Bleem, the company that helped make emulation legal, is being resurrected and teases "the largest retro gaming project"

bleem.png

Over two decades ago, a small company by the name of Bleem! appeared and offered a unique product in the gaming market, the ability to play PlayStation games outside of the original hardware, in what would be popularly known as "emulation" worldwide, be it in Windows PCs at the time (Windows 95 or 98), or also to emulate PlayStation games in a Sega Dreamcast, through their Bleemcast! emulator.

This commercial emulator was a key target for Sony, who took the Bleem company to court over alleged copyright violations to their PlayStation hardware, and while the courts initially failed in favour of Sony, Bleem appealed several times, and after a heated legal battle going back and forth, the courts sided in favour of Bleem!, with the decision being that the work of Bleem! constituted fair use. However, Bleem! as a company was drained out of money due to the legal fees, which ended in Bleem! shutting down at the end of 2001, marking an end to the company, but a sacrifice that paved the way for safe emulation up to this day (much to Nintendo's dismay).

Fast forward to 2021, and the Bleem! brand was acquired by Piko Interactive. Piko Interactive's acquisition of the brand came with a renewed interest in retro gaming as a whole, and their intent was to revive the brand as a digital marketplace for retro gaming as a whole, initially known as "Bleem Powered" and having a website under construction at the time. Despite the news, 2021 went by without any updates on the situation or the revival project, with the "Bleem Powered" site going down in 2022.

Two years later, on February 6th, 2024, Piko Interactive released a blog post with news about the situation, with the project being renamed from "Bleem Powered" to "Bleem.net", which they mentioned would be "a celebration of all things 80s, 90s and early 2000s", like a "destination store" or a "digital mall". And today, November 19th, 2024, the company has announced an update on the project, with Bleem.net officially getting a Kickstarter webpage for crowdfounding and making the preparations for the official launch.



The Kickstarter page is quite minimal at the moment, with only a very brief summary being available the time of writing. Not much information is shared about what the actual project will be in detail, only that they have been "collecting the rights of video game IP", claiming it will be "the largest retro gaming project".

Bleem.net said:
This project is the culmination of 11 years in the making for our company. We have been collecting the rights of video game IP and pop culture IP like Cartoons, Toys, and comic books. And we are working on this incredibly weird and awesome project that we call Bleem.net.

Users interested in the development of Bleem.net can register on Kickstarter, join the pre-launch date and be notified about official launch of the project goes live.

:arrow: Bleem.net Kickstarter page
 

Idaho

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Kinda weird, I don't think it will anything super relevant but we might be up for a surprise, not gonna give them money tho...
 

Veho

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"Relive your childhood with a platform for Retro Gaming, Cartoons, Toys, Archives, Game on Demand, Video on Demand, Comic Books & merch."

Mkay. So it's a website that seeks to emulate (hah) a shopping mall - or those parts of a shopping mall a kid/teen would have been interested in and the sad adult wants to relive now. So there will be a virtual video rental store - the "video on demand" bit, an arcade - game on demand, a toy store - toys, comic book store - comics, and Hot Topic - merch. Sounds about right.

"We have been collecting the rights of video game IP and pop culture IP like Cartoons, Toys, and comic books."

So it's going to be limited to the IPs they own, so a bunch of obscure crap because other companies already own everything that's actually popular. I'll wait for them to release their catalog before I piss on it, but I don't expect it will impress.


It's safe to assume the site will use a subscription model for the digital content, so Kickstarter backers will presumably be getting free access proportional to their reward tier or some crap, and maybe a sticker or two from the merch store. Which, again, will probably be a bunch of obscure crap.
 

Rommstain

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The actual company behind this Kickstarter, Piko Interactive looks like a bit of a sussy retro (defunct) rights farmer,

If pushed to make a snap decision about their character and intentions based on a sample size of ONE semi-recently (re-)released game, Meat Puppet (1997) -- pushed out onto Steam in 2023 without any QoL or performance adjustments, I'd imagine their intention is to cynically exploit the remains of Bleem's brand recognition, through as of yet unspecified means...

Edit: Ah yes, "On January 4, 2021, Piko announced that they had acquired the Bleem! brand name, with plans to start a retrogaming-focused online storefront titled Bleem Powered." Thank You, Wikipedia.
 
Last edited by Rommstain,
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