Odin Sphere HD texture Vita3K

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Hmm that can happen if the textures are not dumped the right way by the emulator.
The emulator is dumping every new frame ,which can result in 1000s of textures there is nothing you can do about it ,but to upscale every frame which can be way too much.
Are those character or field textures that gets dumped multiple time ?
If that its only one of them you can upscale just one of thoss if both,maybe the game can not be upscaled now and you have to wait for future Update to maybe fix that.
Mostly field textures. But It's not that 1000s of textures are dumped at the same time, but same areas of the game exporting diferently named textures at different times. Let me show you with an example, this one is annoying me the most:
Captura de pantalla 2024-09-18 152241.png
Captura de pantalla 2024-09-18 152310.png

On the first image every texture has been replaced without issue.
Now if I leave the area and come back, the cutlery is no longer replaced and the emulator exports a new texture file for it.

This actually happens every time I exit and re-enter the area, a new texture file is exported.

This has happend with other elements to an extend, but I could just replace every variation of the texture and it would work. With this, It seems to never stop.

It maybe a lost cause, it's just a minor detail anyway.
 
It looks pretty nice. The textures were taken from the Vita version and then upscaled with AI, right?
I wonder if it would be possible to use the PS4 textures as base (or PS3), which are higher resolution
 
Last edited by Desconocido90,
It looks pretty nice. The textures were taken from the Vita version and then upscaled with AI, right?
I wonder if it would be possible to use the PS4 textures as base (or PS3), which are higher resolution
This wouldn't make much of a difference, but also due the ammount of textures and probably different names this would be a hard task to do ,since you would need to search for every texture and rename to the Vita texture.
The best thing to make this would be,if the ps3 Emulator gets textures replace feature.
I hope for that one day.
 
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Hello again and today i finished my "Odin Sphere Hd textures project"
Almost all texturers have been updated probably 99%, but due to sheer ammount of cutscenes and areas I may missed some textures ,so if you find some please report it and send me the save file and location.
I hope you enjoy it
If you want to support my work here is my donation link

https://sites.google.com/view/plaidray/startseite







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Hi,
Very nice work!
I just found a missing texture and I reworked it for you.
You may find that one attached.
Cheers!
https://ibb.co/dsqXny4B
 
The emulator is located on a Samsung 980 Pro 2tb SSD. Free space 250gb. Vulkan is selected in the emulator settings.
Can you tell me your emulator settings?
I had the same problem.
Try converting the textures from .png to .dds, for some reason vita3K struggles with that file format.
This almost completely solved my FPS drops.
 

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