Hacking Adrenaline v3 Released!

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Just found out that depending on the name of the folder it might break the game. What are the exact names of the folders that you have the eboot files in?

it's basically the id. i.e. SLPS00678

fyi folder is ux0:pspemu/PSP/GAME/(TITLEID)/eboot.pbp
 
Last edited by djricekcn,
it's basically the id. i.e. SLPS00678

fyi folder is ux0:Pspemu/PSP/GAME/(TITLEID)/eboot.pbp
Did that psx2psp program you found come with a file called "BASE.PBP"? Also when converting the games what level of compression if at all are you using for the programs?
 
Did that psx2psp program you found come with a file called "BASE.PBP"? Also when converting the games what level of compression if at all are you using for the programs?

yes, without base.pbp it doesn't even make a eboot. compression is set to none.
 
yes, without base.pbp it doesn't even make a eboot. compression is set to none.
From what i found out compression level 1 seems to have the best compatibility. If you can try converting a game with level 1 compression and try it and let me know of the results.

Also eariler you were saying something about translation, if you're program in english?
 
From what i found out compression level 1 seems to have the best compatibility. If you can try converting a game with level 1 compression and try it and let me know of the results.

Also eariler you were saying something about translation, if you're program in english?

language is Japanese, tried with compression 1 but this time I'm only getting black screen. tried it with raystorm, bio hazard 3, einhander, all ntsc-j
 
language is Japanese, tried with compression 1 but this time I'm only getting black screen. tried it with raystorm, bio hazard 3, einhander, all ntsc-j
Have you tried changing umd iso mode in the vsh settings in adrenaline by pressing select? There are 2 other options called "M33 Driver" and Sony "NP9660".
 
*sigh* dont know why i can't get this work...i've tried it with about 5 games i've personally ripped. they work fine with emulators so rips itself is fine. Anyone got any further advise?
 
The folder name and game name is important with PS1 eboots. Try short names without special characters. Also in your conversion program, change the game name to something without spaces and special characters. Don't use a weird program stick to the standard PSX2PSP. I have converted ~100 games with it and all work fine apart from six or so.

Note there are quite a few improvements when playing PS1 games via Adrenaline compared to PSP:

- it supports analog mode for PS1 titles
- it maps L2/R2 to the back touchpad. On the PSP two of the shoulder buttons have to be mapped to the analog nub, which was a bit awkward always.
- CDDA seems to work without any special plugin required. On the PSP, I need CDEnabler plugin to make it work.
- On VitaTV, you can play multiplayer PS1 games with multiple controllers (!)

Since there are so many improvements, I thought maybe Rollcage 2, a game I could never get to work on PSP, might work in Adrenaline. But it still hangs on PS Logo just like on PSP. Ah well can't have everything.
 
Last edited by rsn8887,
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*sigh* dont know why i can't get this work...i've tried it with about 5 games i've personally ripped. they work fine with emulators so rips itself is fine. Anyone got any further advise?
Might sound odd but have you tried taking the eboot files for the ps1 games out of the original folders and creating new folders for them and then trying it? Had a similar issue with psp games and i made a new iso folder and that worked.
 
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Another notable issue is with Chrono Cross using the default 6.61 POPS. It crashes during a few boss battles like the Dwarf Chieftain in the Hydra Marshes and Lynx in Fort Dragonia... I've found that using a custom eboot with 6.60 POPS fixes these crashes. This is the same behavior on actual PSP as well...

Wait... Wait. Adrenaline with a 6.60 Eboot?
 
I just found out that adrenaline supports multiple controllers with PS1 games on VitaTV.

I just played X2 using two player simultaneous.

So we have dual analog support, L2/R2 on back touchscreen, and, on VitaTV, even multiplayer. All of these things the PSP didn't have.

Sweet!
 
Last edited by rsn8887,
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I wonder if this is caused due to it being Japanese games...I've tried it on PSP and PSP GO and it works perfectly fine on the exact same eboot.
 
Is there a setting that's equivalent to "Inferno & NP9660 Use ISO Cache" in the recovery menu? I need to disable this to get the disc change plugin to work properly.
 
Is there a setting that's equivalent to "Inferno & NP9660 Use ISO Cache" in the recovery menu? I need to disable this to get the disc change plugin to work properly.
Probably easier to just download a multi disc eboot of whatever game you're playing and have the options menu handle the disc changing.
 
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I just found out that adrenaline supports multiple controllers with PS1 games on VitaTV.

I just played X2 using two player simultaneous.

So we have dual analog support, L2/R2 on back touchscreen, and, on VitaTV, even multiplayer. All of these things the PSP didn't have.

Sweet!

Very nice! I have contemplated getting a PS TV for quite some time, and now they are super cheap. Combine that with being able to use a USB stick or hard drive, and the PS TV is a pretty versatile console (Vita, PSP, PSX, and emulators).
 
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Probably easier to just download a multi disc eboot of whatever game you're playing and have the options menu handle the disc changing.

Sadly it wouldn't work with combined iso since it requires installation of both disc 1 and 2 before a save file is even created. I tried making a save and install data with ppsspp and putting it back in adrenaline, but it either doesn't recognize it or it gets corrupted, even though it runs fine in ppsspp. The game I'm trying to run is gakuen heaven 2.
 

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