When you have emulators and (rom sites). I know the legality and guilt part. I created this thread because when I used an emulator I wondered why I did not buy the real hardware.
Dumb I know.
Dumb I know.
I suck at writing forum threadsI would answer if I could interpret that
Emulators are nice as option, but it will never catch the atmosphere and feeling of what you'd have with the real hardare it's been designed for.
now i do feel some emulation systems come close to the original feeling like the Analogue Super NT i own.
still missing the option to use a lightgun on my flatscreen though, and no the DAC is not a solution since then i'm gonna lose 1080P HDMI, my tv doesn't support other options but HDMI, COAX and DP, not gonna downgrade the rest to get it working.
same for the option to use CRT TV, it's gonne get upsolete soon, there is no good reason to revive it.
emulation in a lot of cases are too perfect, like in mario world, in most emulators if there's gonna be too many anemies in one screen it will just work fine, where on original HW it would start to fail.
i mean it's not ever gonna ben excactly the same feeling.
then again, you'll gonna be having to dig into repairing manuals soon if you wanna use original HW of iconic classics.
most super nintendo's will have leaking ELCO's by now, most CRT TV's will have burn spot, sync problems or faulty magnettics soon.
it is mostly repairable, but to what point and cost?
unfortunately i need a snes solution.you can patch nes roms so that zappers work on lcd, http://neslcdmod.com/, they don't work due to input lag, works with the tomee zapp gun, the original zapper may or may not work
unfortunately i need a snes solution.
great to see, but what do these patches actually change? since i'm sure the principle of crt light guns calculation cant just get moddified to LCD, the way screen is built up is too far different on LCD, since the only real sollution i know is using the wii mote principle to aim on LCD, and recalculate this to what code/timing it would send to the console...
i would rather go for the https://www.lightgunverter.com/ option on a nes.
but here they patch the rom?
isn't it now telling it shot at taget if it detect bright blueish white color in the gun? in that case it's a timing patch, and a cheat, aim at a cool white lamp and it will tell you you hit the target,
i want a real solution.
the wiimote solution would be nice, or an arcade gun (same idea), just for the snes i never seen one.
found one for the nes, saturn, ps2, arcade... but for the snes there's still nothing...
what no my lcd isn't even building a screel from top to down, it's interpolizing, there's no lag or whatever.the issue is, lcd add input lag to the picure, due to overhead of processing the analog signal to digital, then scaling properly to fit the display,
so when the light gun is checking for the boxes, due to the small amount of input lag, the picture is not s=in sync with the zapper, the boxes appear after its has check for a hit or miss,
iirc the patches changes the timing of when the zapper checks for a hit or miss to account for this
Emulators are never the same experience as real hardware, and the #1 reason people still play retro games is for nostalgia. Emulation just doesn't tickle my nostalgia in the same way.When you have emulators and (rom sites). I know the legality and guilt part. I created this thread because when I used an emulator I wondered why I did not buy the real hardware.
Dumb I know.