Hot Take: The Switch 2 Could've Been Better With Discs

  • Thread starter Thread starter PalkaaklaP
  • Start date Start date
  • Views Views 4,569
  • Replies Replies 51
  • Likes Likes 6
The solution is simple, most indie games doesn't need the read speed of s2 cartridges, allow the developers to ship there games on s1 cartridges, use s2 for premium games which actually require them. Also allow games to be copied to internal storage to act as a offline key card when speed is really an issue or you want faster loading times.
 
And if disc drive would be integrated into console it would constantly break like in PSP because it would require some new format to use that was not battle tested.
I must be lucky. I've had at least 2 batteries go bad (but not my pandora battery, yet!) but I've never had a PSP drive break on me.
 
I must be lucky. I've had at least 2 batteries go bad (but not my pandora battery, yet!) but I've never had a PSP drive break on me.
which PSP? 1xxx, 2xxx, 3xxx? 1xxx had the most solid construction. In my 2xxx it died after 3 years.
 
which PSP? 1xxx, 2xxx, 3xxx? 1xxx had the most solid construction. In my 2xxx it died after 3 years.
I obviously have a 1xxx (thus the pandora battery), but I also have a 3xxx. I'd have to dig around my office for them though. Been ages since I've touched them. Few years, even. Now I'm going to have to look for them tomorrow to make sure the batteries aren't swollen again :wacko:
 
Nintendo owns the carts and it's not true they put everything fully on carts...

POKOPIA-S2-N_600x600.jpg
Yes, by TPC and developed by a 3rd-party, not by Nintendo, regardless if Nintendo owns ~1/3 of TPC.
 
Closest I could see happening is Nintendo allowing people to add a HDD to cache game downloads onto, but they'd still need to be transferred to the console to be playable.
 
Game Key Cards are a compromise to a problem that I grudgingly accept. But my issue with it right now is that I'm running out of space real quick.

Nintendo should allow us to use external USB storage on the dock to back up your key card games. I dont need to be able to play them off the USB storage. I just want somewhere I can put away the games instead of having to delete and redownload them every time.
With...what games? Every single third party title, bar none, is better on every other console it is ported on. There's like four first-party titles.
 
  • Haha
Reactions: ChibiMofo
Yes I would absolutely love to have to:
- Have my portable console be quite significantly bigger to fit the disc, motor, readhead etc.
- Have every game require to be installed onto the system memory for sufficient read speeds
- Have every game still require the disc, even though the data on the disc is only used to copy onto system memory
- Still have plenty of Game Disc Key's, as is the case with the other disc system atm
- Have significant additional battery drain whenever playing "from" disc


There is probably other downsides, but yeah, no thanks on the discs. They were already a bad idea with the PSP, they'd be worse now. They were viable back then, they really are not viable anymore.

But more importantly, none of the issues you have are actually the result of the medium. Cards are not the issue here. Logistics around the cards might be, but logistical issues can exist just as well around discs...
 
Every other console isnt a portable I can carry with me.
He's just a troll who is jealous of the fastest selling console of all-time and ignorant of how many games are exclusive to the platform and how S1 games all run better with the system update and how Sony only has about 4 exclusives left now that they've published everything in superior versions for Windows -- unlike Nintendo which has actual exclusives.

But really: Why are we still discussing the discs thing? There's a ZERO percent chance that Nintendo was ever going to do it because it is a terrible idea for all the reasons stated. What more needs to be said here?
 
While the switch 2 is a great console (with the exception of prices of course lmao), I feel like using cartridges as the main media output for the console is a bit sketchy, since these cartridges hold small data that now Nintendo and the other companies start to use game key cards as a bit replacement, now if they could make the console not just for cartridges but also with discs, then it would make game key cards 100% sense, hear me out, company makes a big game that is like 100gb of storage, they can fit it on a disc for tv mode, but it's hard for them to produce cartridges for handheld mode, so instead they would use a game key card, it's instead a cloud cartridge you can play after downloading the main game with the disc and inserting the cartridge for some small data or smth and BOOM, you can play the disc game cloudy on the handheld mode

Sorry if my first take is shit im no tech guy (kinda), but what do you think?
I think you've forgotten how noisy optical drives are. And look at other consoles with discs, you have to install the game to the internal storage before you can even play it, because optical discs are too slow... Completely defeating the point.
 
  • Like
Reactions: console
now if they could make the console not just for cartridges but also with discs, then it would make game key cards 100% sense
Having explored the potential room to work with in the Switch 2, it might be possible that they could have squeezed in a PSP-like disc storage system. A PSP game disc, the UMD (Universal Media Disc), could store up to 1.8 GB on a dual-layer disc.

A UMD is a 60 mm optical disc with 0.9 GB per layer / 1.8 GB dual-layer in the original format. A standard Blu-ray is 25 GB per layer on a 120 mm disc, and current Blu-ray-family media already exists at 100 GB (triple-layer). So, if you scale modern Blu-ray-class density down to the UMD's smaller usable area, you land at roughly 5 GB per layer (5 GB might be optimistic). So you're looking at 15GB storage at most.

hear me out, company makes a big game that is like 100gb of storage, they can fit it on a disc for tv mode, but it's hard for them to produce cartridges for handheld mode, so instead they would use a game key card, it's instead a cloud cartridge you can play after downloading the main game with the disc and inserting the cartridge for some small data or smth and BOOM, you can play the disc game cloudy on the handheld mode

If you're suggesting it uses full-sized discs on the dock. Could use Blu-rays and a GameKey card. But that seems obnoxious if you happened to lose one or the other. I'm not convinced it wouldn't need to be installed on the Switch 2 itself to run.

  • Gamekey card probably costs around $5 per unit.
  • Single-layer: BD25, $5.75 per unit.
  • Dual-layer: BD50, $6.50 per unit.
  • Triple-layer: BD100, $7.25 per unit.
Disc prices are based on a quote I had last year from local disc press authoring at low volume, including full case, and excluding mastering costs.

Sorry if my first take is shit im no tech guy (kinda), but what do you think?
Ignoring the increased prices for the Switch 2, regardless of which way you do it, I don't think the UMD-style one offers tangible benefits, as for making it part of the dock, full-sized discs instead, I don't think publishers would like the pricing. From a user perspective, no idea.

While others have suggested the prices of storage media have been a problem for the Switch's carts, they make use of XtraROM, which isn't affected by the supply issues currently in the industry. The memory technology itself is quite expensive, but it does some things better than alternatives; it has better data retention/avoids bit rot better than typical NAND. It has a number of features to perform error correction, can self-refresh (as long as you power up the carts at least every ten years), has both very low and high temperature tolerances.
 
  • Like
Reactions: console
Current gen disc games are actually more similar to game key cards than standard Switch 2 cartridges, or more or less like the games that *require* digital downloads to be playable.
None of the current gen consoles using discs tend to load the entire game from the disc, even though there is sometimes a full working/playable copy on the disc for offline play.
 
  • Love
Reactions: ChibiMofo
Not a bad take but the form factor would have been a real headache. Adding a disc drive to a hybrid handheld pushes weight, battery drain, and noise in a direction Nintendo has been actively avoiding since the DS era. The game key card thing is basically what they ended up doing minus the disc, and honestly the bigger problem is the licensing economics around cartridges, not the playback medium. Cool brainstorm though.
 
  • Haha
Reactions: ChibiMofo
The Switch 2 would have been better being digital only.
That way it wouldn't feel like deception / false advertisement, and anybody that wouldn't want to buy this kind of shit would have just skipped it.... or at least would have compromised based on honest advertisement.
 
While the switch 2 is a great console (with the exception of prices of course lmao), I feel like using cartridges as the main media output for the console is a bit sketchy, since these cartridges hold small data that now Nintendo and the other companies start to use game key cards as a bit replacement, now if they could make the console not just for cartridges but also with discs, then it would make game key cards 100% sense, hear me out, company makes a big game that is like 100gb of storage, they can fit it on a disc for tv mode, but it's hard for them to produce cartridges for handheld mode, so instead they would use a game key card, it's instead a cloud cartridge you can play after downloading the main game with the disc and inserting the cartridge for some small data or smth and BOOM, you can play the disc game cloudy on the handheld mode

Sorry if my first take is shit im no tech guy (kinda), but what do you think?

As others have said, discs don't guarantee anything. Just look at the PS5 - the discs are there to install the game onto the SSD because the discs aren't fast enough to play off and act as a 'verification' point to prove you still own the disc. Any game you install will still need a 30GB update downloading before you can play it.

In the Switch 2's case, cartridges are far better because they're more portable and more durable. The whole '64GB cart or nothing' (if true) is a terrible decision on Nintendo's part. Game key cards are supposed to be the fix to download codes in a box (which were rife throughout the OG Switch's life) but it hasn't stopped the behaviour, almost every third party publisher just opts for the game key card because it helps their profit margins.

The better fix would've been to effectively force publishers into guaranteeing the game is on the cartridge and offer a handful of sizes (like 16, 32, 64, 128GB, etc) to encourage the right behaviour and provide options. Truthfully, if a publisher like 2K is only going to provide the first third of a game on the cartridge (like they did with BioShock & Borderlands on the OG Switch) then it's not a physical release. Either enforce it being entirely playable from the cartridge or don't release a physical copy, just sell it on the eShop.
 
The Wii U used some proprietary Blu-ray Discs which were really good, but the fault there wasn't whether it should've used discs or carts... Wii U was a commercial failure.
 
  • Like
Reactions: console
which PSP? 1xxx, 2xxx, 3xxx? 1xxx had the most solid construction. In my 2xxx it died after 3 years.
Found my things. Had to charge up my GBA SP, but all others were good on battery and my 2 PSP drives work just fine. 1001 and 2001. Guess I never got (or even saw a reason to) a 3001...
 

Site & Scene News

Popular threads in this forum