Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

Brother, just notice that this v2 update make some lag When u are into a Pokémon battle and This dont happend in previous versiones, When u are not in a battle it run flawless almost 30fps lock on x2 with lower overclock with ur async gpu.
(I try the battles without async gpu but is the same) like 10-17 fps with native res also
 
Brother, just notice that this v2 update make some lag When u are into a Pokémon battle and This dont happend in previous versiones, When u are not in a battle it run flawless almost 30fps lock on x2 with lower overclock with ur async gpu.
(I try the battles without async gpu but is the same) like 10-17 fps with native res also
In which Pokémon game? I don’t know what would’ve caused worse performance on the same settings as the prior version. Have you tried any of the experimental enhancements? They may break the game, but they can provide good performance boosts if not.
 
In which Pokémon game? I don’t know what would’ve caused worse performance on the same settings as the prior version. Have you tried any of the experimental enhancements? They may break the game, but they can provide good performance boosts if not.
On Pokemon X, and I would try on Omega Ruby.
And nope i only turn on Async GPU.
Im thinking maybe a Restore settings option would be cool
 
Is there any error code that comes up when it aborts? Are they full games or updates/dlc?
Hello first of all thanks for all your work you are putting, I just updated to version 2.0.0 and I had to downgrade to version 1.3.0 as the async broke partially pokemon Ora’s, it was working fine 2x, just crashing after longer session, so you have an idea what happened even if I disable the new options it is sooo slow and laggy
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On Pokemon X, and I would try on Omega Ruby.
And nope i only turn on Async GPU.
Im thinking maybe a Restore settings option would be cool
I have the same issue at 2x I had to downgrade to versione 1.3.0, before the async, apparently it makes the performance in pokemon games worse
 
Last edited by fildicio96,
Hello first of all thanks for all your work you are putting, I just updated to version 2.0.0 and I had to downgrade to version 1.3.0 as the async broke partially pokemon Ora’s, it was working fine 2x, just crashing after longer session, so you have an idea what happened even if I disable the new options it is sooo slow and laggy
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I have the same issue at 2x I had to downgrade to versione 1.3.0, before the async, apparently it makes the performance in pokemon games worse
For me its only on battles on "freeroam" i dunno how to call it, it runs smoothly even with low overclock 1200mhz. But yeah its weird.
Also Cutscenes from Wario Were Gold are laggy and also the title screen from Omega Ruby an X, Luigi Mansion 2 runs poorly at least on my switch ;(.
CTGP 7, Mario 3d Land runs perfect even in 3x
Mario and Sonic 2012 Runs good but it crashes on the after game screen (WHERE IT SAYS LIKE NEXT RUN or NEXT GAME)
Mario And Luigi Superstar Saga seem to run quite good at 2x witouth overclock,
I will test Tomodachi and Link Between Worlds soon ;)

BTW Sorry if i missspell something or if i wasn't clear, Im trying to improve my english level ;)
ALL OF THIS IS ON HANDELD WITOUTH CHARGING!!
 
For me its only on battles on "freeroam" i dunno how to call it, it runs smoothly even with low overclock 1200mhz. But yeah its weird.
Also Cutscenes from Wario Were Gold are laggy and also the title screen from Omega Ruby an X, Luigi Mansion 2 runs poorly at least on my switch ;(.
CTGP 7, Mario 3d Land runs perfect even in 3x
Mario and Sonic 2012 Runs good but it crashes on the after game screen (WHERE IT SAYS LIKE NEXT RUN or NEXT GAME)
Mario And Luigi Superstar Saga seem to run quite good at 2x witouth overclock,
I will test Tomodachi and Link Between Worlds soon ;)

BTW Sorry if i missspell something or if i wasn't clear, Im trying to improve my english level ;)
ALL OF THIS IS ON HANDELD WITOUTH CHARGING!!
Same issue and scenario, must be a bug, I haven’t tried anything else, I just downgraded to v1.3.0 but still sometimes the game freezes, I hope @PalindromicBreadLoaf will release a fix I think that might affect all pokemon games
 
how do I insert cartridge?
Hit '+' on it in the menu and there's an option at the bottom.
For me its only on battles on "freeroam" i dunno how to call it, it runs smoothly even with low overclock 1200mhz. But yeah its weird.
Also Cutscenes from Wario Were Gold are laggy and also the title screen from Omega Ruby an X, Luigi Mansion 2 runs poorly at least on my switch ;(.
CTGP 7, Mario 3d Land runs perfect even in 3x
Mario and Sonic 2012 Runs good but it crashes on the after game screen (WHERE IT SAYS LIKE NEXT RUN or NEXT GAME)
Mario And Luigi Superstar Saga seem to run quite good at 2x witouth overclock,
I will test Tomodachi and Link Between Worlds soon ;)

BTW Sorry if i missspell something or if i wasn't clear, Im trying to improve my english level ;)
ALL OF THIS IS ON HANDELD WITOUTH CHARGING!!
LM2 just runs bad all the time. Even some PCs can barely handle that game for some reason. Cutscenes are often quite laggy, which is why the experimental cutscene fix is implemented, although it's a hack and not turned on by default. Even with that, though, some may still be bad. I'll look at the async code to make sure I didn't regress anything. Do you know if M&S 2012 crashes on Azahar desktop or no? If not, then I broke something and I'll look into it.
Same issue and scenario, must be a bug, I haven’t tried anything else, I just downgraded to v1.3.0 but still sometimes the game freezes, I hope @PalindromicBreadLoaf will release a fix I think that might affect all pokemon games
Is there any consistency with the freeze or is it just random? What settings do you have enabled?
 
Does it still happen or was it just the one time? If it's frequent there's one thing I'd want to look at in the emulator, but if it was a one-off then I don't think it's worth looking in to.
It happened for quite a while, even after several reboots, and now it doesn't, huh. The mysteries of life. I'll keep paying attention to that.

Now Animal Crossing softlocked trying to open the instruction manual (I have a save state of it), losing a real lot of progress. So I guess I did something very stupid without realizing. Hurray.
 
It happened for quite a while, even after several reboots, and now it doesn't, huh. The mysteries of life. I'll keep paying attention to that.

Now Animal Crossing softlocked trying to open the instruction manual (I have a save state of it), losing a real lot of progress. So I guess I did something very stupid without realizing. Hurray.
Very strange. I don't know what could be the issue of that. Hopefully it just stays gone and never happens again. And if it does, please share the azahar.log file from the logs folder. And sorry about that. I imagine that needs some sort of console information or boots another executable which the emulator can't handle. I would recommend against opening anything that tries to load anything outside of any game (like say the internet browser).
 
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Do you know if M&S 2012 crashes on Azahar desktop or no? If not, then I broke something and I'll look into it.
I will try it ;) also maybe I had a bad rom cuz i was ussing zcci before in some games and i didnt update that one i will try it
Is there any consistency with the freeze or is it just random? What settings do you have enabled?
on my experience is only on battles, and when u select the starter.
And what did u think about the reset config option on the emulator, and the rotate gui
 
Hit '+' on it in the menu and there's an option at the bottom.

thanks! i could swear i did it before, alas.

I'll list some games I tested at 1x resolution and sys-clk at its max.

Working perfectly:

3D Classics Excitebike
3D Classics Kid Icarus
3D Classics Kirby's Adventure
3D Fantasy Zone II W
Dragon Ball Z: Extreme Butouden
One Piece: Dai Kaizoku Colosseum
Luigi's Mansion
Nekketsu Kōha Kunio-kun Special
Downtown Nekketsu Jidaigeki
Downtown Nekketsu Dodgeball
Riki Densetsu
River City: Tokyo Rumble
River City: Knights of Justice

Problems:
3D Fantasy Zone OPA-OPA BROS. (boots but is extremely slow, unplayable. could be due to the emulator running another emulator)
Sega 3D Reprint Archives 3: Final Stage (boots but resets when you select a game; i'm assuming the same for the other two entries)
 
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Very strange. I don't know what could be the issue of that. Hopefully it just stays gone and never happens again. And if it does, please share the azahar.log file from the logs folder. And sorry about that. I imagine that needs some sort of console information or boots another executable which the emulator can't handle. I would recommend against opening anything that tries to load anything outside of any game (like say the internet browser).
Learnt my lesson, it isn't 3Beans or any LLE emu :s
Keep up the good work, I've been having such a blast with this emu, that if I had the means to do it I would really be up to donate. I can't tell you how much I missed some of these games.
 
Hit '+' on it in the menu and there's an option at the bottom.

LM2 just runs bad all the time. Even some PCs can barely handle that game for some reason. Cutscenes are often quite laggy, which is why the experimental cutscene fix is implemented, although it's a hack and not turned on by default. Even with that, though, some may still be bad. I'll look at the async code to make sure I didn't regress anything. Do you know if M&S 2012 crashes on Azahar desktop or no? If not, then I broke something and I'll look into it.

Is there any consistency with the freeze or is it just random? What settings do you have enabled?


Hit '+' on it in the menu and there's an option at the bottom.

LM2 just runs bad all the time. Even some PCs can barely handle that game for some reason. Cutscenes are often quite laggy, which is why the experimental cutscene fix is implemented, although it's a hack and not turned on by default. Even with that, though, some may still be bad. I'll look at the async code to make sure I didn't regress anything. Do you know if M&S 2012 crashes on Azahar desktop or no? If not, then I broke something and I'll look into it.

Is there any consistency with the freeze or is it just random? What settings do you have enabled?
Hello first of all thanks for all your work you are putting, I just updated to version 2.0.0 and I had to downgrade to version 1.3.0 as the async broke partially pokemon Ora’s, it was working fine 2x, just crashing after longer session, so you have an idea what happened even if I disable the new options it is sooo slow and laggy
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I have the same issue at 2x I had to downgrade to versione 1.3.0, before the async, apparently it makes the performance in pokemon games worse

@PalindromicBreadLoaf I tried to turn off async GPU in the version 2.0 but it made no difference the battle section of pokemon Oras is very laggy 17fps, no matter if is on 2x or native resolution. As for the frees I played for an hour whenever u go in battle after 4-5 times the game freezes and it either crashes or need to wait like 20-30 secs before being able to play again.

I turned back to version 1.3.0 everything almost runs 30fps docked 1900mhz 2100ram 1000gpu and handheld 1200cpu 614gpu 2100ram

It’s such a shame as the previous version 1.3.0 just needed it a fix for the freezes the game was working quite well!

I think it’s something else not just the Async gpu as I said if u disable it, doesn’t run properly either maybe I can try the release candidate for the 2.0.0 and see
 
@PalindromicBreadLoaf I tried to turn off async GPU in the version 2.0 but it made no difference the battle section of pokemon Oras is very laggy 17fps, no matter if is on 2x or native resolution. As for the frees I played for an hour whenever u go in battle after 4-5 times the game freezes and it either crashes or need to wait like 20-30 secs before being able to play again.

I turned back to version 1.3.0 everything almost runs 30fps docked 1900mhz 2100ram 1000gpu and handheld 1200cpu 614gpu 2100ram

It’s such a shame as the previous version 1.3.0 just needed it a fix for the freezes the game was working quite well!

I think it’s something else not just the Async gpu as I said if u disable it, doesn’t run properly either maybe I can try the release candidate for the 2.0.0 and see
same on pokemon x, and bravely default on the new update. but on other games like metroid it become more stable. idk if this also has a longer loading the game compared to the previous version is much stable, i cant remember which one on this v2.0.0-RC1 and v1.3.0-RC1 but im sure its more fps on this two.
 
Is it normal if games take a minute to load (blank screen for 1-2 minutes) after 1.2.1 update? Also happens on 2.0.0. Before 1.2.1, games loaded in 5 seconds.

Is it because of an option? What option could be causing this?
 
@PalindromicBreadLoaf I tried to turn off async GPU in the version 2.0 but it made no difference the battle section of pokemon Oras is very laggy 17fps, no matter if is on 2x or native resolution. As for the frees I played for an hour whenever u go in battle after 4-5 times the game freezes and it either crashes or need to wait like 20-30 secs before being able to play again.

I turned back to version 1.3.0 everything almost runs 30fps docked 1900mhz 2100ram 1000gpu and handheld 1200cpu 614gpu 2100ram

It’s such a shame as the previous version 1.3.0 just needed it a fix for the freezes the game was working quite well!

I think it’s something else not just the Async gpu as I said if u disable it, doesn’t run properly either maybe I can try the release candidate for the 2.0.0 and see

Is there a top screen only display option ? I didn't see it and it would be great to play the single screen mod of OOT3D
Yes there is one in the option press + and - I believe and u can select the screen modes. Which by the way are the best I have seen in an emulator
 
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I will try it ;) also maybe I had a bad rom cuz i was ussing zcci before in some games and i didnt update that one i will try it

on my experience is only on battles, and when u select the starter.
And what did u think about the reset config option on the emulator, and the rotate gui
Both of those will be in the next update and should be super easy to implement. Alongside maybe a 3D UI for those that use that feature.
Is it normal if games take a minute to load (blank screen for 1-2 minutes) after 1.2.1 update? Also happens on 2.0.0. Before 1.2.1, games loaded in 5 seconds.

Is it because of an option? What option could be causing this?
It may be because a lot more of the shaders are cached on the device, so they need to be replayed before starting a game rather than computed during game time. I could make an option to turn of disk cache, but that'll make games a lot more stutter-y. Also I never had 5 second loads. Mine have always been slow. Maybe SD Card speed?
Learnt my lesson, it isn't 3Beans or any LLE emu :s
Keep up the good work, I've been having such a blast with this emu, that if I had the means to do it I would really be up to donate. I can't tell you how much I missed some of these games.
3Beans port incoming when?
same on pokemon x, and bravely default on the new update. but on other games like metroid it become more stable. idk if this also has a longer loading the game compared to the previous version is much stable, i cant remember which one on this v2.0.0-RC1 and v1.3.0-RC1 but im sure its more fps on this two.
I'm looking into this issue now for anyone running into it. Apologies for the worse performance. If anyone could say which update it was that decreased performance in these games it would be very helpful for my debugging.
 

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