Sorry didnt know it was so badI give up,I've succeeded build the iso but the game crash during opening pictures.
By the way,it also crash on dolphin emu through dolphin internal riivolution patch.
Sorry didnt know it was so badI give up,I've succeeded build the iso but the game crash during opening pictures.
By the way,it also crash on dolphin emu through dolphin internal riivolution patch.
Can you make one for this?I still lurk around here every couple months. The format may be a little confusing, but I tried to make it fairly simple. If you have any specific requests for PLG files (Used to add a game to the list) post a url to the riivolution package here, and next time I check in I'll see about writing it up.
I found this also to be the only way to get newer to work.But i never actually tried on the vWii.
My issues were on creating and "modded" ISO using the available scripts, because i did no wanted to go the Riivolution way (this game is going to be played also by person who does not know hot to use riivolution).
Someone figured out a way to use the v1.06 script with the v1.30 update of the mod and i just compiled all the necessary "parts" to do it and uploaded it to be easier to anyone with the same issue.
I've uploaded a fixed version to dropbox.@
Ditto_Link
Im having issues with your Mod ISO Builder 1.08. Ive built many successful NSBM mods but the one ive been trying to get to work is SuperStar #28 in the build list. I am using Techmoon's WiiVC injector and having success playing them on my WiiU. The build process for SS begins and runs for some time downloading individual files but errors eventually. I have a stable internet connection and have tried several times. Do you have any suggestions to getting it to complete the script without errors?
Thank you. I actually managed to get 1.08 to bake me a Super Star without errors. Was probably by 5th or 6th attempt.I've uploaded a fixed version to dropbox.
https://www.dropbox.com/scl/fi/hvym...ey=rmnetbog25vkerc11bxvwvoet&st=bh1hije8&dl=0Thank you. I actually managed to get 1.08 to bake me a Super Star without errors. Was probably by 5th or 6th attempt.
Sadly after injection and installation on my wiiu, the game crashes right after player selection. It actually gives a text crash screen with some hex codes.
Where is your fixed version on dropbox?
Thanks for the updated builder. I see even more games added that I am curious to try. I deleted all of my NSMB SuperStar game files and used your latest builder to redownload and build SuperStar. No errors at all. Worked Great.
I use MapHUD.brlyt from original Newer Super Mario Bros. to fix the crash,the game should works fine but the ending credit.Thanks for the updated builder. I see even more games added that I am curious to try. I deleted all of my NSMB SuperStar game files and used your latest builder to redownload and build SuperStar. No errors at all. Worked Great.
Sadly, after injecting and copying to my WIIU, the game crashes right after choosing a character. Below is a picture of my TV when the crash occurs. I didnt know that these games even had crash handlers. Ive never seen one before. Im at a loss as to where to ask about resolving this issue. Anyone else ever see this before?
View attachment 488443
I just extracted my original Iso with wiiscrubber but dont see MapHUD.brlyt (or any brlyt files). I dont think i understand what you mean.I use MapHUD.brlyt from original Newer Super Mario Bros. to fix the crash,the game should works fine but the ending credit.
MapHUD.arc cause the game crash,the file store in Layouts folder.I just extracted my original Iso with wiiscrubber but dont see MapHUD.brlyt (or any brlyt files). I dont think i understand what you mean.
MapHUD.arc cause the game crash,the file store in Layouts folder.
I use U8Mii.exe unpack MapHUD.arc and replace the MapHUD.brlyt from Newer Super Mario Bros,after I replace the file,I repack the folder into arc file.
You don't need repack arc file,I 've uploaded fix version of builder to dropbox.Thank you for your continued help.
I extracted my original iso and found MapHUD.arc. Then, I used U8Mii.exe to extract MapHUD.brlyt from it.
I then extracted the NSMB Superstar ISO that i used your mod-iso-builder to create. Again found MApHUD.arc and extracted it. I replaced its MapHUD.brlyt with the one from my Original ISO. Repacked Maphud.arc and replaced the file in my extracted superstar iso folder. Then used wit to repack the iso. I hope that these are the steps you are talking about.
After injecting it and copying to my wiiu, i still get the crash handler right after choosing the character to play. Same as before. Am I doing something wrong? Any other ideas? I may retry my steps again tomorrow to be sure im not making any mistakes.
You uploaded another fix since post #607?You don't need repack arc file,I 've uploaded fix version of builder to dropbox.
Yes,It contains the fix version of MapHUD.arc(filename:MapHUD_SMSS.arc) in patch folder.You uploaded another fix since post #607?
Yes,It contains the fix version of MapHUD.arc(filename:MapHUD_SMSS.arc) in patch folder.
Just started to play the Superstar. Played through the first world but now it crashes in the first level of world 2, 'Sweet Cakes'That works! Thank you so very much for your efforts!
I've added fix version of stages to NSMBW ISO Builder,please download the ISO Builder again.Just started to play the Superstar. Played through the first world but now it crashes in the first level of world 2, 'Sweet Cakes'
Still crashes as you enter 'Sweet Cakes', unfortunatelyI've added fix version of stages to NSMBW ISO Builder,please download the ISO Builder again.
Sorry,I forgot to add fix version of SMSS.PLG,please download the ISO Builder again.Still crashes as you enter 'Sweet Cakes', unfortunately
