Someone please try a stock Alien³ and see if the cursor shows on the password entry screen or not.
Also a stock Bust-a-Move and see if bubbles begin to glitch as the level descends. You may need to play for a few levels to really see this.
Also, Magical Quest 3's translation (
this one) works fine on the SNES Mini with a PID of 0000, so it seems odd that the Switch's app wouldn't run it.
Alien³ password cursor is invisible, yes.
Bust-a-Move is fully playable. Have played till stage 11, everything ok.
Just the jumping of the bubbles looks strange, but perhaps that's normal.
But there're no bubbles on wrong positions. (EU Puzzle Bubble the same)
Sorry, but what means "with a PID of 0000" ?
I've seen in the compatibility list that the translated version works for miniSNES.
I can confirm this errors out of this list:
Clayfighter TE + Clayfighter 2 are both freezing during the first battle.
Dirt Trax FX has corruct graphics
F1 ROC 2: Race of Champions doesn't start
Top Gear 3000 doesn't work because DSP-4 emulation issue
But that's not like in the list:
Illusion of Time + Terranigma are not working
Tales of Phantasia works, but after using the canoe fix 1.3
--------------------- MERGED ---------------------------
Like i said already multiple times, all non-existing presetid's return a null-pointer right after loading the rom, it's pointless to try them.
They simply can't work... without another exefs patch:
Code:
.text:0000000000021458 E8 04 00 54 B.HI loc_214F4 ; Branch
to
1F 20 03 D5 NOP
this is the "Brawl Brothers" PresetId check, the first check in the function, just nop it and all preset id's should work, but of course i didn't test this and it will break online functions of the other snes games, but we can't play online anyway, so not much is lost.
Cool. Could you please explain your code like you did it last time in post
#8 . What must be changed where ? In the main file again ?