Homebrew An idea probably impossible

Dizwix

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Is this possible to use Wi-Fi to transfer the local network of DS.I mean,in example,the wifi mode of GTA CTW is a disaster.But the local mode is way better.I'd love to play GTA with friends on distance.
Is there a way to do it?

PS:My english is kinda crappy.
 

wchill

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Well, apparently there were people that worked to do the opposite, but nothing was ever released. As in fake.
So probably won't happen.
 

BlackNeedle

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Dizwix said:
Is this possible to use Wi-Fi to transfer the local network of DS.I mean,in example,the wifi mode of GTA CTW is a disaster.But the local mode is way better.I'd love to play GTA with friends on distance.
Is there a way to do it?

PS:My english is kinda crappy.

Might be, if one was to write an app for a flashcard which supports wifi file transfer. But even then it would only be transfering the whole rom and of course both players would have to own a Flashcard with the app. If an app like this exists, somebody else will probably tell you, I don't know.
tongue.gif

But since if both own the Flashcard anyway it would be a lot easier to just transfer the rom from PC to both cards. IMHO it is not possible doing this another way, or maybe hardly, because it would probably include Reverse Engineering the whole game and adding some kind of function I've never even seen in any other game.
biggrin.gif

Hope this helps,
~BlackNeedle
 

Dizwix

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Thx for your answers.Especially you,Blackneedle =)
But,isn't it possible to make a server on PC ,that would just read the wifi signal and don't need a flashcart?
 

commdante

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Local networking/multiplayer on the DS doesn't use wifi conform to ISO, most call it nifi. Hence it's near impossible to tunnel local mp (ad hoc) through a wan.
 

BlackNeedle

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Dizwix said:
Thx for your answers.Especially you,Blackneedle =)
But,isn't it possible to make a server on PC ,that would just read the wifi signal and don't need a flashcart?

Please try to be more concrete, even if you're less fond at the language (I'm no native speaker myself, so I know what it's like
rolleyes.gif
). I did not really get what you're up to...
It is of course possible to monitor a wireless network. This includes a network a DS is connected to, and using e.g. Wireshark one could also easily dump any traffic. But why would that be any use?
 

Dizwix

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I mean that I'd enjoy play GTA CW in Wi-Fi but in the local mode.The real Wi-Fi mode is bad,you can just trade some drugs or chat.But in the local mode,you can do some races,or Deathmatches.So I mean using the local wi-fi network and send it over wifi by some servers to another user.Local but on distance^^
 

spinal_cord

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Local wifi games expect the other players systems to 'reply' within a couple of frames. The ds tunnel idea was abandoned because there is absolutely no way to get to ds's to communicate over the internet when they are expecting to be local is absolutely impossible. Both DS's will give up as the signal is not received fast enough. They will each think the other player has dropped out.
 
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