1. Bupuroni

    OP Bupuroni Newbie
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    i want to play games like super mario sunshine and animal crossing.
     
  2. Aew4life

    Aew4life Banned
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    No and 99.9 percent chance never will be one that runs a game full speed
     
  3. Deleted User

    Deleted User Newbie

    The only consoles that can play Gamecube are Nintendo consoles: Wii and Wii U, or Dolphin on PC, or certain tablets that can play Dolphin, or buy a Gamecube. Those are all your options.
     
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  4. Shalashaska98

    Shalashaska98 GBAtemp Advanced Fan
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    Nope never have never will.

    What u can do is Dolphin on PC + hdmi + to TV + Conenct any controller to PC via Bluetooth and done
     
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  5. ItsAshleyFTW

    ItsAshleyFTW GBAtemp Regular
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    Never heard of one. I don't even think there's a N64 emulator for PS3
     
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  6. Aew4life

    Aew4life Banned
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    Ps3 is nowhere near powerful enough
     
  7. Acid_Snake

    Acid_Snake GBAtemp Regular
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    It's hasn't been done but anyone saying its impossible is probably talking out of ignorance (it was also impossible to hack a PS3 via software three years ago until we got PSXploit, it was impossible to run GBA games on the NDS via software a year ago until GBARunner2 happened, it was impossible to emulate N64 on the 3DS a year ago but then Daedalus was ported, etc).
    People in these forums like to say "impossible" without really studying the viability of a project because it's an easy answer, but almost always an incorect one.

    As for Gamecube games on the PS3: I'd say it's completely doable and would produce some really good results if done correctly.
    Emulating the CPU would be "simple" as its the same PowerPC arquitecture (same reason why PSP can emulate N64 depite not having nearly any power to do so, they share same CPU architecture so translation is fast). The PS3's CPU has 3.2GHz PowerPC, while the GameCube is at around 400MHz, so there's plenty of room for a PowerPC to PowerPC JIT compiler and then executing the code using the single PPC core, or you can use the SPEs for JIT compilation and leave the main PPC to execute translated code, which would make it even faster.

    The GPU might be a bigger issue though, but thankfully the GameCube has a very standard (and very well known) GPU that isn't very hard to emulate, can't say the same about the PS3's GPU though (we haven't even been able to make a Linux driver).

    Overall it's possible, but it would take a lot of effort and there's simply no incentive to do so. As others have said, both Wii and Wii U are fully compatible with the GameCube, and you can pick up a Wii for 20 bucks these days. Then there's also Dolphin, which can run even on the PS4 with Linux.
     
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