EA posts a job listing hinting at possible Linux and Proton support for their Javelin anticheat

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Electronic Arts (EA) has recently posted a job listing looking for a Senior Anti Cheat Engineer, and some of the points listed as a part of the job could interest those in the Linux space.

In this recent job listing, EA is looking for an engineer who has experience in both Windows and ARM environment for anti-cheat development, with several years of experience under their belt, but for the people outside of that scope, the listing could hint at a potential move from EA to bring support for their anti-cheat to even more systems that weren't supported before.

The anti-cheat position would require the following activities from the future contracted employee:
  • Develop a native ARM driver for EA Javelin Anticheat, porting existing functionality to work on ARM
  • Develop support for loading different versions of EA Javelin Anticheat based on user hardware
  • Implement build and test pipelines for automated validation of EA Javelin Anticheat on ARM hardware
  • Design and solve for new security threats on ARM devices
  • Chart a path for EA Javelin Anticheat to support additional OS and hardware in the future, such as Linux and Proton.
From those 5 points, the 1st and last are the most interesting. The first one mentions ARM architecture, which for the unaware, is what most mobile devices run nowadays, including smartphones and even some handhelds, like both the Switch and Switch 2.
The last point is even more interesting, as it specifically mentions plans for bringing support for the Javelin anticheat to other OS and hardware like Linux and Proton. This means that in the future players running Steam OS or even any kind of Linux distribution might be able to enjoy EA's games without having to rely on a dual boot installation of Windows just for specific multiplayer and online-only titles, like Battlefield, FIFA or F1.

Most of the currently (if not the only) modern unsupported titles on Steam when using Steam OS could be narrowed down to anti-cheat not being compatible through Proton, as is the case with games like Battlefield, Rainbow Six Siege, Apex Legends, Call of Duty, Fortnite, and many others. In these cases, the fact that those games remain unsupported is due to the fact that the developers themselves do not enable Proton support for the game's anticheat -- and in some cases is just a matter of the dev enabling the support for the games, since other games that use the same anti-cheat as some of the big multiplayer games do work under Steam OS / Proton.

While this job listing could hint at a plan way ahead in the future for EA, it's important to note that some of the big gaming companies are starting to eye Linux as an interesting and profitable option for those that don't want to rely on Windows, more so with the doubtful decisions and developments Microsoft has been doing over the past few months.

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Cool, I'm still boycotting them though.
Yeah their new ownership is probably a downgrade from what was already terrible, so they aren't suddenly gonna release a bunch of worthwhile games, but this is pretty big news nonetheless. I'm gonna go ahead and assume that Epic will be the last holdout when it comes to Linux compatibility, what with Timmy Tencent's eternal grudge against Valve.
 
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Yeah their new ownership is probably a downgrade from what was already terrible, so they aren't suddenly gonna release a bunch of worthwhile games, but this is pretty big news nonetheless. I'm gonna go ahead and assume that Epic will be the last holdout when it comes to Linux compatibility, what with Timmy Tencent's eternal grudge against Valve.
He literally just does the opposite of what Valve does. Lol. He was pro Linux until Valve went all in on Linux. He was against crypto and NFT games until Valve banned them from Steam. Then he tweeted the same day that they were explicitly allowed and encouraged on EGS. Lol.
 
Big assumption being made that their games are enjoyable

People joke, but I know people who spend 95% of their gaming time playing FC games.

Plus the more games/software which supports Linux, the more viable it may become for people to switch and for devs to support.
 
Even though I don't have particularly high regards for Electronic Farts, supporting Linux compatibility is most admirable. Recent open-sourcing of classic C&C was a great move too.

You got to consider that Windows-only anticheat on Linux has been the main bottleneck for years, so the more companies realise the importance of supporting Linux compatibility, the better. It might not matter to you if you don't play EA games, but more compatible games drives more users to Linux, and the other way around.

Whether you want to jump ship to Linux, or you find today's Windows experience unacceptable (or both), an increase of Linux desktop users creates bigger competition and everyone wins.
 
Though I think the key point in this job listing is still developing ARM support.
That is probably also the most difficult feature. It also shows where the future of gaming likely lies.

I imagine anyone capable of actually competently developing an anticheat would at least understand Linux well enough to develop for specific builds such as the Steam Deck without much issue, and here they only talk about signposting a plan. Sounds like a stretch goal to show the potential employee how they can earn their money once they've finished the key thing they're being employed for.

Though knowing... Large Corporations generally... These days, they'll probably just fire the potential employee as soon as there's a workable base build.
 
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im not an online gameplayer but offline games i only play if i can cheat. it helps speed up the grind and a couple things where i dont have to focus on anything but enjoying the game. if i want to fight some mobs repetively because its fun i can but if i want to enjoy the story and not have to deal with grinding repetition i can do that too.

if gaming developers take away offline cheating then ill never play any of the new games that have these anticheat systems in them.

i understand wanting to stop online cheating but ruining offline games when gaming is supposed to be about entertainment is just stupid imo.
 
if it just makes their game run on proton and doesn't contain any sort of linux-related code (especially not any Linux kernel rootkit:rofl2:) there's absolutely nothing wrong with this. Whether this makes me buy their crappy games then, even if I finally had the choice, is another question, though, obviously. However, you will never hear me complain if publishers are finally taking note of the Linux gaming community. Having more choices is obviously always great :yay:
 
ust saying, it's completely impossible to develop an anti-cheat app for an open source OS on PCs because cheaters can modify the OS in such a way that the anti-cheat app never finds the cheat. You could use the OS itself as a cheat. Software developers will understand what I mean.
 
ust saying, it's completely impossible to develop an anti-cheat app for an open source OS on PCs because cheaters can modify the OS in such a way that the anti-cheat app never finds the cheat. You could use the OS itself as a cheat. Software developers will understand what I mean.
FINALLY, someone said this. 100% facts. This is the biggest reason why nobody has done it yet. It's so pathetically easy to work around anything installed on Linux by simply developing a man-in-the middle application that 'modifies' commands sent to the kernel before they reach it or blocks specific code lines from being run.
 

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