Hacking Adrenaline v6 (Adrenaline VPK) is released

Kerbangman

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Ok got excited with the release of Adrenaline 6 fix. I removed all traces of the old install, still getting the error c1-2858-3 :(

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Make sure you have removed all references to Andrenaline in the ur0:Tai config plus renamed or deleted the adrenaline folders.
 

Muxi

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Adrenaline 6 aready installed succsessfully and everything works fine, but I can´t get my adrenalinebubbles created with the bubblemanager v3.1 to work.
Any ideas how to fix it?

edit: sd2vita as ux0 and vitacard as uma0 and the pspemu-folder on both drives
 
Last edited by Muxi,

Kerbangman

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Adrenaline 6 aready installed succsessfully and everything works fine, but I can´t get my adrenalinebubbles created with the bubblemanager v3.1 to work.
Any ideas how to fix it?

edit: sd2vita as ux0 and vitacard as uma0 and the pspemu-folder on both drives

Your suppose to

remove or rename all old Andrenaline files/folders. due to confilct.
remove old references/statements in Tai config of old Andrenaline. due to conflict

Andreenaline 6 willl be the current version.

Old bubbles will now be redundant.
 

daxtsu

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I can't seem to launch any legitimately purchased PSN PSP games through Adrenaline with v6-fix, they all fail with "The game could not be started (80010087)." I can still run them fine from the Vita LiveArea, so it isn't a big deal, but it's just odd since it worked fine in v5 and older.

Edit: Changing UMD drivers and noDRM on/off doesn't make a difference.

Edit 2: If someone else runs into this, just copy act.dat from tm0 to ux0:/app/PSPEMUCFW/flash2/act.dat and your PSP stuff bought from PSN should work fine after that. Thanks, Flow!
 
Last edited by daxtsu,

Muxi

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Your suppose to

remove or rename all old Andrenaline files/folders. due to confilct.
remove old references/statements in Tai config of old Andrenaline. due to conflict

Andreenaline 6 willl be the current version.

Old bubbles will now be redundant.
I´ve already done that, but if I start a bubble I always was kicked back to Livearea. Does adrenalinebubblemanager not support the new adrenaline version 6 ?
 
Last edited by Muxi,

leonmagnus99

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I´ve already done that, but if I start a bubble I always was kicked back to Livearea. Does adrenalinebubblemanager not support the new adrenaline version 6 ?

i have the very same issue, i am following the official guide from vitahax guide..
installed adrenaline vpk, then opened it to have it download the pbp, then went to vitashell and moved the 661 pbp from the ux0:adrenaline into > ux0:app/pspemucfw (there was already a 661 pbp present there) i simply replaced it there.

then i deleted the adrenaline folder from the root of ux0
then i am supposed to open the adrenaline application again, and when i open i get kicked back to the live area :l

edit: a reboot fixes the issue (needs to be launched twice, use the guide to fix that) happy gaming.
 
Last edited by leonmagnus99,

Muxi

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i have the very same issue, i am following the official guide from vitahax guide..
installed adrenaline vpk, then opened it to have it download the pbp, then went to vitashell and moved the 661 pbp from the ux0:adrenaline into > ux0:app/pspemucfw (there was already a 661 pbp present there) i simply replaced it there.

then i deleted the adrenaline folder from the root of ux0
then i am supposed to open the adrenaline application again, and when i open i get kicked back to the live area :l

edit: a reboot fixes the issue (needs to be launched twice, use the guide to fix that) happy gaming.
I think we do not talk about the same problem. Adrenaline works fine for me, I can start it with the bubble, but I can´t start my favourites created with epsp-bubble-creator and adrenaline-bubble-manager from vitas livearea.
 

Deleted member 381889

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I think we do not talk about the same problem. Adrenaline works fine for me, I can start it with the bubble, but I can´t start my favourites created with epsp-bubble-creator and adrenaline-bubble-manager from vitas livearea.
I believe the bubbles are made in the config.txt file? I think you can go to the config.txt file and edit the bubbles to the new directory? I'm not really sure, never used PSP bubbles before.
 

Muxi

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I believe the bubbles are made in the config.txt file? I think you can go to the config.txt file and edit the bubbles to the new directory? I'm not really sure, never used PSP bubbles before.
in the config.txt, there is no reference to an eboot, only entries to the adrbblbooter.suprx. Adding a link to adrenaline_kernel.skprx doesn´t work
 
Last edited by Muxi,

Muxi

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hmm, not sure then
I think the adrenaline-bubbles-mangager needs to be updated to use with adrenaline 6

--------------------- MERGED ---------------------------

I think the adrenaline-bubbles-mangager needs to be updated to use with adrenaline 6
I´d like to start adrenaline6 from ur0 as version 5 does, but it seems that it only starts from ux0.
 

sj33

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Fixing the free space integer is a glorious fix. Outrun and Sega Rally finally save, right? They don't even work on real PSPs if your card is larger than 1GB.
 

Kerbangman

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I think we do not talk about the same problem. Adrenaline works fine for me, I can start it with the bubble, but I can´t start my favourites created with epsp-bubble-creator and adrenaline-bubble-manager from vitas livearea.

Thats because its based on Andrenaline 5 not 6. Yes it needs and update.
 

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