ROM Hack [Spider] Animal Crossing: New Leaf RAM Editing Thread

Joshua Vance

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What I did was open the image I wanted in a hex editor, and copied it over the bytes of the original picture. It has to be a certain size, but I forget what it was.
I think the image size in everyones tpc picture is around 64x104...at least thats what I've heard. The original image is kinda big, so I was unsure to desize it
 
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snowbunny5000

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also idk if this will help anyone but i find that when i use building seeder to destroy something, other buildings/pwps that had vanished before come back
 
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Joshua Vance

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This is a random question but can you change what music will be played during each hour of the day? Or even import a song you like elsewhere into hex and copy it into THAT specific hour in acnl...and the song will be played? I feel like it could be possible if you knew the bytes/ offsets for the music for every hour
 

GarrettW4

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Hi I was wondering if can someone might tell me what the hex values are for No villagers at all in the past 16 villager coding? Or maybe some insight.Or even the values to put a specific villager into boxes to get them to move out. (second is unrelated to my problem) My situation is...

ive been playing around with hex editing in animal crossing new leaf and having a blast, unfortunately after a 5 hour non stop hex editing frenzy where I changed a bunch of villager features like their clothing and stuff, I've run into a problem, the game crashes and takes me back to the home menu after entering the plaza, sometimes specific areas of the plaza. Nookingtons, musem etc so that basically narrows down the problem having to do with me messing up while editing the 16 past villager cycle, I lost Marshal a while back and changed him to Annalisa who has never lived in my village so I'm assuming that anytime the game tries to generate her that I instead crash... I did back-up before I did anything but considering everything else is operating perfectly it would be a shame to back up and lose the hours of non stop editing :(
 

patat

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Hey guys, maybe someone can help me.

Whenever I try to hex edit, my offsets seem to be totally different from the ones stated on several documents and guides. First I thought I'm too stupid for this (well, maybe I am?), but my villager 1 for example is on offset 0x6929 - 0x692A instead of 0x27C90 - 0x27C91. Anyone an idea why?
 

Jwiz33

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Hey guys, maybe someone can help me.

Whenever I try to hex edit, my offsets seem to be totally different from the ones stated on several documents and guides. First I thought I'm too stupid for this (well, maybe I am?), but my villager 1 for example is on offset 0x6929 - 0x692A instead of 0x27C90 - 0x27C91. Anyone an idea why?
Convert your garden.dat to acnlram.bin with NLSE. Use a backup of the spreadsheet to be sure nobody messed up the data.
 

Joshua Vance

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Asked in save editor thread....nobody seemed to assist me:

Still been questioning and looking around for answers on how to edit interior furniture in your home for the mayor character. Lets say i wanted to place a gold mail box in my center room of my home, what would I need to do to get that there? Seems like the offset is in Mori00.bin.....but I still have no knowledge on what the offset actually is. Please? Anyone care to assist me here? i hope this is the right thread for a question like this:)
 
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D4rKT1mmy

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ACNL Ram location spreadsheet page down?

9631942asdsadadadad.PNG
 

saburou

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Alright, house editing time. I showed what I did to get the golden exterior on a house earlier, now I'm getting in more detail concerning full exterior editing. At the time being, I haven't researched interior (room size) editing. Maybe I'll check how it works this weekend, maybe not. Depends how I feel.

tumblr_nlq2d381c91r9tg4oo1_400.jpg


This is the house I'm working with today. It's my player 2's house, but it works with any house (I successfully edited my player 3's house to test)

House properties are 2 loops of 9 bits, which are in order

- House size
- House shape
- Door shape
- House color
- Roof color
- Door model
- Fence
- Pavement
- Mailbox

Unlike other items modifier, who use item values, the changes are done with the hex values of the items in Tom Nook's shop. This is because the roof, mailbox, fences and such do not officially exist as items. However, it makes it easy to remember how to change things.

To know the hex values for each item, I used Marc's hex editor, in the unused item section.

tumblr_nlq2zhdWYY1r9tg4oo1_250.png


Each category starts again at 00. I just calculated everything using this list.

Knowing that my basic house over here has

- A size 2 exterior (It's slightly bigger than the size 1) = 02
- Mansion shaped (Every house is mansion unless you changed the size after fully expanding, which I obviously didn't do) = 00
- Arched door = 00
- Brick exterior (Which is the default for new houses) = 00
- Blue roof. According to the list, the blue roof has a value of 20. = 20
- Basic door = 00
- Hedge fence = 03

I forgot which pavement I had, but I remembered I had the basic mailbox, so I needed to find a hex string who was pretty much 02 00 00 00 20 00 03 ? 00

I searched with ctrl+f and I got

tumblr_nlq2zhdWYY1r9tg4oo2_540.png


A matching string. As you can see, you can see both consecutive loops there. You need to edit both for changes to stick. Otherwise, the changes will go away at 6am.

I'm going to keep the exterior size and shape the way it is. So, bits 0x590ac and 0x590ad, as well as the loop on 0x590b5 and 0x590b6 are staying the same.

I'm going to change the door shape for rectangular, though. The bit value for the door shape is binary. It's either rectangular (01) or it's not (00) So, I'm going to change bits 0x590ae and the looping on 0x590b7 for a 01, instead of 00

Then, I chose the garden exterior. According to Marc's list, the garden exterior's value is 16. Gotta change bit 0x590af's values of 00 to 16, so that I can have the proper exterior. Obviously, you need to change bit 0x590xb8 as well. Always change both bits. Always.

Next is the roof. I'm going for the mint fairy-tale roof, which has a value of 1b. So, going to replace my blue roof's value of 20 for my other roof at bits 0x590b0 and 0x590b9

Doing the same with the door, switching the bits at 0x590b1 and 0x590ba for 0d instead of 00 and ta-da! Green door! Since I chose earlier to have a rectangular door, the door will be rectangular. All doors, except for the golden door, come in both shapes.

I'm keeping my hedge and my pavement, so no change on bits 0x590b2 and 0x590b3 // 0x590bb and 0x590bc

Finally, the white mailbox is much cuter than the default one, so I just go and change bits 0x590b4 and 0x590bd from 00 to 08.

Meaning

tumblr_nlq2zhdWYY1r9tg4oo3_r1_540.png


My values for the house exterior are now this.

Time to push them, so that I can have a pretty house!

tumblr_nlq4x7BklU1r9tg4oo1_400.jpg


I gave the coordinates for the mayor's house earlier, here they are again.

Again, the ones above are for the second player, but if you want to edit for another player, here are the informations. For more details concerning what I did to edit the mayor's house, all of my work is on page 59.
Geat !!
 
Last edited by saburou,

Wii8461

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Hey I've got quick question... Does anyone know what you would change to make your player invisible?

Someone on YouTube posted a video of their player being completely invisible. Things like tools, hats, and accessories still showed up though.
 
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Hey I've got quick question... Does anyone know what you would change to make your player invisible?

Someone on YouTube posted a video of their player being completely invisible. Things like tools, hats, and accessories still showed up though.
You sure they didn't edit the ROM itself?
 
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blossom

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I have successfully edited my dream code

1428343400-zlcfztn0cuyltveze6.jpg


The code is changed when you try to update your dream town

edit: the first part, 6600, can also be changed, but only from 0 to 255 (00 to FF), so you can't put 9999. It's basic hexadecimal. 9999-9999 are 32 bits integer, you can't put zeros like 0000-0000-0000 or else it's blank.
What is the offset?
 
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DesuIsSparta

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I'm feeling really stupid now, so I want to ask.. Why does an ACNL Ram file (which is just the save skipping the first 0x80 bytes) exist? What purpose does it serve for editors? I know the beginning of the file holds the nand bytes, but why do we skip that whole section?

Sorry it's a stupid question
 
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MrDavidPerson

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In the comments, someone asked him if it was a RAM edit, and he said yes. So I'm assuming it's not a ROM edit.

Yes yes it is RAM, but it only works with the old spider way on old 3DS on old firmware.
There was someone on another thread who did something similar and provided QR codes to do it.
I however don't remember witch thread that was in and I am not going to look, I do however plan
on making cheats for the game when such a thing is more possible for the average user when browser hacks/ tube hacks / whatever lets me do more stuff.
 

hayward67

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Can anyone help me edit my Nookling shop so I can have the Emporium? I know Cey found a few offsets for editing Main Street buildings (0x5C7F0 - 0x5C840 (may also include (0x5C7C0, D0, and E0))
 

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