Hardware Was Nintendo reasonable for only including 256GB internal storage?

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The thing SD cards are (still) pretty bad at is random access.
That will affect some games more than others, games which are constantly streaming assets may see reduced performance (lag spikes), and will likely experience increased pop-in and such. But since the Steam Deck is not that powerful, you're not using incredibly high res textures anyway.
The games they tested load in all the assets ahead of time. Those are not really the concern, you can deal with slightly increased load times and the performance itself is not affected. A well designed game will have the level assets packed together so that they can be loaded sequentially. But for games (especially open world) that stream assets and allow you to freely explore, this is not really an option. They're much more dependant on sufficiently fast storage since streaming in assets from slow storage can lead to lag spikes and worse.
For as bad as random access is with microSD (not nearly as bad as HDDs), the bottleneck is still on the CPU, unless of course you use a very bad microSD card. Streaming in and dealing with decompression during gameplay where the CPU is processing the world, there isn't much room for the task, let alone at full blast. And in Steam Deck's case, the reduced clock when the GPU is pushed cuts into it that much more.
 
Same boat. 256GB is enough for maybe ten modern AAA installs and one or two of those will eat 60GB on their own. Nintendo clearly counted on the Express SD slot doing the heavy lifting, but tying the option to a fairly new and not yet cheap card type means a lot of people end up paying twice for what other consoles ship out of the box. The Apple comparison is fair, both companies know the bare minimum still sells.
 
256GB feels so small these days that I ended up buying a 256GB Express SD so adding both together, my console has around 500GB total (379GB free). So no, not really.

I did buy a 512GB Express SD card, haven't used it yet.

It reminds me of Apple's Mac Book Neo, it has 8GB RAM and 256GB SSD. It's like both of them are including the bare minimum as they know it'll sell.

With current price of RAM and SSD, $450 for a 256GB unit is fair, expect price to go up.
 
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Yes, the 256 GB is pitifully small. Internal Storage should be 1-2 TB for devices such as this.
But people would cry about the price, so it's expected.

The real issue, IMO, is to not even provide the larger capacity versions, or to allow for an upgrade.
Me, and a lot of others, would certainly spend the $ necessary to bump it up.
 
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All they have have to do is allow the usage of the external drive when in dock mode. The portable folks would cry about it but whatever. One of my base Mac Mini that I use mainly for emulators and light pc gaming (through Crossover) has only 256gb storage memory and the OS alone took up a bunch of rooms already. Solution, 4gb external SSD through Thunderbolt port, it's so fast that you can't even tell the different from the internal SSD.

Now it's Nintendo we're talking about, so this won't happen ever. If anything they locked up the use of the USB C ports for any 3rd party usage. At least I picked up the official 256gb express card when it was on sales awhile back.
 
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I managed with the internal memory for a while, downloading doesn't take that long (takes longer to install a PS5 game than to download most games on the Switch 2), I only got a 512gb card since I got it for less than 80€ (with the store credit and discounts I had it cost roughly 60€).
 
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All they have have to do is allow the usage of the external drive when in dock mode. The portable folks would cry about it but whatever. One of my base Mac Mini that I use mainly for emulators and light pc gaming (through Crossover) has only 256gb storage memory and the OS alone took up a bunch of rooms already. Solution, 4gb external SSD through Thunderbolt port, it's so fast that you can't even tell the different from the internal SSD.

Now it's Nintendo we're talking about, so this won't happen ever. If anything they locked up the use of the USB C ports for any 3rd party usage. At least I picked up the official 256gb express card when it was on sales awhile back.
I think you're missing one very important detail. Those USB ports on the Switch 2's dock (and the USB-C port on top of the system itself) are limited to USB 2.0 speeds. That's a theoretical 480 Mbps (or 60MB/s). We're talking slower than the read speed of regular microSD cards here.
 
I barely use my Switch 2 but yet it's full. Didn't expect that.
Both upgraded Zeldas + MKW + DK Bananza + FC26 (to for playing with my nephew) + Rocket League + very few small indie games.
Even had to delete No Man's Sky to re-enable FC26 and Rocket League to pull their damn updates.
It sucks. Especially games like FC26 give a sh*t. Install sizes are ridiculously high these days and not only due to higher textures and stuff but due to lazy optimizations by the devs imho.

Still I refuse to buy one of those expensive Express cards yet.
 
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When I setup my Switch 2 with most of my games (~35) being physical bar a few digital like MKW and no game key cards as of now, I used up about half my units space (this includes game updates, etc.) .

I still remember when I got my 40GB PS3 and quickly struggling with that.

So in my case specifically I would say it was reasonable.

However, game key cards are my biggest concern since there's a chance they will become more dominant over time, even among exclusives (main reason I got the S2).

So this combined with the AI shortages jacking up prices did push me to get a 512GB SD card which was on sale, so in theory I shouldn't have to worry about storage long term.
 
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The internal NAND is even *faster* than the already-expensive microSDe cards, at least according to Nintendo.

I honestly can't imagine how much would the price go up if they used a bigger NAND storage...
 
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Still I refuse to buy one of those expensive Express cards yet.
I ordered an Onn Micro SD Express Card 512Go around 65 euros on ebay, I read many good comments about it from switch 2 owners. I will test and see...(Hope also it's not a fake one in my case) but it might be a "more" reasonable alternative.

But honestly if it's about big games like FF7 Rebirth that required 102Go or any game key cards like that in the futur...it's no use...I will just rely on my Pc version instead...
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The internal NAND is even *faster* than the already-expensive microSDe cards, at least according to Nintendo.

I honestly can't imagine how much would the price go up if they used a bigger NAND storage...
It seems so...



 
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ordered an Onn Micro SD Express Card 512Go around 65 euros
Samsung Express SD 512GB were on sale at Amazon Germany for not that too much more than that price.

For those wondering "Go" is apparently GBs in French. Just looked it up.
 
Hmm nah... I refuse to buy anything from Amazon anymore...too much about war crimes complicity and more...

I prefer test my luck elsewhere even if it means paying a little more lol!
 
Hmm nah... I refuse to buy anything from Amazon anymore...too much about war crimes complicity and more...

I prefer test my luck elsewhere even if it means paying a little more lol!
In this case it's not necessarily about Amazon, but I don't think I've ever heard of Onn?

I did buy a 2TB SSD for my PS5 from some budget Chinese brand that has multiple names so I can't be too picky. 😅

"Ediloca"

https://amzn.eu/d/01n6WpfF

It cost me £66 in 2024 and it's now £180, that's friggin' insane!
 
Obviously they made the right choice financially, but it was stingier when they did it. With the Switch, there are a lot of people who prefer carts and due to that, games tended to be as small as possible, so it wasn't a super bad move. With carts you use very little storage. This is going to change as I see cost pushing more to digital and then they get stuck needing an expensive SD card or swapping games loaded when on wifi. Regardless, their cheapmess is helping them now. Would 512 GB have been better for customers? Absofuckinglutely, but this is a company that charges 125 for a fucking second dock, nearly 100 bucks for joycons, and locks content behind expensive, sometimes hard to get, amiibos.
 
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Even after the fact knowing what we know now, yes I think 256GB was the right choice. The OS on it is quite lean so most that space is not wasted. And given that more and more games are arriving full on card in a mix of blowback and I think a pre-planned roll out of smaller cards (which was dumb, should have up front) it was a wise choice. Sure you can call it a minimum, but people who post here and other gaming forums, social media sites, etc as it is, they are not the normies of gaming. We all are those who will buy 1+ games a month, maybe even 1+ a week. Your usual type will get a few a year, perhaps once every 2-3months of the stuff of full sized games (in GB and scope.) 256 can go a decent time without being burned out knowing that.

Now thanks to shitty data centers sucking up a majority of the processors, memory, and storage chips causing ugly price increases it's even more and more wise they did the 256GB cap. As a very early post pointed out, when you double your size in the pre-AI gooning era a mobile phone would go up like 100 or so in price for that space. By that logic a 512 switch would have been $550-600 (base vs Mario Kart World) and would have hammered them on the sales market once the buy early types bit their tongues and bought.

Thanks to the smaller space and part costs they have we got a $50 increase and a couple months pre-warning with apology vs a Sony style $150 insta-screwing with both them and MS doing more than one bump so far to where the premium Sony unit is now $900. NO CONSOLE should cost $900 but there we are. I'm far happier having it where it was and just eating like $100 or less for a 512GB memory card for those games on key cards (like the RE titles and the FF games) worth that space.) Because in that case you're opting into the buy, it's not forced.
 
So, did you see the Steam Deck price increase?

Yes, Nintendo was wise to include 256GB. Otherwise the system would be unpayable.
 

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