Nice, thanks for the heads up and for all the effort you're putting into this.known bug, please wait till I release the clientless version which fixes this.
Nice, thanks for the heads up and for all the effort you're putting into this.known bug, please wait till I release the clientless version which fixes this.
Hey people, I have setup a site here which produces bins which are compatible with wumiibo. No need of having encrypted bins or keys anymore. https://hax0kartik.github.io/amiibo-generator/
Just search for your amiibo and click on it to download.
This is 100% legal to share as all it does is put the amiiboID in the right place in the bin for wumiibo to read. Your amiiboID is the thing which tells the game what amiibo you are using.
Any PRs to improve the site are welcome!
Unless someone discovers some critical bug, this is probably the last test build before release. I have bumped up the maximum number of amiibos to 50.
Well it will only read 50 .i tried this with super smash bros on the new 3ds and the amiibos of your page and it works perfectly i also have 118 amiibos on my folder and it didnt crash or something
thanks going to test some games later since i dont remember how many of these use amiibo outside the routes on the fire emblem games
If this is legal, why don't you just post a zip file with the ID of every Amiibo that exists so we don't have to download the bins one by one? (I'm not trying to sound entitled by any means. It just seems like setting up a website to download IDs one by one is more work for you, as well as end users, so I'm not sure why you picked this approach.)Hey people, I have setup a site here which produces bins which are compatible with wumiibo. No need of having encrypted bins or keys anymore
If this is legal, why don't you just post a zip file with the ID of every Amiibo that exists so we don't have to download the bins one by one? (I'm not trying to sound entitled by any means. It just seems like setting up a website to download IDs one by one is more work for you, as well as end users, so I'm not sure why you picked this approach.)
The site can't go down as its on github pages and its not really a special format, its just decrypted data with valid amiiboID. https://github.com/hax0kartik/amiibo-generator/blob/master/script.js#L20 . It generates the file on the the fly and nothing is really stored in the server.I know it only supports 50, but you could easily download all of them and then copy the ones you want to your SD card, as long as the naming convention is solid to make it easy to find specific Amiibo from specific series.
My concern is that if Wumiibo uses a special format of Amiibo data and this site is the only place to get it, if the site ever goes down, Wumiibo becomes useless, which would be sad. Having all the Amiibo data in one archive would make it much easier to distribute. You could even have a torrent with everything in it to make it available in perpetuity without having to worry about hosting.
and with that I like to thank you. you have just completed something that I will add to all future CFW installs. . . oh and also I feel like this should maybe be on the front page of gbatemp maybe somebody should summon their favorite gbatemp reporterNew release is up, I have updated the readme(s) for both the github repo and gbatemp post. Please enjoy!
https://github.com/hax0kartik/wumiibo/releases/tag/v1.0
I have added proper UID randomization with the newest commit, this means that you can now load 2 or more amiibos in smash.
Could it be, but @Kartik doesn't know how the Wii U works so he can't help in thereIs it possible to do something similar with Wii U?
I have added proper UID randomization with the newest commit, this means that you can now load 2 or more amiibos in smash.