My concerns are generally minimal but booting up the emulating human thought processes subroutine, maybe moral agent lawyer, to play with these.
Sure.
Potentially tricky in some aspects but sure.
As above this is a luxury good so that gets hard.
What is an inflated price? Similarly copyright allows for you to control distribution of new copies, and getting people well and truly pumped for something to return and limiting supply is a well known concept in sales/finance/economics.
Dubious again (free trade is a thing, just because shipping or something akin to it is expensive...) but getting somewhere I guess.
Are you morally obliged to be given demos?
Is bypassing censorship a moral act? Personally fuck censorship and free speech is good shit but it would be a concern for some in this.
Were TakeTwo's actions illegal? You might also want to cover which of those it was -- mods, decompilations or similar.
"another platform"
If you are talking about the same work or functionally the same work then OK (though you might get into emulator legalities -- installing a WAD of a virtual console game still means you probably pirated Nintendo's emulator for instance, if said game was wrapped in a free to use homebrew emulator then different matter entirely). You might however run into the "does owning the VHS entitle me to a remastered 4k rip?" problem.
Most of us here would say piracy is wrong but I do it anyway. Most of the time piracy is wrong but under certain circumstances it's ok. I've listed the ones I've thought of below.
- You have already paid for the game and are waiting for it to arrive
- You don't want to lower the resale value of a game you bought by opening it.
- You are genuinely too poor to afford to buy games
- The game is out of print and only available at an inflated price online
- You have to mess with VPNs and foreign credit cards because the game is unavailable in your country
- You want to try the game but no demo is available
Sure.
Potentially tricky in some aspects but sure.
As above this is a luxury good so that gets hard.
What is an inflated price? Similarly copyright allows for you to control distribution of new copies, and getting people well and truly pumped for something to return and limiting supply is a well known concept in sales/finance/economics.
Dubious again (free trade is a thing, just because shipping or something akin to it is expensive...) but getting somewhere I guess.
Are you morally obliged to be given demos?
Already did the luxury good bit so snipped that. How do I define indie/small dev? Budgets, profits (how many "big" devs/devs with backing of EA and whatnot went pop because of running out of money?), staff count, most of those change with time (skybox animator not really being a dedicated thing in the commodore 64 era whereas today...). Does indie dev does it for fun on the weekend count in this?on the other hand, don't pirate indie/small dev games
I have never bought the "devs don't profit" angle and pay little mind to it -- right of first sale is a thing and any dev whining about it knew the rules of the game when they started.Legally, it almost never can be justified. (Only for the preservation of very old software).
Morally, i would consider those scenarios to justify it:
- The normal game is worse than the cracked version, it could be caused by shitty DRMs such as Denuvo which degrades the legitimate experience by impacting performance, requiring online connectivity or affect game preservation. In that scenario it is definitely moral to want a better experience by pirating the game
- The game isn't available anymore, only sold by ebay scalpers or the devs don't profit from it anymore. Piracy would then be essential for game preservation.
- The game isn't accessible in your country, it may even be censured there.
- You already bought the game and want to play it earlier or on another platform.
- The game is expensive, but still has a shitload of microtransactions. It means you're treated like a pigeon and never get access to the complete game.
- The company behind it did some scummy moves and illegally took down a community project for their own profit. (Hey TakeTwo, how is it going?)
- Use it as a full demo when it's lacking.
- The game is just the same game as last year, but priced higher. That or if you don't have any money to buy your games, yeah it's a luxury but why would you prevent yourself from enjoying your hobby because you're too poor for it?
Is bypassing censorship a moral act? Personally fuck censorship and free speech is good shit but it would be a concern for some in this.
Were TakeTwo's actions illegal? You might also want to cover which of those it was -- mods, decompilations or similar.
"another platform"
If you are talking about the same work or functionally the same work then OK (though you might get into emulator legalities -- installing a WAD of a virtual console game still means you probably pirated Nintendo's emulator for instance, if said game was wrapped in a free to use homebrew emulator then different matter entirely). You might however run into the "does owning the VHS entitle me to a remastered 4k rip?" problem.