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Do you want all those frames or do you want the most immersive, eye watering, mind bending, advanced graphics tech possible? The age old question that can divide gamers.
And as consoles and TVs advance in tech, a lot more developers are giving the users the option; something which wasn't so common in the sixth and seventh generations of consoles.
A high frame rate can sometimes give players an advantage especially in multiplayer games such as first-person shooters or racing games. The higher the frame rate, the smoother and more responsive the game is due to reduced input lag, which can give players a competitive edge. Additionally, a high frame rate can reduce motion blur, making it easier for players to keep track of fast-moving objects on screen.
On the other hand, better visual fidelity can make a game more immersive and show off your next gen hardware with features such as ray-tracing, higher quality textures and more elaborate character models. This may make more sense in slower paced, story focused games where a sense of presence is more important than high frame rates.
So, which do you prefer - a high frame rate or better visual fidelity? Do you prioritize smooth, responsive gameplay, or do you want a game that looks as realistic and visually impressive as possible?
And as consoles and TVs advance in tech, a lot more developers are giving the users the option; something which wasn't so common in the sixth and seventh generations of consoles.
A high frame rate can sometimes give players an advantage especially in multiplayer games such as first-person shooters or racing games. The higher the frame rate, the smoother and more responsive the game is due to reduced input lag, which can give players a competitive edge. Additionally, a high frame rate can reduce motion blur, making it easier for players to keep track of fast-moving objects on screen.
On the other hand, better visual fidelity can make a game more immersive and show off your next gen hardware with features such as ray-tracing, higher quality textures and more elaborate character models. This may make more sense in slower paced, story focused games where a sense of presence is more important than high frame rates.
So, which do you prefer - a high frame rate or better visual fidelity? Do you prioritize smooth, responsive gameplay, or do you want a game that looks as realistic and visually impressive as possible?