or you are looking in the wrong places on your card
tongue.gif



In other news, I have updated Etch, an incomplete alpha paint program I made last year, to load bitmap images via argv. So now you can doodle on images selected from bagplug.
Download here (includes updated bmp.arg file + etch installation instructions)
Yeah, I was missing the .arg file! I got it working now, thanks! I'm still loving this so much, you've done an awesome job! Someone mentioned a way to hide specific files, and I'd LOVE to be able to do that for my real time guides so I don't have to scroll through them all when I wanna load up a rom
 
mia_d said:
BassAceGold said:
mia_d said:
-snip-
Yeah, I was missing the .arg file! I got it working now, thanks! I'm still loving this so much, you've done an awesome job! Someone mentioned a way to hide specific files, and I'd LOVE to be able to do that for my real time guides so I don't have to scroll through them all when I wanna load up a rom
To hide specific files you have to write them into a file named hiddenfiles.txt and put this file inside the _bagui folder.
Something like:
/Games/NDS/coverart.ini
/Games/NDS/GAME NAME Guide.txt

Do this for all files you want to hide.
 
2-bias said:
To hide specific files you have to write them into a file named hiddenfiles.txt and put this file inside the _bagui folder.
Something like:
/Games/NDS/coverart.ini
/Games/NDS/GAME NAME Guide.txt

Do this for all files you want to hide.

I tried this, As I do want to hide specific files from within my NDS folder....... It doesn't work.

Can you please add this feature???
 

Site & Scene News

Popular threads in this forum