Xeno also gets repetitive once you find a good blade-character combination and start doing the Blade Combos every battle. It just takes longer to find out.Strongly disagree, octopath feels very similar to bravely default, which isn't bad but does get rather repetitive IMO. Xenoblade starts off slow (really slow) but it keeps on adding on mechanics to quicken it, even near the end of the game new mechanics are still being introduced and by the end of the game it can get pretty fast paced and hectic. just my thoughts though
To answer OPs question (kinda late) as having played both games already, it all boils down to the following: do you want an old-school experience with epic orchestrated music, charming and incredible pop-up like 2D graphics and fun customizable jobs or an anime adventure with characters NEVER SHUTTING UP in battle constantly screaming with a cool story, great music and over 100 hours of game in the main story alone but a horrible gasha system that feels like a low blow to your wallet?
Last edited by AkitoUF,