Gamers Petition Microsoft - "Bring Back Xbox One DRM!"

PityOnU

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How about same servers, same resources. The cloud is going to become a way for developers to augment their games to keep them up to date on a dying piece of hardware. So yes, I do believe that it will become more and more adopted to keep the fidelity of games with in the ability of the current hardware. I'm willing to bet that if the 360 had cloud computing they sure as hell would use it to augment the 360's hardware.

So you're not against the DRM policies, you're just against the idea of "the cloud" in general. Okay. But I mean losing things like Drivatar and random multiplayer drop-ins don't ruin the game experience. And if developer do have such a huge reliance on the cloud in their games that you can't play it without a connection, well that's a really stupid move on their part.

Plus, considering how sales for the game plummeted quickly after release (and once people were fully aware of the issues), I don't think we can really say that the game's sales are a ringing endorsement for this sort of DRM.

Isn't a sales curve like that... normal?
 

AbyssalMonkey

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So you're not against the DRM policies, you're just against the idea of "the cloud" in general. Okay. But I mean losing things like Drivatar and random multiplayer drop-ins don't ruin the game experience. And if developer do have such a huge reliance on the cloud in their games that you can't play it without a connection, well that's a really stupid move on their part.

I'm not against DRM, it can be beneficial in very niche circumstances. I'm against something being always on when it doesn't need to be. And the DRM is directly affected because of the cloud. Don't get me wrong, the cloud is a good idea, but I can see the cloud interfering with the check-ins which don't need to be there in the first place.
Let's say your playing a game that doesn't use the cloud, but then your XB1 decides to check in, but times out because the servers are under heavy load. Now, you can't play a game because of the check-in which did not benefit you at all.
 

PityOnU

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Let's say your playing a game that doesn't use the cloud, but then your XB1 decides to check in, but times out because the servers are under heavy load. Now, you can't play a game because of the check-in which did not benefit you at all.

I'm not sure you fully understand what "the cloud" means and how Microsoft's cloud infrastructure is implemented. The way they have it implemented, they have multiple redundant copies of virtual machines running whatever server software is used, and are able to spin up or spin down more machines is physically different locations on demand based on load. The way they have it set up is incredibly reliable, efficient, and intelligent. Moving entire server farms from one server cluster to a physically different one takes minutes - if even that.

Great news, I want my motherfucking family sharing plan.

Yes, seriously.
 

Taleweaver

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You know what would be awesome?

A very large open area. With on the one end everyone who petitioned against the online stuff, and on the other end everyone who petitioned for the stuff. And a talk show host like Jerry Springer who will start by interviewing some microsoft spokesmen. Then the tensions will rise (I can already hear a wildly enthusiastic audience chant: "Mattrick! Mattrick!" after a mentioning of the advantages of a 360). Someone will throw a chair...

...and then I'll get the popcorn and take bets on which side will remain standing. :D




Oh, yeah...and I'm not very good at ranting and defending my own position, but I'll try anyway:

Taleweaver: what the hell is this? I don't understand it! How can anyone ever want a system that has serious crippled second hand resale value and basically forces you to be online to play! :angry:
Valve: Yoo hoo! Did you guys know we're having a steam summer sale right now? Come check out our sto-ore. :D
Taleweaver: shut the fuck up, valve. I'm busy ranting here! I'll empty my wallet on you later.
 
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Gahars

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Isn't a sales curve like that... normal?


A drop isn't unusual, but a dramatic drop like that is pretty telling (As is the fact that EA has seemingly refused to update the sales numbers since May. If they had anything worth bragging about, well... shouldn't they be bragging?).

But let's say, for the sake of argument, all 1.6 million customers are totally in love with always-online DRM. In a world of billions, 1.6 million isn't all that many people. You can't look at the relative success of a heavily marketed game banking on a once-popular brand and claim that represents anything meaningful.
 

Rydian

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The main issue is that most of these people for some reason assume that always-on DRM is required for the other features they want... even though other companies have done those features without always-online for years.

The people running this petition are the ones who are uninformed (as we have seen right here on GBATemp in some threads). Microsoft did not take the extra features out because they technically and logically required the DRM, they took the extra features out because they do not trust consumers enough to put them in without restrictive DRM.
 

jonthedit

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If Microsoft puts it back then it would go....

*puts on sunglasses*

360

(Bad joke but I know but couldn't resist)


And after that the consumers would hate DRM again... Then would want it again which would cause this whole senario to go...

*takes off sunglasses*

720

In all seriousness, I bet this was M$'s marketing tactic all along. A FULL 720 OMGB0n3r!
 
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