Nintendo Music is using music ripped from other people on the Internet

Larsenv

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Nah don't do that to me, accusing Nintendo like that if it spreads way too far and you could be wrong potentially, it would be the same mess as the whole "Nintendo has sold downloaded ROMs" which we're having so much of a bad time to correct with the truth that they absolutely didn't
You want the debate to continue to fully prove it instead of them locking the thread? I feel like there is more proof that they are taking this but it's hard when I don't got an actual smartphone, powerful computer, and whatever. It could be a coincidence, but from a perspective of a person who revived these services, I dont think it is a coincidence. My dad and step mom took them away 2 months ago and that is finally coming to an end, this is related because it's limiting my ability to record this properly and prove my point. Someone else I know said they are making a video on it because they also think the same of what I think
 

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So let me try to understand.

OP made an extraordinary claim without extraordinary evidence regarding stolen content, and decided to back out of it as soon as people pressed further to get answers, so nothing outside of coincidental resemblance is all we get?

If truly Nintendo was picking up from content uploaded online by a 3rd party and we had solid evidence to prove it I would believe it, but for now we only got a single example, and by the look of it, an overreacting response to it.

I would be genuinely curious if more of such examples could be identified, just for the sake of it.
It would be easy enough to get perfectly matching data if the ripped soundtracks available online were already very accurate to the source material.
 

Larsenv

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So let me try to understand.

OP made an extraordinary claim without extraordinary evidence regarding stolen content, and decided to back out of it as soon as people pressed further to get answers, so nothing outside of coincidental resemblance is all we get?

If truly Nintendo was picking up from content uploaded online by a 3rd party and we had solid evidence to prove it I would believe it, but for now we only got a single example, and by the look of it, an overreacting response to it.

I would be genuinely curious if more of such examples could be identified, just for the sake of it.
It would be easy enough to get perfectly matching data if the ripped soundtracks available online were already very accurate to the source material.
It's hard to prove when I'm having an issue with recording the audio. This is the music with the Everybody Vote Channel


Theres a bell sound that you start hearing around 1:10 which in the app only plays when there is a worldwide poll, but in earlier parts of the song this isnt present. I can see they ripper added that in there because it calls it a medley. This is also present on the Nintendo Music app
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The weird thing is the Everybody Vote Channel music does not sound like it's using the exact instruments, I thought my speaker was broken. The instruments for this track sound slightly different as if they used the original instrument that was sequenced. My line in port is not working on my computer so its hard to prove
 
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Meatball132

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Theres a bell sound that you start hearing around 1:10 which in the app only plays when there is a worldwide poll, but in earlier parts of the song this isnt present. I can see they ripper added that in there because it calls it a medley. This is also present on the Nintendo Music app
...yes, because it's the second loop of the song, which is where any normal person putting together a soundtrack (official or not) would add that layer.
 
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VinsCool

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...yes, because it's the second loop of the song, which is where any normal person putting together a soundtrack (official or not) would add that layer.
To me this sounds like it was intended to be that way, so again I doubt this was stolen, just a coincidence that it turned out to be doing the exact same thing.
It's not uncommon for soundtrack versions of game music that progressively build themselves to simply add the additional parts every time the loop point is crossed.
This is far better compared to having 8 different variations listed individually, not that this isn't a common occurence either.
It really depends on whoever assembling the playlist to decide which option would fit the best, although sometime technical reasons would favour one over the other just for being easier to put together.
 
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Bad quality doesn't explain why the sun on the center left is brighter than the one in your screenshot. I've taken the screenshot from this post as a comparison.

View attachment 468465
View attachment 468467
i'm surprised nobody has said this yet, but in the nintendo music shot there's a filter applied to the image, that's why it's the way it is

this loading screen is a cycle, lights appear at max intensity, then fade as the next one appears
the light intensity here is much milder than any screenshot possible on the actual forecast channel, which can be done with simple filters to cap the maximum light intensity so there's never an unpleasant image in any light level, important for music players apps in cars for example where sudden bright lights are dangerous
the original image was used and fed through a filter that's probably applied to everything
 

RedColoredStars

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then explain why nintendo's screenshot has the loading animation at the exact same frame

Are you saying that it's difficult to take a screen shot at the exact same frame? The entire "But but but Nintendo must have used AI to enhance it!!!" theory is also far more assumptive than assuming they took their own screenshot.
 

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