ROM Hack [Release] Bravely Second Village Editor

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StevenW

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Hi, I just new, and find this thread is good, but the file already not exist. is there someone who have this, please re upload, thank you
 

Ricken

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Hi, I just new, and find this thread is good, but the file already not exist. is there someone who have this, please re upload, thank you
I don't happen to have a copy, but I could probably find the hex address for villager total and make a checkpoint cheat for maxing out villagers if you'd like
 

StevenW

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I don't happen to have a copy, but I could probably find the hex address for villager total and make a checkpoint cheat for maxing out villagers if you'd like
Wow, Thank you.

--------------------- MERGED ---------------------------

I don't happen to have a copy, but I could probably find the hex address for villager total and make a checkpoint cheat for maxing out villagers if you'd like
Already Try Cheat 9999 Workers from Checkpoint but its not working
 

DarkLordDemaar

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For the number of workers, the Bravely Default save editor, linked in the OP, works fine.
You only need to rename the file from "BD2COLONY0.sav" to "COLONY0.sav" and back after editing.
 

Rex1M

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Hello there. I'm not sure if people are still interested in something like this but I was bored and decided to tweak and update @Oswarlan 's Bravely Default Village Save Editor to be used with Bravely Second. So all credits goes to him.

REQUIREMENTS:
  • Ability to export and import your save file (JKSV, savedatafiler and etc. for example)
  • Bravely Second Colony save file (specifically BD2COLONY0.sav, BD2COLONY1.sav or BD2COLONY2.sav)
  • What region does it support?
  • USA/EUR/JP (probably)
  • I've only tested this on my USA region of Bravely Second so I have no clue about the others but they should still work the same.
  • Also, you'd probably need NET Framework 4.5 and above.

What can it edit?
  1. Village Building Level
  2. Village Population
  3. Reclaim all areas/clear obstacles to buildings
  4. Buster Ship
What can it "maybe" edit, if someone gets around to it?
  1. Time left on building construction (although rather unnecessary imo)
What can it NOT edit?
  1. Anything else in the game that isn't in the village. ;)
"What about Ba'al(s?) or insert thing I want to edit here!"

If you can figure out how the save format works for that, feel free to fill me in, or throw together some code yourself.

ALWAYS MAKE A BACKUP OF YOUR SAVE JUST IN CASE!
I'm not gonna be responsible if it breaks your village or your game altogether.
I've only tested this program on a save file right after unlocking the village option.
I don't know what will happen if used on save files before unlocking the village or a progressed save file.
I have not fully tested the program so it still might be buggy but it was good on my end.


Steps to use:
  1. Extract save to PC
  2. Open BD2COLONY#.sav with the program (# can be 0, 1, or 2. Program won't let you open other files)
  3. Change values in text boxes / dropdown menus
  4. Save, send through your favorite save import/export tool, then play the game
Note: Villager Count can be set to 9,999 although I don't have a clue what will happen to your game or how that will be interpreted if you go online with the game.
Source is available : Will probably upload this later on but it's not all that great, essentially still the same source code as @Oswarlan 's editor.
Download is available : Here

Also here's a little simple CP editor for Bravely Second if you're interested : Here
Your MEGAs got deleted, can you please re-upload this?
 
Last edited by Rex1M,

royr719

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No editor, but I created a cheat for Luma cheat engine. Working in my new 3ds, USA version. Also, some other useful cheats:

[9999 workers N3DS]
D3000000 0A000000
008F2AC0 0000270F
D2000000 00000000

[9999999 PG N3DS]
D3000000 0A000000
008DC878 0098967F
D2000000 00000000

[999999999 CP N3DS]
D3000000 0A000000
008F3060 3B9AC9FF
D2000000 00000000

[Spaceship Lv99 (Save&Reset) N3DS]
D3000000 0A000000
008F2AE8 00000063
D2000000 00000000
 
Last edited by royr719,

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