I have marked this as 'Question' rather than 'Discussion'
I would prefer it if someone/anyone with pertinent knowledge could answer this for me rather than the thread descend into SX/Atmos attrition
so......
I just re-read an old review for the DS-Xtreme cart (yes, I still have two in a draw somewhere) here:
https://gbatemp.net/threads/ds-xtreme-review.38174/
and remember the situation being
VERY similar to the current SX-OS demise, with a call for the dev team to release the source code..........
As it appears that there is no more opportunity to monetise their product in the current circumstance, does anybody have contact with the SX-OS devs?
There
IS source code for the project sitting somewhere, and I'm sure this would be welcomed and useful to the modding community, and a nice parting shot for all the people (including me) who purchased their products.
so...who do I email?
that has to be the most stupid question ever.
you are aware nintendo have taken the main marketing guys behind TX to court/jail.
what gives you the impression the coders (who for now remain anomynous) are then going to leak SX OS cfw, which could lead nintendo after them.
BUT
then also, anyone then found to be continuing work on SX OS are then going to be having a massive target on their back for nintendo's legal teams to come after them.
the reason why nintendo came after TX is not just because of the dongle and mod chips, but the fact that its cfw contains nintendo code which they have altered.
open source cfw does not, tho nintendo could still come after them, the main focus for nintendo is anyone linked to TX and SX OS and other products involved in piracy on nintendo consoles.
so, you can re type how ever you like, SX OS is safe to say DEAD, no one is willing to touch it, nor will the coders leak and provide its work to become open source either.
its safer for them to remain hidden and move on.
and to be fair, SX OS only advantages were:
1) it was a user friendly cfw, only required one file to be updated, unlike atmos has multiple things that require updating which sometimes isnt exactly user friendly for the less knowledgeable users.
2) XCI loading (which no one will touch) and USB HDD Support.
point 1 would be great if atmos itself had an auto updater that downloaded all the latest updates and files required for the new cfw to run directly on the console itself.
point 2 is irrelevant now with the use of tinfoil you can download/install in one go, no need to download an nsp then manually have to install it (requiring 2x the storage for both nsp and its install).
but one disadvantage of SX OS was its cheat feature was limited, it needed work but they never bothered, while atmos now has many tools to find pointer codes which most games require, plus it can handle more code types.
So sorry to say, nintendo have made sure TX and SX OS is dead, it will never see the light of it becoming open source unless someone has the balls and time to decyrpt the boot.dat, and then spend time manually updating each part/adding new features for free, when we already have people giving their free time with atmos.