I looked at it myself and the PAL is exactly the same colors as the NTSC version. Paper Mario is just like that it seems. The offset in 01.app for the non-vfilter methord is 44A54, but changing it makes no difference. There's only one string of "00 00 15 16 15 00 00". I haven't tried to change 16 to 20 though. the offset is 18D61E if you want to try, SaulFabre.
I tried with PAL Mario Kart 64 out of curiosity. Offset is 46DB8. It works just like for NTSC.
Edit: Look, in Mobygames they seem to have screenshots of the N64 and Wii (Wii U does not have, but we know already it's much, much darker).
N64:
https://www.mobygames.com/game/n64/paper-mario/screenshots
Wii:
https://www.mobygames.com/game/wii/paper-mario/screenshots
More specifically, here:
N64 Title Screen
https://www.mobygames.com/images/shots/l/173594-paper-mario-nintendo-64-screenshot-title-screen.jpg
Wii Title Screen (badly scaled because probably the person played it on Widescreen)
https://www.mobygames.com/game/wii/paper-mario/screenshots/gameShotId,610169/
The colors are basically the same. It's how the game is then...
I tried with PAL Mario Kart 64 out of curiosity. Offset is 46DB8. It works just like for NTSC.
Edit: Look, in Mobygames they seem to have screenshots of the N64 and Wii (Wii U does not have, but we know already it's much, much darker).
N64:
https://www.mobygames.com/game/n64/paper-mario/screenshots
Wii:
https://www.mobygames.com/game/wii/paper-mario/screenshots
More specifically, here:
N64 Title Screen
https://www.mobygames.com/images/shots/l/173594-paper-mario-nintendo-64-screenshot-title-screen.jpg
Wii Title Screen (badly scaled because probably the person played it on Widescreen)
https://www.mobygames.com/game/wii/paper-mario/screenshots/gameShotId,610169/
The colors are basically the same. It's how the game is then...
Last edited by Maeson,

























