by now, ram edition with edizon doesn't work, I don't know about sx os.Noobie question, but is it possible to use the codes directly in a ram debugger? I don't know how to use codes and am more confortable with directly editing ram
by now, ram edition with edizon doesn't work, I don't know about sx os.Noobie question, but is it possible to use the codes directly in a ram debugger? I don't know how to use codes and am more confortable with directly editing ram
I'm using Noexes for live RAM debuggingby now, ram edition with edizon doesn't work, I don't know about sx os.
Any chance of a code to change town representative?
Cheats on SxOs always works .by now, ram edition with edizon doesn't work, I don't know about sx os.
[Itemslot 1 Coelacanth]
580F0000 0373A1F0
580F1000 000000E0
580F1000 00000018
580F1000 00000040
780F0000 000000C8
640F0000 000008EC
Unfortunately, no. Atmosphere extended the codes, compared with what SXOS has, exactly because certain kinds of code were impossible with just the SXOS ones.
No, because SX doesn't have any way to "write from scratch to address", that's the whole problem.We can't use the 'scratch' registers to store item slot 1's values and then write them to slot 2?
Yes, sorry for being unclear! I was talking about furniture items in particular that have multiple color variants. I’m assuming since the game is new there wouldn’t be a list of those values already, so I’ll try out values manually until I get the one I’m looking for.
By the way, thank you SO much for that tip. Dropping things to rearrange them was driving me insane.
How to find the desired the appearance byte(s) (it's two bytes, or 4 hex digits):
First customization option: 0x00 to 0x0F.
Uses patterns for the second customization option: 0x10
Second customization option, or pattern number: option number times 0x20.
All numbers start at 0, meaning you subtract 1 from the option or pattern number.
Add all that together and you have what you need to put on the quantity. So, for example, the third option in an item that only has one customizable part would be 0x02; the second option for the top customization and third option for the bottom customization would be 0x41 (0x01 + 2 * 0x20); and having an item that uses the third option for the top customization and pattern 27 for the bottom customization would be 0x0352 (0x02 + 0x10 + 0x1A * 0x20; 0x1A is hex for 27-1).
How are you attempting to load JKSV? Be specific.
If it only has one place to customize, like the wooden wardrobe: 00 for the first (default) option, 01 for the second, 02 for the third, and so on.Sorry to bother, I'm just a bit confused. I've been trying to read this and figure it out but you lost me when you started talking about the customizable parts. Let's say I want to gen an antique wardrobe (f77 [Ftr_03959]). It has three color variations total. Using the code below that was posted, how would I fill in the bottom to gen the second color variation?
04100000 AC3B90C0 00000f77
04100000 AC3B90C4 000000xx
Thank you, sorry for the confusion!
Hello ! is it possible to play on local network with a friend when both consoles are banned ?
What are the chances of being able to change the saves from device to profile down the line? Is it possible at all? Just asking because it's a bit of a hassle to have to change saves with JKSV every time I want to switch islands. (I'm playing with my brother and the second profile-player thing sucks)
I know JKSV backs up saves, I meant how to backup them manually. Thanks and you're welcome...
Via homebrew menu. All games appear, second tab is where animal crossing is then when i press on game icon start a backup it crashes.