1. alexander1970

    OP alexander1970 Jodelhoiti....
    Member

    Joined:
    Nov 8, 2018
    Messages:
    12,970
    Country:
    Austria
  2. FanNintendo

    FanNintendo GBAtemp Maniac
    Member

    Joined:
    Apr 16, 2018
    Messages:
    1,086
    Country:
    United States
    what i read that update nintendont forward now works with usb and on gamepad so i dont have to inject the gamecube on telconmoon??
     
  3. Quincy

    Quincy Your own personal guitarist :3
    Member

    Joined:
    Nov 13, 2008
    Messages:
    1,481
    Country:
    Netherlands
    no, this (supposedly) fixes the issue where the system would just power off on detection of an USB-HID controller.
     
  4. Mamothstard

    Mamothstard Advanced Member
    Newcomer

    Joined:
    Oct 25, 2015
    Messages:
    80
    Country:
    France
    Nintendont would crash on startup if you had HID devices plugged in USB. This has been fixed with pushing a few changes that were made by @GaryOderNichts on his own fork of the project.

    Keep in mind this has not been extensively tested so feel free to report any new issues on the github page.
     
    GaryOderNichts and alexander1970 like this.
  5. AparoidX

    AparoidX Member
    Newcomer

    Joined:
    Apr 22, 2008
    Messages:
    20
    Country:
    United States
    Hi! Thanks for the hard work on this. I am sadly still having an issue with Nintendont crashing/freezing my Wii U on startup with an HID device plugged in via USB. I have tried the latest version of the boot.dol mentioned in this thread, as well as GaryOdeNichts' version. In this case, I am using a legit Sony Dualshock 3/Sixaxis. I submitted an issue on the Github repo: https://github.com/FIX94/Nintendont/issues/864

    Thank you!
     
  6. Mamothstard

    Mamothstard Advanced Member
    Newcomer

    Joined:
    Oct 25, 2015
    Messages:
    80
    Country:
    France
    Hey, sorry for the late reply. I'm not really active here at this time. Well, you see, the fixed was done because of the freeze we had with the official NGC controller adapter. I suggest maybe try to plug your controller after Nintendont has booted, maybe that will circumvent your issue.

    I'll test if I can reproduce your issue on my system.
     
    AparoidX and alexander1970 like this.
  7. Important Posts: New Version !
    alexander1970

    OP alexander1970 Jodelhoiti....
    Member

    Joined:
    Nov 8, 2018
    Messages:
    12,970
    Country:
    Austria
    NINTENDONT v6.492

    https://github.com/FIX94/Nintendont

    Changelog:

    * Super Smash Bros Ultimate GC Controllers Drift Patch (#868)
    * Adding in patches based on akimasa patch
    * Increased version and uploaded new loader.dol with patch
    * Virtua Striker 4 Wii U Gamepad fix
    * Added controller_UnderControl_Switch.ini
    * Created Switch Wired Fight Pad Pro Controller Config
    * Wrote a ini file for the "Power A PS3 Wired Controller" with functional analog triggers.
    * Create controller_Gravis_Eliminator_GamePad_Pro.ini
    * Create controller_Gravis_Eliminator_AfterShock.ini
    * Added 8Bitdo SNES30 Pro
    * Added need for speed carbon and most wanted to force connected expection so they wont randomly disconnect
    * Remove iso cache and tweaked sonic ridders patch (SuperrSonic) helps fire emblem issues and games where music wnet silent after awhile.
     
  8. AparoidX

    AparoidX Member
    Newcomer

    Joined:
    Apr 22, 2008
    Messages:
    20
    Country:
    United States
    Hi, no worries! I could use the HID controller fine if I waited to plug it in after the GC game loaded. I and two others went through a bit of troubleshooting in the GitHub issue I linked to, if you're curious, but don't fret over it. I ended up using a Wii Classic Controller and it was much easier to play with!
     
    alexander1970 and Mamothstard like this.
  9. Mamothstard

    Mamothstard Advanced Member
    Newcomer

    Joined:
    Oct 25, 2015
    Messages:
    80
    Country:
    France
    It's so nice to see the project still is being updated, albeit at a trickle, but it's really great nonetheless.
    @AparoidX Sorry but I could not take the time to test the issue. Juggling between jobs because of Covid leaves me little energy when I get home.

    Still it's nice to see Nintendont isn't dead :)
     
    alexander1970 likes this.
  10. krueger96

    krueger96 GBAtemp Regular
    Member

    Joined:
    Dec 21, 2016
    Messages:
    188
    Country:
    Italy
    This is great, i skipped the previous update because i was using akimasa's build with my smash ultimate controller, glad to see it has been merged with the official build!
     
    alexander1970 likes this.
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - NINTENDONT, Update,