3DS viewing angle

Discussion in '3DS - Console, Accessories and Hardware' started by lithium210, Apr 6, 2011.

Apr 6, 2011

3DS viewing angle by lithium210 at 9:11 AM (1,815 Views / 0 Likes) 14 replies

  1. lithium210
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    Member lithium210 GBAtemp Fan

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    My friend was talking to me about the 3DS and its viewing angle and compared it to a toshiba prototype laptop that will be coming out with glassless 3D. He says it works with the front camera and uses head tracking. He thinks nintendo will eventually come out with a new 3ds model or provide software for the current 3DS to be able to get rid of the viewing angle problem by using headtracking (or facetracking) with the front camera along with stereoscopic imaging. Would this even be possible with the 3DS?

    This is the video he showed me (the head tracking part is in the 2nd half): http://www.youtube.com/watch?v=pYcg_8ziiew
     
  2. Narayan

    Member Narayan desu~

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    it is possible. but at a cost.
     
  3. lithium210
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    Member lithium210 GBAtemp Fan

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    how much more would it cost?? Wasn't there a game on the DSi that used head tracking so you can view the image at different angles? I mean I could be wrong about all of this but seems possible Nintendo would do that. 1st gen 3ds, hard to view. 2nd gen (or 3rd), perfect any angle viewing.
     
  4. ManFranceGermany

    Member ManFranceGermany Atheist, Socialist and pro EU!

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    Thats really nice! Sharp is producing the 3DS LCDs, right? Hopefully they are having something like this in the pipelines.
     
  5. lithium210
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    Member lithium210 GBAtemp Fan

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    Well the tvs mentioned in the video are a new type of display but the 2nd half shows the laptop and how the camera does headtrack, so its just a webcam with software?? Dont know if its a whole new type of lcd. This would be awesome on a future revision of the 3ds. Hope nintendo does this and not other companies... ::cough, cough:: sony! [​IMG]
     
  6. Oceanborn712

    Member Oceanborn712 GBAtemp Regular

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    I guess headtracking would cost quite some battery life. Not worth it on a device that hardly has any battery life anyway.
     
  7. DeadLocked

    Member DeadLocked Bi-Winning.

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    I had an idea like this for TVs, but the problem with TVs is more often than not more than one person watches tv at once and the tv would not be able to produce a perfect 3D image for both people.
    -edit
    But I did vow not to buy another laptop until I get one with a 3D screen [​IMG] providing they come within the next 5 years..
     
  8. Veho

    Global Moderator Veho The man who cried "Ni".

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    That's just the headtracking part, but you need an active parallax barrier (that sends a different image to each eye), and that is pretty expensive and power-hungry.
     
  9. lithium210
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    the 3ds already has a parallax barrier.
     
  10. mercluke

    Member mercluke ‮҉

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    you need one that can actually move its sweet spot around...
     
  11. epicCreations.or

    Member epicCreations.or GBAtemp Fan

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    Note the "active" in the "active parallax barrier". Otherwise it can't adjust where the sweet spot would be.
     
  12. awssk8er

    Member awssk8er GBAtemp Advanced Maniac

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    They would never make a new model with this. People complain about the battery too much as it is, and this would only make it worse.

    It's too much work to fix a minor problem. I have no problem finding/staying in "The sweet spot".
     
  13. lithium210
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  14. cosmiccow

    Member cosmiccow Original Hippie

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    That is just rendered 3D objects and adjusted according to the viewing position. The DSi can do this as well.
    It is cool, but it is not "real" 3D as in 3DS, 3D TV or 3D Cinema.

    What the 3DS does, is send out two different images so your brain creates the illusion of "real" 3D, like you have in reality with two eyes.
    iPad and DSi (or every other normal screen for that matter) only have one image for both eyes, so they can render 3D, but cannot display it in "real" 3D.

    Nevertheless, it would be cool to have some 3DS software that implements a good use of head tracking to look "around" 3D objects. But as mentioned before, to not loose the "real"-3D effect (the sweet spot), advanced hardware would be needed. (3DS Advance anyone??=)
     
  15. KingVamp

    Member KingVamp Great... AETHER!

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    Since we are talking about viewing angle. It seem you can have vertical 3D if you tilt you head
    right. [​IMG]
     

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