3DS crashing when opening a specific level in Crush 3D

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YoshiGPLS

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I have this weird error in Crush 3D (probably a game nobody has heard of) where whenever I open the level “Seaside: Jolly Roger” at 25% completion, my 3ds crashes before letting me open the level.
The error reads:
An error occurred (ErrDisp)

Error type: generic

Process ID: 39
Process name: Crush3D
Process title ID: 0004000000037100

Address: 0x001031b4
Error code: 0xd900458b

Press any button to reboot.

PS. I’m running Luma3DS v13.0.2 with a (FAT32 formatted) 64 gb SanDisk microSD card if that helps in any way
 
Last edited by YoshiGPLS,
It is pointing at the title ID 0004000000037100, so try another source , try digital if you are using a cart
 
Are you using the "overclock" feature in Luma? If it is, and kinda sounds random enough to be, try turning it off.

A handful of games have specific issues with it. For example, Shinobi 3DS will crash only durin one specific moment on a specific stage when you get on a plane. Rayman 3D will also crash on one specific cutscene.

Star fox 64 will slowdown during the final boss if it's turned on when entering the room it is in. Basically, the examples I know are all very early games in the system's life.

You can avoid these by just removing the overclock during those moments in the Rosalina menu.

So check if it's overclocked.
 
I am on digital though
It is pointing at the title ID 0004000000037100, so try another source , try digital if you are using a cart
Post automatically merged:

Are you using the "overclock" feature in Luma? If it is, and kinda sounds random enough to be, try turning it off.

A handful of games have specific issues with it. For example, Shinobi 3DS will crash only durin one specific moment on a specific stage when you get on a plane. Rayman 3D will also crash on one specific cutscene.

Star fox 64 will slowdown during the final boss if it's turned on when entering the room it is in. Basically, the examples I know are all very early games in the system's life.

You can avoid these by just removing the overclock during those moments in the Rosalina menu.

So check if it's overclocked.
I remember that it worked without being modded so I'll try. Thanks
Edit: I have the New 3DS CPU mode disabled, maybe that's causing an issue? I'll turn it on and see what happens (it still crashed :/)
 
Are you using the "overclock" feature in Luma? If it is, and kinda sounds random enough to be, try turning it off.

A handful of games have specific issues with it. For example, Shinobi 3DS will crash only durin one specific moment on a specific stage when you get on a plane. Rayman 3D will also crash on one specific cutscene.

Star fox 64 will slowdown during the final boss if it's turned on when entering the room it is in. Basically, the examples I know are all very early games in the system's life.

You can avoid these by just removing the overclock during those moments in the Rosalina menu.

So check if it's overclocked.
SpongeBob hero pants stutters when using overclocking, not that that game is worth playing though
 

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