Homebrew Tutorial
Updated
SDUSB - The modern way to play Wii U games from SD - at full speed
Why?
Even though the Wii U has a built in SD slot, it doesn't support using it as a storage expansion to store Wii U games (unlike it's predecessor). USB pen drives are notoriously unreliable and hard drives are bulky and require extra power or a Y cable, using up multiple ports. Today big reliable SD cards have become cheap. Since a SD is needed anyway for homebrew, it would be nice to use that too as storage for games.There have been solutions in the past like Loadiine, but this had various problems, the biggest of them performance and is not longer supported by current homebrew environments (Aroma).
SDUSB
SDUSB solves these problems. It uses a second partition on the SD card, which will be formatted to the Wii Us native file system and therefore run at full speed. The partition will show up as a USB device and can therefore be managed using the built in Data Management in the system settings. SaveMii, WUP Installers etc. all work with this, like it is a USB storage device. Also HAI (VC Wii Titles) work with SDUSB.SDUSB does all that by patching IOSU (the OS that runs on the ARM processor). It is implemented as a stroopwafel plugin.
If you instead want to partition your USB HDD to use it for Wii U games and other stuff look here: https://gbatemp.net/threads/usb-partition-use-partitioned-usb-hdds-with-the-wii-u.656209/
Prerequisites
You need two things:- a way to launch minute
- a reliable SD card
If you don't want to commit to installing ISFShax yet you can skip the "Installing ISFShax" step in the ISFShax setup guide and instead run it manually through the chosen exploit on every reboot.
Instead if ISFShax you can also use defuse, in case you have that already.
For 2. It is highly recommended that you use an Endurance branded SD card from a reputable brand. Since your save games will also be saved there, you rather want to spend $5 more then to lose all your save games because your cheapo sd card died. Also be aware of fakes, even on Amazon you can get fake SD cards...
The speed of the SD card isn't too important, as the Wii U is limited to 25MB/s (same as the internal memory) anyway. Every somewhat recent SD card should be able to get that speed. Choose Reliability > Access Time > Throughput.
Setup
Partitioning the SD card
On Windows you need to use a third party tool like Minitool Partition Wizard or Easeus, on Linux you can use gparted.You need to have two primary partitions on the card:
- FAT32 - (in gparted set lba flag). This is what the PC will see and all your homebrew goes (you should already have this)
- NTFS - This partition will be the "USB", you use to store the Wii U games on (don't assign a drive letter)
Installing the Plugin
Get the latest wafel_sd_usb.ipx from here: https://github.com/jan-hofmeier/wafel_sd_usb/releases and place it in your ios_plugins folder. That is eitherwiiu/ios_plugins
on the SD card or /sys/hax/ios_plugins
on the slc. For slc you have to rename it to something shorter like sdusb.ipx
Using SDUSB
If you now boot back up, the Partition shows up as a USB device, which needs to be formatted and can then be used as usual. After formatting the SDUSB, you can also connect an existing USB storage and copy stuff over.Known Problems
- GC VC Injectes don't work when installed to the SDUSB (they still work from Internal Memory)
Last edited by SDIO,