Pokemon Platinum PC port gets a surprise release

platpc.jpg

Seemingly out of nowhere a PC port for Pokemon Platinum has surfaced online, bundled alongside the source code for those interested in building and developing it for themselves. The game in its current state appears to be fully playable with only minor graphical bugs noticed in my few minutes of playing, not requiring any kind of ROM or additional setup to get started.

The readme file in the source code download outlines a full list of features:

Feature List said:
  • Graphics
    • Internal resolution of the 3D graphics can be increased throught the config file. By default this is 10x.
    • A 60fps patch is enabled by default with some speed fixes, though some things will still be double speed
    • There may be some graphical issues with the 3D
    • Screen layout can be adjusted through the config file or IMGUI
  • Audio
  • Touchscreen (simulated with mouse)
  • Both the PC port and the NDS ROM can be built and debugged from the same source tree
  • Playing the game from start to finish
  • Poketch
  • Battle frontier
  • Contests
  • Debug features (this build by deafault has PM_DEBUG turned on)
  • IMGUI (press TAB)
  • Saving
    • The save file is just the raw data that would be written through SDK backup APIs, and is currently not compatible with emulators.
  • Local multiplayer over LAN or internet (press tab and select NET in the IMGUI)
    • Union Room
    • Underground
    • Local multiplayer is over port 2009. You can port forward or use a VPN like hamachi to play over the internet
  • Some WiFi features (WiFi plaza, WiFi club, GTS is only partially supported and has bugs)
    • Voice chat (libVCT) is NOT supported
    • By deafault, the Poke Classic DNS is used. You can go to the wifi settings from the main menu of the game to change to whatever DNS you want.
    • In my testing, I was able to trade and battle with a real DS using the WiFi club but it is very finnicky and can be difficult to get both devices to connect to each other

The port is available to download via Archive.org for both Windows and Linux users, though with me not being certain where it stands in terms of larger legality and it including all of the original game's assets, I won't be providing the link. In line with the site's rules, I'd ask people refrain from sharing or requesting such links in the comments below.
 
Great work to whoever did this. I'm interested to see how they did it, the graphics would be the main part.

Hopefully it was made to use SDL3, then we can get it on many more platforms too.
 
Great work to whoever did this. I'm interested to see how they did it, the graphics would be the main part.

Hopefully it was made to use SDL3, then we can get it on many more platforms too.
SDL2 going by the DLL file in the download.
 
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Now the obvious thing is, this is still very much a DS game. Somebody needs to optimize this to work better on a single screen, moving the battle options and poketch functionality and other assorted things to the main screen. That would make this the definitive version. Otherwise, playing on original hardware or a dual screen handheld is still a better experience.
 
While this is cool, trading and online battling is'an important part of the game and DS emulation of these games does include online battling and trading. Unless this enables HD mods this is more of a "because we can" that for any practical use more so as the other DS games have not been ported to PC yet.

Also personally if I can't use a DS or 3DS then I will play the game on a phone or tablet cause it is portable.

Still awesome however.
 
While this is cool, trading and online battling is'an important part of the game and DS emulation of these games does include online battling and trading. Unless this enables HD mods this is more of a "because we can" that for any practical use more so as the other DS games have not been ported to PC yet.

Also personally if I can't use a DS or 3DS then I will play the game on a phone or tablet cause it is portable.

Still awesome however.
It comes with the source code, so feel free to contribute these features.
 
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Nintendo's gonna take this down for sure.
No shit it will, it's not even reliant on the original ROM to be usable like every other PC port made from a decomp with there being prebuilt copies next to the source code, so it's going to be killed real fast once it gets traction.

Edit: just poking through the files of the source code shows that the DS' SDK was seemingly used in doing this, it's turbo fucked if Nintendo's laywers see it
 
Last edited by BlusterBong,
I wonder if this relied on the leaked source code for the port.
after using google fu for a copy of the leaked source code and comparing it to the source code of the pc port using Meld... it did, actually and I knew something was off when I found DS SDK files in it.

2026-05-26_11-30.png


If this gets taken down by Nintendo, you'll know EXACTLY why, and you shouldn't feel too bad about it happening.

Edited to use a better screencap, the bold blue is the ones that is the same file, but modified, the non highlighted is the same file with no changes
 
Last edited by BlusterBong,
Now we just need a proper port of Following Renegade Platinum and we'll have the definitive version of Platinum available for all systems.
Also, I'd love to see something like a one screen implementation of the game, to avoid having to rely on both screens/touch screens when playing.
 

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