i have resized all graphics to 150px height and they work perfect with emuiibo
Last edited by xFlesk,
did you shrink them with their ratio or just squisched the height down to 150?i have resized all graphics to 150px height and they work perfect with emuiibo
since those are only png's i think i can share it here, here you go
AmiiboGeneretor compatible graphics:
Emuiibo - Amiibo PNG Pack (2022-09-09)
can you give me one image you converted like that? original and edited please.shrink them with ratio to 150px height. few of them i have edited myself, because they were in rgb format which is not supported by emuiibo
did you edit rbg format in this one? (wanted an example where you did not just resizing)
Also, i dont feel comfortable that pre-edited images being shared. Not because of any danger but because they might be outdated any day.
Same issue.hmmmm, i just got an idea
what if you put an amiibo number on the end of the name? for example not "809_Super Mario Cereal" but "Super Mario Cereal_809". your tool should create entire list of amiibos, while keeping them nice in alphabetical order
I will use their actual IDs (i hope they are unique) and use them as suffix. that way, they should always override the old one and not leave any weird double folders
The Ids are made from their "head" and their "tail". They are permanent but maybe not unique. Allthough it would be stupid to not have them unique. Im currently running tests and will publish another release if it was successfull.my little brain does not even knew that this is possible and yes, this would be way better
ps
i think id's are permanent
sorry for updating again
I dont actually think that a smaller filesize is making them load faster in the overlay (meaning opening groups). The overlay should only work with the image once you clicked on the Amiibo, otherwise its an extreme waste of memory, which XOR wouldnt do. I might be wrong but i am very certain. The issue is that some groups/folders have a huge number of Amiibos in it (Animal crossing has over 500). Tesla needs to generate "a list" of these, which takes more time than a group with just a few Amiibos in it.i noticed, less png size = faster folder loading. i loosly compressed all png's using PNGgauntlet and the folder loading time is way faster.
for example "4_8-Bit Mario Classic Color" amiibo weight 32 768, and after compression 20 480. this is alot
im happy to test it, i have a free evening
It deletes all amiibos, not just the ones listed in the database, because it will generate all again. I didnt know that there are amiibos that exists outside of that database. Maybe you can extract the data and feed it into the api to let everyone generate it.fair
i have a question about file deleting. does it removes all the amiibos, or only amiibos listed in the amiiboapi spreadsheet?
i have one custom amiibo (zelda wolflink max hearts) which is not listed in the spreadsheet. i rather keep having it
ps
Fourth release works like a charm
Post automatically merged:
my english is terrible im happy you even understood my writings but there is something really wrong with your "readme" on github page
quote "Downloading images with images will take a while."