3ds Streetpass relay spoofing

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FAST6191

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Streetpass is a function of the 3ds that originally started out as a way to share miis and a message to those in close proximity but later various games got bonuses and minigames were made for them. Even further down the line Nintendo offered a relay service if you stopped by certain access points or attended certain events.
The other day a discussion on what might be done when it comes to fiddling with streetpass relays and other such things started up. Recently we saw some success in spoofing the streetpass relay functions usually only seen by proper Nintendo Zone gear and related things. It is a fairly minor hack in the grand scheme of things but a nice example that not all hacking work involves crazy maths few know of and fewer understand, "I could retire on that" priced hardware or other rare sets of skills.

The thread covers everything from the initial forays to the early tests, to the first attempts at making it bit more cohesive and also nice scripts to allow people to do it. Things are still quite up in the air but "standards" are starting to be hammered out.

For those more familiar with networks the idea seems to be that Nintendo use the mac address of the access point to note what goes. Spoof the mac address and the SSID to match that of someone else and you can get a streetpass like you were there as well.
A bit more generally this does not require special hardware but the setup might be a struggle for those without much extra network hardware sitting around, fortunately devices like the raspberry pi, android phones and laptops where you have wired network you can use for this are all possibilities.
The idea is you set up an access point (known SSIDs) with the mac address of the wireless part set (hard to do in a lot of commercial routers hence the need for wireless cards or the other options) to the same one as someone else somewhere else in the world. The 3ds then sends what it thinks is the mac address off to Nintendo's server which then sends your mii data to the next people to go to that access point. Mac addresses should be unique to each device and are available as part of standard local network protocols (no need for special software) so Nintendo presumably thought it would be a good method to make sure the Mii data got where it should be going. By setting up a clone it is then fairly obvious to see how you can send it halfway around the world.
Windows versions post windows XP (nice tool that SignZ mentioned) are posing a problem for some and as mentioned there are not so many home routers that have the option to change it (things like DD-wrt being the main exception) so you may end up downloading a linux liveCD.


Nintendo may attempt some form of patching or blacklisting in the future but right now it matters little to them so have at it if you want such things. Again it is not a major hack and for many it will seem like cheating at solitaire but we at GBAtemp offer congratulations and thanks to those that put in the spadework to have this happen.

The thread where it all started and carries on.
 
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