To run GameCube games from an SD card, I currently use a combination of WiiFlow Lite WFL v5.6.0 and Nintendont v6.503, and I have a few questions about this that I hope someone can answer, since I can’t find any decent documentation anywhere:
I appreciate any helpful response!
UPDATE 1:
I figured out the answer to point 1 on my own by trial and error. Save the cheats as a .txt file in the
UPDATE 2:
Point 3 was also answered, thanks to Exidous!
Where exactly do I put the cheat files? I created a .gct file for a GameCube game and saved it both insd:\codesand insd:\wiiflow\codes\gct, but WFL says it can’t find a cheat file. The file is named according to the ‘GameID.gct’ naming convention.- Is there a setting in WFL that logs the titles and playtimes of the GameCube games being played in the Wii’s message board?
When I press the button on my controller that’s assigned to the Power button, the game I’m playing ends and I’m taken back to the Wii’s system menu—is there a setting somewhere that lets me configure it so that the game resets or restarts instead? Or, alternatively, so that the Wii’s Home menu opens?
I appreciate any helpful response!
UPDATE 1:
I figured out the answer to point 1 on my own by trial and error. Save the cheats as a .txt file in the
sd:\wiiflow\codes directory, and then you can toggle the cheats on or off in the games settings in WiiFlow, confirm, and turn on Ocarina.UPDATE 2:
Point 3 was also answered, thanks to Exidous!
Last edited by Northrup,







