3DS Not Immune to Long Loading Times

granville

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Resident Evil Deadly Silence? The loading times where you entered doors or climbed stairs in it were completely skip-able, something the original lacked. Technically, the load times are almost nonexistent in that game. The loading screens were just there for show to be faithful to the originals, unlike the originals which had those sequences specifically to load areas. You could let them play and they'd last for 8 seconds or so, but you don't need to.

It's really impossible to say whether the final games will have these same loading times. But i wouldn't discount it and brush it off as the game being unfinished.
 

Veho

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What kind of cards were the games running from, in these videos? Were they the finished, production models, or prototypes?
 

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you should also take in mind that the speed of the memory is not the only factor for loading times rendering for example also costs time and has nothing to do with the storage.
 

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KingVamp said:
12 - 15 secs? Big deal!
dry.gif
closedeyes.gif

2nd this shiz.
 

spotanjo3

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Chill out, people! Quote:

QUOTE said:
Mercenaries 3D has 15 seconds of loading for the level. It is possible however that these loading times are only present in the demo builds and won't be present in the final game.

They might improve it in times. Jeez! Paying any attention to this quote.
 

ManFranceGermany

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if u think that ROM can easily give over 900 MB/s at 1 TB capacity and that even my old SSD gives me 114MB sec, it means that Nintendo still use the same ROM tech., connectors (obviously) and maybe even protocol. Thats Bullshit, but maybe the only way to produce it cheap.
 

Hyro-Sama

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It's not that slow. Geez. Go play PS2 game and see what slow is. Or better yet BBS for PSP on UMD. The Guy waited like 2 seconds. Not a big deal.
 

Hop2089

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"Grab a beer and be patient"- James Rolfe (AVGN)

Really is this a big deal, you people get butthurt over nothing, the loading isn't even bad at all.

Want crappy load times play the Neo Geo CD.
 

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Hop2089 said:
"Grab a beer and be patient"- James Rolfe (AVGN)
Nice
yay.gif
.

Also, I don't really care how long the load times are. Be patient, it's no big deal. Super Smash Bros. Brawl. has long load times, but I still love it
smile.gif
.
 

_Chaz_

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I can't say that it really bothers me too much, and the load times didn't look too bad to be honest.
 

machomuu

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*Watches video*
dry.gif

Seriously? This is something to complain about? I want to go on a full rant but I don't have the energy right now...
 

monkat

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Meh. Load times haven't been a real issue since the '90s.

I can wait 10-20 seconds every once in a while.

*cough* Neo-Geo CD *cough*
 

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Meh. Load times haven't been a real issue since the '90s.

I can wait 10-20 seconds every once in a while.
 

monkat

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monkat said:
Meh. Load times haven't been a real issue since the '90s.

I can wait 10-20 seconds every once in a while.

*cough* Neo-Geo CD *cough*


QUOTE(dills2 @ Feb 1 2011, 03:03 PM) Meh. Load times haven't been a real issue since the '90s.

I can wait 10-20 seconds every once in a while.
whywouldyoudothat_2.jpg
 

Ellara

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DigitalDeviant said:
developers should make load time minigames!
In all seriousness, I agree with this. There are actually a few games that already do this (Bayonetta's combo practise comes to mind) and it makes the waiting time more tolerable and even fun. Just something small to do while we wait for data to load.
 

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