1703 - Mawaru Made in Wario (J)

yugi999

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YEA IT OUT

*look at Please Note: This ROM is currently unplayable due to the tilt sensor in the original game.*


DAMN IT TO HELL
hate2.gif
 

ShadowXP

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So, it's finally out. It came a little sooner than I expected, but that's good, I suppose.
smile.gif


I may just even import this. You don't really need to know japanese, and I'm sure it's great fun tilting your SP around! :gbasp:

--ShadowXP.
 

Electro

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I don't get you guys.. why would you want to play this emulated? it would be far too easy, probably not alot of fun, and would also defeat the whole purpose of the game.. actually moving the GBA to play. innovative games like this deserve to be bought.

Lik-sang just shipped my copy today, I'll post impressions when I get it..
gba.gif
 

speechless

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I don't think L and R are used in the games, but the tilt sensor does more than just sense left/right movement, you know...
huh.gif
how bout hold L + R and while holding those down, use D-pad to tilt...
you got yer right, left, up, down, diagonal....

unless L + R engages sleep mode er sumthing like some games do...

edit: to fit in with the post below, what if say, im not emulating it, but flashing it to play on hardware...same issues i agree, but your use of emulation isnt accurate, im flashing the rom to cart, and playing on hardware and want to play..

2nd edit: unless you mean emulation of the tilty-sensor-thingy-dealy-bob in and of itself, in which case, your term emulation would be correct...pardon my fopah..i tend to wake-n-bake..9am here
 

Electro

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This most likely won't work on an emulator.. you can move/rotate the GBA in all directions, not just left/right or up/down.. not mention it'll have to detect varying speeds of rotation as well.
 

asher

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QUOTE said:
Yeah, there's a whole series of them actually, on the outside the whole idea seems incredibry preposterous, but once you get the hang of it it's actually quite enjoyable. I seriously recommend looking up the old GBC version of the game that doesn't require the old tilt function. You'll be addicted to shaving simulations for life!


old gbc??

are talking of gba´s 2003 game of the year.... Wario Ware inc?

what about playing it in xboyadvance...and having the right thumbstick for the sensor...like in that kirby game.... (xboyadvance=visualboy in xbox)
 

gacktgacktgackt

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Or, right... (and I'm completely stunned that the people who have posted here don't seem to have thought about this)

HOW ABOUT THIS!

It's a tilt cartridge right... so you tilt and something moves in the direction you tilt. Then, right, and this is just a shot in the dark... why not map the directions the objects (or whatever it is you are tilting) move in..

TO THE FRIGGIN D-PAD
 

speechless

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Or, right... (and I'm completely stunned that the people who have posted here don't seem to have thought about this)

HOW ABOUT THIS!

It's a tilt cartridge right... so you tilt and something moves in the direction you tilt. Then, right, and this is just a shot in the dark... why not map the directions the objects (or whatever it is you are tilting) move in..

TO THE FRIGGIN D-PAD
how about you read what i posted up above, cuz im completely stunned that the people who have posted here dont seem to have read this whole thread
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neveras

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QUOTE said:
Yeah, there's a whole series of them actually, on the outside the whole idea seems incredibry preposterous, but once you get the hang of it it's actually quite enjoyable. I seriously recommend looking up the old GBC version of the game that doesn't require the old tilt function. You'll be addicted to shaving simulations for life!


old gbc??

are talking of gba´s 2003 game of the year.... Wario Ware inc?

what about playing it in xboyadvance...and having the right thumbstick for the sensor...like in that kirby game.... (xboyadvance=visualboy in xbox)
~slaps forehead~
Read the posts and the quoted posts. You'll learn that I was pulling the guys leg who actually thought this was a shaving simulation game. So I took it one step further.. I figured it would be obvious.
 

Samutz

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@MonkeyHead79:
That was made with Kirby's Tilt & Tumble in mind. And I'm sure the sensor in this game uses different technology, protocols, etc.

@Electro:
Those are funny.

@People complaining about not being able to play yet:
Be patient and wait for someone to hack it or buy it when it's out in your region. Otherwise, hack it yourself.

@Anyone:
Personally, I'd like to see added functionality for it in VBA so that you use the mouse to control the tilt. It makes more sense to me to use analog control to emulate it.
 

Hadrian

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VBA does emulate the motion sensor thing, I've played Kirby Tilt'n'Tumble on it all the time, and some other GBC games that uses the same tech but VBA dosnt seem to do the motion jobby on this, maybe it won't emulate GBA sensors.

Won't be much fun on a emulator anyway but I would've been nice to play it early.
 

DeMoN

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