Gaming Gundam Memories Translation help!

  • Thread starter Thread starter xhai
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Ow, that's nice, maybe a u32 check for file ending in the header, and you blew it by adding one byte, it's not always that simple.
 
actually the header contains the file size, which i updated, it's actually 2 32int one after the other @0x14 & 0x18, @0x10 is the pointer starter, @0x50 is the int added to the starter which points to the first string, and so on by jumping 0x0f bytes, but the prm pointers are kinda tricky to auto rewrite :s
 
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lucky i still have my account..

Looking for free translator if there was, its been a decade trying to revive and reworked everything in a new spread sheet



initial patch release.. apply it in

File: Gundam_Memories_JPN_PSP-Caravan.7z
CRC-32: 19b3436d
MD5: 335d7f294feb506e5b332cadea5d9295

patch worked. my psp is broken but I manage to pull the patch game in my memory stick
 
Last edited by xhai,

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