Emulation Homebrew Adrenaline now releases nightly builds

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Hi, is there a way to just open the official settings via de PS Button instead of having to go through adrenaline settings first? If not, i think that it would make the experience cleaner and would be a great option.
 
Hi, is there a way to just open the official settings via de PS Button instead of having to go through adrenaline settings first? If not, i think that it would make the experience cleaner and would be a great option.
Possible it is, finding a solution that will satisfy people that prefer like you do and the people that prefer how it it right now it is not; but then, even when I was just a user for Adrenaline, there was only a handful of times I wanted to change something in the official settings, most of the time I wanted to change something on Adrenaline menu, which makes how it is right now the ideal for me.

But I want to listen your side and thoughts, why changing this would make the experience cleaner?
 
Hi with the nightly the Bubble manager doesnt work! Anybody know a fix? It says the adrenaline kernel cant load! But is in tai config!
 
Hi with the nightly the Bubble manager doesnt work! Anybody know a fix? It says the adrenaline kernel cant load! But is in tai config!
There's no fix for ABM rn. I think they said they'd look into it, if you go back and read a couple posts. Only option is to use adrenaline without bubbles on the home menu until maybe there's a fix for it
 
is there a thread here for the official versions? as i'd like to report a bug if that's okay

The original developer moved away from vita community and no longer support or maintain any of his old projects, this fork is as official as it gets, since we are the ones willing to continue support and maintainance.
 
The original developer moved away from vita community and no longer support or maintain any of his old projects, this fork is as official as it gets, since we are the ones willing to continue support and maintainance.
i didn't know about this, my bad. thanks for letting me know
 
Curious, will the weird issue with the "Original" filtering option (specifically it being initially blurry, then properly crisp when opening the Adrenaline menu, yet blurry when opening it again) be fixed (or at least separated into two options)? That's the main quirk I think of when Adrenaline comes to mind, and would love to see it addressed in some way. Thanks for doing what you're doing, btw!
Maybe, the `Original` options don't apply any visual effects controlled by Adrenaline, the issue seems to be that the official PSPemu bilinear filter is applied sometimes, even when disabled when on the `Original` option is selected
It looks like it's the default bilinear filter used by Vita games as well as PSPemu. In any case, this is a decent workaround I found on the accompanying issue:

One solution is to use the Sharpscale plugin (even on a handheld, it'll work for Adrenaline), though since that's a full-system solution that can cause problems for Vita games that use a smaller framebuffer. That shouldn't have the lag that sharp-bilinear-without-scanlines does.

I will also add that it's not a big issue as the configuration menu application (usually) doesn't require closing the current game.

Of course, I'd love if a proper fix was made, so that changing the scaling mode across all Vita games isn't required.
 
Last edited by lightwo,
I have basically replaced Adrenaline for Ark 4 when it comes to running PSP games since Ark 4 has no problems running PSP DLC. And the performance in the Vita is likely barely one or two seconds slower that Adrenaline when the game is fully loaded.
 
I have basically replaced Adrenaline for Ark 4 when it comes to running PSP games since Ark 4 has no problems running PSP DLC.

DLC/Updates support on ISO/Compressed ISO format games and on EBOOT format games were added to Adrenaline on the v7.1.3 release.
 
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Is that a beta? It has not show in none of the two homebrew App stores I use for my Vita.

No, that is a stable release from the active fork since TheFlow leaved the scene, for some reason no one care to update the homebrew stores to the active fork.
 
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I'm not on the latest nightly, but so far, Daxter goes blackscreen where the start menu should be, and Asphalt (2?) is also going blackscreen while the gameplay is seemingly happening, with some 2D HUD elements on my Vita 1000.

I just followed guides for downgrading 3.74 to 3.65 and got everything set up. Everything seemed to be working fine otherwise. I'm using ISOs I got from Redump, and the other game I mentioned I got through pkgj...

What's causing this? Is Adrenaline 6.61 bad?
 
I'm not on the latest nightly, but so far, Daxter goes blackscreen where the start menu should be, and Asphalt (2?) is also going blackscreen while the gameplay is seemingly happening, with some 2D HUD elements on my Vita 1000.

I just followed guides for downgrading 3.74 to 3.65 and got everything set up. Everything seemed to be working fine otherwise. I'm using ISOs I got from Redump, and the other game I mentioned I got through pkgj...

What's causing this? Is Adrenaline 6.61 bad?
and here ur complaining about the PS5 exploits. lol ur so full of it.
 

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