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Well emuMMC is also useful as a brick shield for your sysMMC as well as allowing you to be on higher firmware versions without updating your actual console.I did follow a video but also a bit from https://switch.homebrew.guide/emummc/emummc.html and here https://www.cfwaifu.com/switch-emunand/
thanks, but just as i thought i did this to late and it turns out i did get banned, so now i dont think i even need it
All of those steps are correct except when it comes to using ChoiDujourNX. There is a better replacement for updating the firmware and that is with the homebrew application Daybreak. It comes bundled with the latest versions of Atmosphere so you do not need to download it separately.Last time I updated my Switch was ~1 year ago and I forgot how to do it. Don't care about on-line nor things like tinfoil. Currently I have a 10.0.1 system with AMS 0.13 and use fusee-primary to launch. I've read around here (and tired to jog my memory) and I have a plan to update. Just want to make sure it's not something that would f-up my switch. Download the latest 0.20.1 atmosphere, download the latest sig-patches from the thread here put both things in the same folder and transfer its contents to my switch's SD card (I guess overriding what's currently there), launch with the latest fusee-primary and then use choidujournx to update to firmware 12.1.0. Is all of that correct, am I missing something?
I don't understand why guides have users dump keys. If you already have an eMMC backup, then you can already recover the console from 99% of all bricks without the keys. Switch keys are more useful for unpacking Switch content for dataminers, modders, etc. Anyway, I wouldn't worry too much about dumping your keys unless you don't have an eMMC backup which you should have.So I'm switching and from SXOS to Atmosphere and I'm having a number of really odd issues.
First I was trying to use Lockpick_RCM, but I got an error which I discuss here: https://gbatemp.net/threads/error-trying-to-use-lockpick_rcm.593681/
So, I'm a tad confused, I set up an emuMMC, at least as I understand it; but the launcher looks exactly like it did before (except for changes brought about by updates). It even has all of my saves from before the change. I figured a fresh NAND would basically be like a factory reset.
Next I tried to use Awoo Installer, upon launching it gave the warning about applet mode. I was following a guide on installing games remotely over LAN. First issue, the system became unresponsive after sitting with Awoo open for about 5 minutes. Screen went black and I had to power cycle. I was trying to follow a video guide to do all of this, on the video they used NS-USBLoader to install games over wifi. The issue is on the video their NS-USBLoader has a Tinfoil option, mine only has Awoo and Goldleaf. I was unable to to install anything, NS-USBLoader was asking me to for a website for some reason. I was unable to get Awoo to launch on top of another app by holding R when launching something. I thought it might have been because I didn't actually have anything installed yet, so I tried to putting a an actual game in, but I kept getting errors from 2 different games several times. So I transferred an NSP game to my MicroSD card and installed it using Awoo. But once again holding R while trying to launch the game didn't work as instructed. Also the game didn't launch and was telling me I needed to log into my Nintendo acount...so I guess playing backups isn't working either.
So now I'm at a loss.
As for issues with Awoo, newer versions of NS-USBLoader added Awoo as an option so as to not confuse users with the original Tinfoil which Awoo is based off of. Also in order to use NS-USBLoader, you need Java installed into your system which may have been the website prompt you were seeing. And regarding all of the other errors trying to install games or trying to hold R over a game, you need special patches. Those can be found in the pinned thread on this forum.









