https://www.dsogaming.com/news/half...ased-adds-the-portal-gun-to-half-life-source/
Modder ‘NOAHakaVOSEN’ has finally released Version 1.0 for his Portal Mod for Half-Life Source.
As its title suggests, Half-Life: Source -- Portal Edition adds the Portal gun to Half-Life: Source.
What this means is that you will be able to play the whole Half-Life: Source single-player campaign with the Portal Gun. Moreover, all of the features from Portal appear to be working great in Half-Life: Source.
In order to install this mod, you’ll need Half-Life 2 and Source SDK Base 2007. Once you have installed them, you’ll have to download the “hl1_portal.rar” archive from
here. Then, you’ll have to open it and extract its folder to your “sourcemods” directory. Quit and restart Steam, and you should see “Half-Life: Source -- Portal Edition” in your Library.
Edit:
https://www.dsogaming.com/news/this...y-textures-and-bump-maps-to-half-life-source/
Modder ‘Coomer’ has released a brand new version of his AI Uspcale Mod for Half-Life Source. This new version adds normal maps to almost all textures. Thankfully, though, the modder has not added bump maps to the Xen levels.
This pack uses a batch of generated normal maps with alpha channel to make dark parts of the textures non-reflective. As a result of that, the size of the mod is now around 4.38GB . Furthermore, the modder had to reduce the size of the normal maps to 512×512 due to the big file size. However, he does plan to generate better and bigger size normal maps as soon as he finds a good algorithm.