even if theree was no one would tell you.
Worth asking though, as in many scenes theres always a select few who know whats happening behind the scenes and can always give a wee hint or two to whats going on the 'go too man' if you will. The PSP, and PS3 scenes are a gd source of this. Someone's usually around to fill you in on developments here and there, and its nice for users to be in the know about certain things.
choupette said:
if I'm not mistaken, it's a limitation inherent to dvdx, and dvdx is not coded by waninko.
Ahh rite kl. Basically its a limitation between the DVDX software, and the DVD drive hardware having no means to communicate with one another. I read somewhere that currently it was not possible (no1 has been able to do it anyway) for any type of softmod to bypass this limitation. Was curious to know exactly what it was that is making it difficult for codders to work around this.
QUOTE(djdynamite123 @ Oct 2 2008, 04:39 PM) the only progress is buy a bleeding mod chip, not expensive. might as well instead of the constant waste of discs with patching this that the other, all the fails etc.. better off with a chip, might not be till a good few months till they iron out the wrinkles of the loaders, and even still they might not manage it** up to you.
That holds true in most cases, but right now i dont fancy breaking the warranty i still have, as its my sisters Wii (Kinda stole it...
) and i dont have the cash to get one, as there are far too many games coming out for the PS3 and 360 this month, so right now soft-modding is my only option.
QUOTE(Jacobeian @ Oct 2 2008, 04:43 PM)