use wine or mono...Bummer. No love for *nix users. I hate how a lot of 3DS tools are coded in .NET.
hmm, I tried this and the cia just takes me back to the main screen.
And my CIA is much smaller then the original game's rom too...
use wine or mono...
You've obviously never used either. Due to the way a lot of 3DS tools work (reliance on the WMP control for sound playback and conversion, the Windows image viewing control, etc.) they don't play well with WINE or Mono. Though a lot of these controls can be circumvented by using native APIs, 3DS tool developers are either new to programming or incredibly lazy. A good example of a .NET application that works well with Mono is Banshee. It works better on Linux than it does on Windows, ironically. That's because the developers use .NET for the actual design of the application, but rely on ffmpeg and GStreamer for the playback and conversion of audio and video (tools that are actually multiplatform, unlike those used by 3DS tools).use wine or mono...
ahh, sorry, I put it in the folder with the bat files, my badTo prevent crashing, I made blargSNES instantly exists when the rom is not present. Looks like you forgot to put the rom on the romfs folder then renaming it rom.smc
ahh, sorry, I put it in the folder with the bat files, my bad
I think I might add a line to the bat to remind me if the file dose not exist.
Question: Is this just cia forwarders for each individual game, and it's still the same as just using regular BlargSNES?
Or is this somehow more enhanced, allowing for perfected speed like on N3DS Snes games?
when updating the compatibility list what version do we use? 1.3, 1.3b or 1.3c?It's just blargSNES autobooting a rom from its own romfs (exactly what Virtual Console does). Performance and compatibility are the same of latest blargSNES compiled from the veryhard branch. Compatibility list is outdaded, but I'm constantly updating it as I test some roms.
when updating the compatibility list what version do we use? 1.3, 1.3b or 1.3c?
Well if you want to fix stuff you can use winetricks to install native dlls into your wineprefix so you can use utilities that require those dlls.You've obviously never used either. Due to the way a lot of 3DS tools work (reliance on the WMP control for sound playback and conversion, the Windows image viewing control, etc.) they don't play well with WINE or Mono. Though a lot of these controls can be circumvented by using native APIs, 3DS tool developers are either new to programming or incredibly lazy. A good example of a .NET application that works well with Mono is Banshee. It works better on Linux than it does on Windows, ironically. That's because the developers use .NET for the actual design of the application, but rely on ffmpeg and GStreamer for the playback and conversion of audio and video (tools that are actually multiplatform, unlike those used by 3DS tools).