I want to try porting some old PC games to the 3DS and am not afraid of rewriting some DirectX 9 stuffs into OpenGL or any similar graphic API.
Is there any graphic library for the 3DS that support some basic shader? citro3D seems too scary for me because I can't code shaders in assembly.
Sorry for my bad engrish :'(
Is there any graphic library for the 3DS that support some basic shader? citro3D seems too scary for me because I can't code shaders in assembly.
Sorry for my bad engrish :'(