Zelda II SNES port by infidelity now features full MSU-1 support

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Seen by many fans as the black sheep of The Legend of Zelda franchise, Zelda II sticks out as one of the most unique titles in the series, switching the top-view that made the original The Legend of Zelda for NES such a classic in favour of a side-scrolling adventure, one that the series wouldn't see officially (and partially) again until Link's Awakening on the Game Boy (and excluding the CDi titles of course), with LA only using a side-scrolling view for very limited areas in dungeons.

Even though the game does have its haters, known romhacker infidelity has taken upon the task of porting the entirety of Zelda II into the SNES, which he did a couple of weeks ago back in June 28th, 2024. The port itself features some slight quality of life changes over the original, offering less slowdown, less flickering and, until just a few minutes ago, infidelity has been able to implement full MSU-1 support into this new SNES port, which means CD quality music playback for the game.



While some might see this as just mute work and unnecessary, it is nothing short of a technical wonder, showcasing the capabilities of the modern day when it comes to romhacks altogether, and that given the proper knowledge, entire ports into newer consoles can be made, and with even bugfixes or more features than the original.
 

Robert Newbie

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I looked at YouTube and cant see the difference between original NES-Version and SNES Port?
The core of the game should look about the same. On the SNES, games experience less slowdown, and Infidelity is nice enough to add a menu for soundtrack options in some of the ports. I think there may also be bugfixes here and there.
 
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AttackOtter

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I love to see Zelda II remade in the Style of Top-down perspective like how Ys 3 got remade just like in the style of it's predecessor came before it & it's successor came after it.
Oath in Felghana still roughly reused the layouts of the dungeons and progression from the original because the focus on platforming fit the Ys 6 gameplay design.

Zelda 2 would need to be completely redesigned to work from a three-quarter view in a way that Ys 3 didn't.

I'd rather have a remake that keeps the side-view style, but redoes the gameplay and combat systems to be more engaging. The RPG mechanics were incredibly simplified in the overseas releases, and the game is pretty unforgiving in general
 

urherenow

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there has already been a remake (Zelda II Remastered, by Hoverbat) with different spells and such, and it's pretty awesome . If you're a completionist, you MUST play through it twice, to 100% it.
 

Robert Newbie

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Zelda II will always enjoy an infamous reputation because of all the kids that couldn't figure it out back in the 80's and 90's. It's now a game I revisit fairly often, but I know I used to be in the same boat.

I'd argue that it's tough for the wrong reasons, but the gameplay and overall design are great.

I suppose resembling the first two Zelda CDi games the most doesn't help.
 

Scriber

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Has Chrono Trigger been done yet? I don't even know if my Everdrive 5X even supports MSU, I'm guessing not.

Chrono Trigger was done years ago, and no, no Everdrive's support MSU1. Only ikari_01's SD2SNES/FXPak supports MSU1.

I heard MSU-1 hacks are usually not recommended due to emulation and hardware quirks.

?
 

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