Hi APM, i've just update my 3ds ytd and now i root using pc to drag jk save manager into my 3ds and now im stuck at launching homebrew..i don't know how to get it work and i really wish you could help me. could you brief me how it work?
Go to the first postI'm still struggling with editing a palico. I've used all legitimate actions, but they keep un-equipping themselves when i go on a hunt. Can someone give me an exact format i should use? I've looked at the other posts about this, and have had no such luck.
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https://gbatemp.net/threads/apm-mhx-mhgen-save-editor.434421/page-75#post-6551448 This one doesn't really match the armors, but you can give it a shotThis is probably a long shot but does anyone have an equipment id list? Im trying to find the ID for Hyabusa's feather but its not working out lol.
Page 25 of this thread, I posted a link for my exported equipment for Hayabusa Feathers, Barrage Earrings, and SS Earrings.This is probably a long shot but does anyone have an equipment id list? Im trying to find the ID for Hyabusa's feather but its not working out lol.
Nope, unless it's a talisman. Forcing jewels down is just going to make u dcis there a way to make equipment have 3 slots?
Once you download the JK Save Manager, you drag those contents to the root of your 3DS SD card, then you boot up the Homebrew via your 3DS and the save manager should be there.
No. You just use the .exe to edit the save you extractthanks for this. two more question. download in this in PC then copy paste in SD card (root)? do you have step by step procedure or youtube? haha! not familiar with Homebrew.
Sorry false alarm, I thought name changing my player's name changed the palico's name too, but it was only on the load save screen.Even in the lastest version?
No. You just use the .exe to edit the save you extract
that's why you set the exp to 999999 and let it cap the level after the first quest you send it onone thing i found i thought i should note: when changing a palico's lv it will revert back to whatever level the exp it has is when you lv it up by 1. example: a lv 1 palicoset to lv 50 thru the editor with the exp still at 0 will result in the palico showing as lv 50 but once that exp counter hit's a lv up, it will revert back to what lv it is supposed to be. in this case lv 2 or so depending on how much exp the palico got from a quest,training,intense training.(note: i do not know what would happen if the exp the palico has/is at 999999+ it might make it th max level or the game might crash..gonna test it in a sec.)