Gaming Where is Sony's response to fail0verflow/Twiizers?

BlueStar

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Jamstruth said:
Just a quick thought but what does this mean for game devs?
I mean, Sony normally charges for licensing fees etc. Now anyone can make a game, sign it and burn it to a blu-ray disc to run on a PS3. Will game devs continue to pay Sony's license fee or just do it themselves?

There were a fair few unlicenced games for the NES etc. Before that, on systems like the 2600 there was a torrent of absolute shit coming out from anyone and everywhere, if you think licenced 'shovelware' is bad for the DS you should see some of the crap that came out on earlier systems.
 

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ThePowerOutage said:
TwinRetro said:
I have a feeling that Sony doesn't have a leg to stand on with this case. No one can copyright a number. Look at what happened with the HD-DVD key fiasco. Sure they'll send out DMCA notices like no one's business, but what will that really accomplish?
You do realize that essentially every computer program is a huge number?

I don't even want to start about how broken that logic is.
 

ThePowerOutage

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TwinRetro said:
ThePowerOutage said:
TwinRetro said:
I have a feeling that Sony doesn't have a leg to stand on with this case. No one can copyright a number. Look at what happened with the HD-DVD key fiasco. Sure they'll send out DMCA notices like no one's business, but what will that really accomplish?
You do realize that essentially every computer program is a huge number?

I don't even want to start about how broken that logic is.
I was quoting a post from an IRC channel but something went wrong when I posted it. I'll edit it now, thanks for pointing it out!
 

Zetta_x

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Well unless machines have evolved past binary readings, every computer program is nothing but insanely long strings of 1's and 0's.

However, someone trying to claim that they own a specific number (which is what the key is, a specific number written in hex) then they can go drown.
-Says the Mathematician
happy.gif
 

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Marcan said:
Wii fakesigning vs. PS3 epic fail: Wii issue is a BUG in console code (fixable), PS3 issue is a FAIL in THEIR secret signer (not fixable).

MarcanMyth #2: Sony can change keys. No, they can't. These aren't encryption keys, they're signing keys. If they change them GAMES STOP WORKING.
 

SifJar

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Jamstruth said:
Just a quick thought but what does this mean for game devs?
I mean, Sony normally charges for licensing fees etc. Now anyone can make a game, sign it and burn it to a blu-ray disc to run on a PS3. Will game devs continue to pay Sony's license fee or just do it themselves?
I believe the key for blu-rays was not released/found. Perhaps if/when it is, that may indeed happen. Certainly I'd guess that companies such as Datel will be releasing cheat applications, perhaps with media players etc. included too (Datel have had that sort of stuff in their Action Replay products before). They may do that as a non-blu-ray app, just a download thing.
 

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SifJar said:
Jamstruth said:
Just a quick thought but what does this mean for game devs?
I mean, Sony normally charges for licensing fees etc. Now anyone can make a game, sign it and burn it to a blu-ray disc to run on a PS3. Will game devs continue to pay Sony's license fee or just do it themselves?
I believe the key for blu-rays was not released/found. Perhaps if/when it is, that may indeed happen. Certainly I'd guess that companies such as Datel will be releasing cheat applications, perhaps with media players etc. included too (Datel have had that sort of stuff in their Action Replay products before). They may do that as a non-blu-ray app, just a download thing.

I read somewhere last night on PSX Scene that the Blu Ray key WAS found, as well as the PSP key.

What all this means, I don't know. Everyone's treating this key leak like the second coming of Christ. Yet people are still trying to find ways to install CFW (which means Sony can still see that you're running things you're not supposed to and possibly find a way around it/ban you if you somehow make it onto PSN), and it looks like 3.55 and up may still be excluded from all of this. All this does is allow folks with older firmware to run homebrew and backups more conveniently. Unless there's a big secret that they're keeping hidden... And I guess only time will tell, but so far the future of 3.55+ still looks bleak. And as long as that is, Sony still has the upperhand. All they have to do is update the firmware on all future consoles and we're all fucked.
 

Rydian

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Jamstruth said:
Just a quick thought but what does this mean for game devs?
I mean, Sony normally charges for licensing fees etc. Now anyone can make a game, sign it and burn it to a blu-ray disc to run on a PS3. Will game devs continue to pay Sony's license fee or just do it themselves?If the game companies do it themselves they can't mention Sony or the PS3 like they currently do, otherwise Sony can sue them for use of trademark without a license and shit. They'll have to say something like it works on the "Sony Playstation 3 (trademark of Sony)" and can't use the logos and shit.

I don't think the average consumer will buy something like that, it'll look fake.

monochrome.scene said:
Just wondering but, has this ever happened on another console?You can burn bootable CDs on the dreamcast with no modding required.

TwinRetro said:
ThePowerOutage said:
[You do realize that essentially every computer program is a huge number?
I don't even want to start about how broken that logic is.
It's actually true, here's some reading.
http://en.wikipedia.org/wiki/Illegal_primeThe following 1811 digit prime number (discovered by Phil Carmody) can represent a non-compressed i386 ELF executable that reads CSS-encrypted data and outputs the decrypted data.[/p](CSS encryption's legality has changed since then.)

QUOTE(Luriden @ Jan 3 2011, 03:43 PM)
Everyone's treating this key leak like the second coming of Christ. Yet people are still trying to find ways to install CFW
That's because you can do stuff with custom firmware that you can't do on regular firmware, stuff that's more complex than simply launching a program.
 

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