How to be a pro DOTA 2 Player

maryxmary

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I have been playing dota for years ( since dota 1) I just thinking how to be a pro player when I dont even have a team . like how to be on the scene? Any dota 2 girl gamers here?
 

FAST6191

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Assuming we are not chatting to a spambot (we are in the wrong section and this is hardly a DOTA/MOBA focused site).

Step 1.
Be under 25. The very few pros over 25 in any competitive computer game ever were doing it before then and only tend to stay around by massive tactical prowess as they can't compete on the actions per minute front. Assuming you can handle the mental aspect you can probably still get good enough to play on high level public servers, against clans and such like.

Step 2.
Playing might get you somewhere but you will have to either break down the mechanics yourself or go learn from those that did.
Breaking down mechanics is somewhat of a different skill to playing using the results though there is frequently overlap, and those that make the next game winning strategy will usually be this. You can learn the basic lingo (three lanes, what is a jungler) if you want, and might even be advised (sometimes new strategies come from people completely new to a game that don't know what they don't know and thus are not constrained but this is a risky gambit to take in general). You will probably want to learn all possible the move sets and stats of at least the currently favoured player characters (it changes between updates, and not always for the better) and how to counter them both generally and more specifically with your favoured characters (which again can change with updates), learn to recognise both the characters and the moves they are using if they are not known/displayed in the game (though recognising one type of animation as this move rather than having to view a menu or something is better).
Some will battle AI players against AI players to create even better AI. Not so good here as the game is probably too complicated but this is also how some new strategies in other games have been discovered. That might be getting way ahead of things, and we also start to get into computer hacking too.

DOTA/MOBA is also generally noted as having rather obtuse and unintuitive mechanics* as well that spawned from its nature as a mod and were recreated by many of the further games in the franchise/gameplay style. Whether this is good or bad is up for a debate, and it is usually a first rate example of how the game creates the community; a single bad player here will tank your team/match, as it is not a game you play to learn then you face a massive skill barrier to entry, as win-loss is about all the public info you get thus only thing to strive for in the eyes of some (score it/stat it and people will play to it is the build it and they will come of the gaming world) and it all combines to be why it is regarded as a toxic community.

*I don't know specifics for 2 but last hitting your own towers to deny XP, bunching up your own AI controlled player streams to focus the damage and such are examples of this in the earlier titles.

Step 3. You are probably going to have to train at it. While the 10000 hours to master something rule has come under fire it never the less represents something useful in this, though following on from above 10000 playing against AI or training levels and low level players is not going to be it. From what I have seen though some of the pro teams might well have done said 10000 hours (13 hours a day gets you there in a bit over 2 years, though how long you can maintain focus for and get something useful in said 13 hours I don't know -- maximum amount of time people can study in a day varies between what you read but is usually 2-3 hours for truly intense stuff and 5-6 on the high end for those that already found themselves capable of it, this might however be more skills which can go slightly longer). That is also one game, all day, every day which is pretty boring from where I sit, though I am all about being a generalist.
 
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Dark_Phoras

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I think your best bet is to reach out to specific people in the Dota scene, to make contacts in the area, to make yourself known and available. It likely won't open you a door to enter a professional team, unless you're really good, but it'll join you with other players aspiring to be pros and you'll learn new tricks and strategies to improve your skills in the game. If you're good and consistent, I think you'll eventually get several opportunities to be a pro.
 
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maryxmary

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Assuming we are not chatting to a spambot (we are in the wrong section and this is hardly a DOTA/MOBA focused site).

Step 1.
Be under 25. The very few pros over 25 in any competitive computer game ever were doing it before then and only tend to stay around by massive tactical prowess as they can't compete on the actions per minute front. Assuming you can handle the mental aspect you can probably still get good enough to play on high level public servers, against clans and such like.

Step 2.
Playing might get you somewhere but you will have to either break down the mechanics yourself or go learn from those that did.
Breaking down mechanics is somewhat of a different skill to playing using the results though there is frequently overlap, and those that make the next game winning strategy will usually be this. You can learn the basic lingo (three lanes, what is a jungler) if you want, and might even be advised (sometimes new strategies come from people completely new to a game that don't know what they don't know and thus are not constrained but this is a risky gambit to take in general). You will probably want to learn all possible the move sets and stats of at least the currently favoured player characters (it changes between updates, and not always for the better) and how to counter them both generally and more specifically with your favoured characters (which again can change with updates), learn to recognise both the characters and the moves they are using if they are not known/displayed in the game (though recognising one type of animation as this move rather than having to view a menu or something is better).
Some will battle AI players against AI players to create even better AI. Not so good here as the game is probably too complicated but this is also how some new strategies in other games have been discovered. That might be getting way ahead of things, and we also start to get into computer hacking too.

DOTA/MOBA is also generally noted as having rather obtuse and unintuitive mechanics* as well that spawned from its nature as a mod and were recreated by many of the further games in the franchise/gameplay style. Whether this is good or bad is up for a debate, and it is usually a first rate example of how the game creates the community; a single bad player here will tank your team/match, as it is not a game you play to learn then you face a massive skill barrier to entry, as win-loss is about all the public info you get thus only thing to strive for in the eyes of some (score it/stat it and people will play to it is the build it and they will come of the gaming world) and it all combines to be why it is regarded as a toxic community.

*I don't know specifics for 2 but last hitting your own towers to deny XP, bunching up your own AI controlled player streams to focus the damage and such are examples of this in the earlier titles.

Step 3. You are probably going to have to train at it. While the 10000 hours to master something rule has come under fire it never the less represents something useful in this, though following on from above 10000 playing against AI or training levels and low level players is not going to be it. From what I have seen though some of the pro teams might well have done said 10000 hours (13 hours a day gets you there in a bit over 2 years, though how long you can maintain focus for and get something useful in said 13 hours I don't know -- maximum amount of time people can study in a day varies between what you read but is usually 2-3 hours for truly intense stuff and 5-6 on the high end for those that already found themselves capable of it, this might however be more skills which can go slightly longer). That is also one game, all day, every day which is pretty boring from where I sit, though I am all about being a generalist.
THanks FAST! And I have more than 10,000 hours of playing (not bragging ) but I spent a good amount of time playing it with random people and I once been in an all girl group competition but once I found out theyre not actually girls who are playing but their boyfriends and it feels unfair. I mean its FSL all female competition and they let other people game. I just want to have an experience heheh Thank you and I will take all your advice
 

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