Hacking 6.xx PRO CFW Release Thread

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Updated first post, and latest changes

Changelog



Beta 0.04 [R26]{Release Notes}
Added PRO Online Home Menu
Added Keyphrase Chat Support

Beta 0.03 [R25]{Release Notes}
Added VSH Exit Binding to Home Button
Added Offline Adhoc Mode (move WLAN Switch into Off-Position before starting Game to enable Offline Adhoc, On-Position on Game-Start enables Online-Mode)

Beta 0.02 [R24]{Release Notes}
Fixed Regression Bug for Mod Nation Racers & Split Second Velocity
Added Support for Tekken 6


:arrow: Source: Prometheus Online Forums
 
This has to be one of the greatest news evar. I can't wait for it to support PSP1000 and MHFU fully.

Makes you wonder why Sony itself didn't implement something like this in the first place but then again, it's Sony we're talking about - "BUY A PS3 TO USE AD-HOC PARTY! AND MAKE YOUR FRIENDS BUY ONE, TOO!" :yaypsp:
 
Since this is a thread about PRO cfw. Seeing as how there is a PRO-B and a PRO-C, does a PRO-A exist?
Yes... PRO-A does exist. It was the earliest release of PRO Custom Firmware.
So any reason as to why it was abandoned? I can see the logic in calling PRO-C by a new letter cause it adds something really major; adhoc over internet.
 
Since this is a thread about PRO cfw. Seeing as how there is a PRO-B and a PRO-C, does a PRO-A exist?
Yes... PRO-A does exist. It was the earliest release of PRO Custom Firmware.
So any reason as to why it was abandoned? I can see the logic in calling PRO-C by a new letter cause it adds something really major; adhoc over internet.
No.. well I wouldn't say it was 'abandoned'. PRO-B is merely a bunch of new bug fixes/features added to PRO-A, its just as you said just a new letter to indicate a major release

EDIT:

Changelog
Beta 0.05 [R29]{Release Notes}
Changed Chat System to Keyboard Input
Added Experimental Matching Library Emulator (this causes a whole bunch of titles to become playable now)

 
1000 has half the RAM of later devices, and some CFW features will use the extra RAM.
Well, I've talked on IRC to a guy named kakarotto which is admin on the Pro-CFW forums, and he said that on PSP1000 the only game working currently is God Eater (J). So it might be just a thing of different calls or something on the 1000.

I sure do hope so, I've got one :P
 
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Changelog
Beta 0.06 [R31]{Release Notes}
Fixed Bug in sceNetAdhocctlDisconnect Function (this fixes the God Eater Burst disconnect problems and the Terminal exit freeze)
Added 3-Second Press Delay to START Button in Home Menu (as has been requested by the community)


Other updates/links :---------------------------------------------------------------------------------------------------

Beta 0.07 [R41]{Release Notes}
Added Server Notice Support (active players now get notified by the server 1 minute prior to a maintenance shutdown, as has been requested by the community)


Other Updates:-----------------------------------------------------------------------------------------------------

Beta 0.08 [R47]{Release Notes}
Fixed Ghost Input Problem (aka. Home Menu Gamepad Problem)
Added Analog Nub Passthrough (allows to use the Analog Nub for game input, even when Home Menu is active)


icon11.gif
Source: Prometheus Online Forum

Other Updates:
 
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Apologises for the double post, but I think this should be in an entirely new post..

Stable PRO-C released


The first stable version of PRO-C has been released, which supports the Prometheus Online Client.

Changlog:
Fixed several memory unlocking problems like the VSH exit crash (broken homescreen).
Added high memory forcing support for SEN NPDRM EBOOTs (most useful in combination with Prometheus Online - www.prometheus.uk.to).
Relinked the PSP online manual to the PRO CFW server.

This release is compatible with Prometheus Online, a 2g+ PSP online gaming service which can be found at www.prometheus.uk.to!

Updated the PARAM.SFO files to show proper CFW version.


icon11.gif
Source: PROCFW Project Page
icon11.gif
Source: Prometheus Online Forums

[Online client] Public Beta 0.09 (R55)


Changelog
Beta 0.09 [R55]{Release Notes}
Added compatiblity for PRO-C CFW
Removed FastRecovery VSH Exit Workaround (as its no longer required with PRO-C)
Merged 6.35 and 6.39 Version to a 6.3X Version that works on both


icon11.gif
Source: Prometheus Online Forum
 
Apologises for the double post, but I think this should be in an entirely new post..

Stable PRO-C released


The first stable version of PRO-C has been released, which supports the Prometheus Online Client.

Changlog:
Fixed several memory unlocking problems like the VSH exit crash (broken homescreen).
Added high memory forcing support for SEN NPDRM EBOOTs (most useful in combination with Prometheus Online - www.prometheus.uk.to).
Relinked the PSP online manual to the PRO CFW server.

This release is compatible with Prometheus Online, a 2g+ PSP online gaming service which can be found at www.prometheus.uk.to!

Updated the PARAM.SFO files to show proper CFW version.


icon11.gif
Source: PROCFW Project Page
icon11.gif
Source: Prometheus Online Forums

[Online client] Public Beta 0.09 (R55)


Changelog
Beta 0.09 [R55]{Release Notes}
Added compatiblity for PRO-C CFW
Removed FastRecovery VSH Exit Workaround (as its no longer required with PRO-C)
Merged 6.35 and 6.39 Version to a 6.3X Version that works on both


icon11.gif
Source: Prometheus Online Forum
Thanks for this information, I've uploaded PRO-C to Filetrip.
I'll update the files as more fixes become available.
(reports of bricks-deleted)
 
Ah then people should stay away from the new PRO-C CIPL installer for now.
I added the warning from Coldbird on the PROCFW Project Page

IMPORTANT! READ BEFORE USING!


At the moment people are reporting issues with the latest release (PRO-C) CIPL installer producing softbricks on 1g and 2g units.
We are investigating the matter! Until then... if you really need to install CIPL, please use the CIPL installer from PRO-B10 fix1.
Thank you very much. ~ Coldbird


icon11.gif
Source: PROCFW Project Page
 

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