When I load up a Classic NES Series game, like Super Mario Bros or Pac-Man, they load fine, but the buttons don't seem to work properly.
Trying to control anything in the game results in the inputs *sometimes* working, but not being able to be held in.
The L+R button menu works fine, and with it you can connect with a different GBA using for example the Wireless Adapter.
What is interesting about this is that the P1 button inputs (the gameboy running the ezflash) are properly reflected on the P2's screen, but not on its own. This causes massive desyncs.
I've tested this on both an AGB-001 and AGS-001, and the effect seems to be the same. I'm not sure if this affects NES games other than the two mentioned.
Version info: FW:4 K:1.03
Trying to control anything in the game results in the inputs *sometimes* working, but not being able to be held in.
The L+R button menu works fine, and with it you can connect with a different GBA using for example the Wireless Adapter.
What is interesting about this is that the P1 button inputs (the gameboy running the ezflash) are properly reflected on the P2's screen, but not on its own. This causes massive desyncs.
I've tested this on both an AGB-001 and AGS-001, and the effect seems to be the same. I'm not sure if this affects NES games other than the two mentioned.
Version info: FW:4 K:1.03
Last edited by pfero,