Hacking SWITCH NOOB PARADISE - Ask questions here

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Is there an app I can install where I can select Reboot in RCM mode from the applet menu ?
Yes, get a homebrew app called "Kosmos Toolbox", it will let you boot to hekate main menu from the homebrew screen, then you can remove your SD card safely, and/or reboot to Atmosphere without using your Jig/payload launcher.
And I suggest using Auto-enable RCM thru hekate and won't have to use jig/payload launcher very often/ever.

You can find it here: https://www.sdsetup.com/
 
Last edited by BigOnYa,
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Hi Guys,

I have switch with OFW 11.0.1, CFW Hekate 5.5.4. I Have emuMMC, and now I have made Rawnand today.

But I have problems with installing games from Sd card because Tinfoil und Avo Installer doesn't work on newest Hekate... Have anyone any Idea how can I install nsp game from sd card?

Or better Downgrade OFW to 10.2.0? When yes then how? ;)

Regards
 
Hi Guys,

I have switch with OFW 11.0.1, CFW Hekate 5.5.4. I Have emuMMC, and now I have made Rawnand today.

But I have problems with installing games from Sd card because Tinfoil und Avo Installer doesn't work on newest Hekate... Have anyone any Idea how can I install nsp game from sd card?

Or better Downgrade OFW to 10.2.0? When yes then how? ;)

Regards

I just updated everything on my console...I am running into the same thing with Tinfoil/Nut as I used them all the time to install everything.

I went to Awoo Installer, and used the NX installer (java app) and I was able to install all my games over the LAN/wi-fi... There is an option to install from SD right in the app and you can update you sigs wile doing that to help Tinfoil run if they fix it..
 
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Yep, my bad then. Since we're on a hacking forum, and saying that something can lead to ban for sure won't make people believe they are doomed if they do it...

About the "false data" I meant the people who said to you that simply homebrew had banned them. Never referred to your spreadsheet or the data inside of it.
Sure homebrew can leads to ban, but some are safe and if you keep on those, then that means simply homebrew won't hurt you.
It’s not homebrewing, it’s some of the homebrews. You will hardly get banned simply by homebrew.
But the point is there is still a chance no matter the homebrew app and not everyone is willing to take that risk no matter how small.
edit: lol forgot to delete text

cant argue with this guy. same person who believes 90DNS is much more safer than incognito
I mean it is isn't it statistically speaking? At best, 90DNS is on par with Incognito but 90DNS has not caused people to become permanently banned unlike Incognito therefore 90DNS is safer. Just because you believe Incognito is safer does not mean that is true in practice. If you have any objective evidence rather than conjecture on how its safer, I am all ears.

Yea, a jig, So is suggested to buy a dead Joycon and mod it to be a little more accurate ?
A Joy-Con rail to be more precise. Although I have some seen other setups of people using a reed Switch to manually enter RCM which may be easier to setup.
 
I just updated everything on my console...I am running into the same thing with Tinfoil/Nut as I used them all the time to install everything.

I went to Awoo Installer, and used the NX installer (java app) and I was able to install all my games over the LAN/wi-fi... There is an option to install from SD right in the app and you can update you sigs wile doing that to help Tinfoil run if they fix it..

Ok thx. Then now the best way ist through LAN/Wi-Fi yes? Have you any guide to do that? Im noob‍♂️
 
Hi there so i have acquired through an associate of mine a V1 switch that is stuck currently in kiosk or demo mode i believe its called or maybe quest mode....... I have been doing my home work trying to figure a way out on how to make it like a retail switch with it able to run on Horizon OS somehow whether its through CFW payloads or something else gnag i wouod loveto know! I was able to get the thing to go in to rcm mode and was also abke to setup an SD card and was able to have atmosphere bootlogo and stuff come up but not able to. Get to the homebrew menu because its stuck in this mode! Please help me i beg anyone and i have hekate running on it as well just kind of stuck now because of this kiosk bullcrap!
 
Hello folks, I have a newbie question regarding the stability of Atmosphere. As I am the only one I know who has softmodded the Switch, I have no idea if the symptoms I am experiencing are "normal" or if there is something wrong with my setup. Please advise!

My setup:
So I have a 1st gen Switch (not Mariko). I have an EMUMMC set up on my SD card, which I created using Hekate. I am booting the EMUMMC directly by injecting fusee-primary using TegraRCMGUI. When the Switch boots into Atmosphere (MMC) the HOS version reported under the system preferences is "11.0.1|AMS M.18.0|E". I have some Atmosphere sigpatches installed onto my SD card so that I can run, ummm, game backups I took on my other Switch. I do not have anything chain loaded.
The games I restored from my trusty backups work fine. I have Internet disabled using 90DNS because I am paranoid.

And now, the questions:
How stable is this setup supposed to be? Because I am experiencing some stability issues. I noticed that if I start the Homebrew Browser using shoulder+Album, it starts up alright. But once I exit it, play some game and try to enter HBMenu again, it quite often crashes with an Atmosphere BSOD. I can reboot into CFW by Vol+Power.

Also, if I run some homebrew, then go back to the Home Screen and try entering the System Settings, it loads into a mostly white screen: the screen has a bottom bar with a switch icon and an OK on the right side but the rest of the screen is just white. I cannot exit it no matter what I try:
  • short home button has no effect
  • pushing A or touching A on screen has no effect
  • long power button and still works but sleep / power off / restart do not do anything
  • long home button brings up the quick settings menu, but sleep doesn't work
To resolve this situation I have to turn off the console completely by holding its power button for 20 secs. Occasionally, trying to put the Switch to sleep in this situation (using the long-power-button-menu) crashes it to the Atmosphere crash screen which is nice because I don't need to dig up my jig and USB-C cables to boot it up again.

Is this sort of system instability normal? Do you guys also have issues entering the System Preferences after visiting the HBMenu?

Edit: Uploaded a photo of my System Settings screen when I try to access it after visiting HBMenu. Also added more clarification to the behaviour during System Settings.
Edit 2: Uploaded a photo of the black screen of death
 

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Last edited by Marcell,
Hello folks, I have a newbie question regarding the stability of Atmosphere. As I am the only one I know who has softmodded the Switch, I have no idea if the symptoms I am experiencing are "normal" or if there is something wrong with my setup. Please advise!

My setup:
So I have a 1st gen Switch (not Mariko). I have an EMUMMC set up on my SD card, which I created using Hekate. I am booting the EMUMMC directly by injecting fusee-primary using TegraRCMGUI. When the Switch boots into Atmosphere (MMC) the HOS version reported under the system preferences is "11.0.1|AMS M.18.0|E". I have some Atmosphere sigpatches installed onto my SD card so that I can run, ummm, game backups I took on my other Switch. I do not have anything chain loaded.
The games I restored from my trusty backups work fine. I have Internet disabled using 90DNS because I am paranoid.

And now, the questions:
How stable is this setup supposed to be? Because I am experiencing some stability issues. I noticed that if I start the Homebrew Browser using shoulder+Album, it starts up alright. But once I exit it, play some game and try to enter HBB again, it quite often crashes with an Atmosphere BSOD. I can reboot into CFW by Vol+Power.

Also, if I run some homebrew, then go back to the Home Screen and try entering the System Settings, it loads into a mostly white screen: It says "System Settings" on top, it has Back and OK buttons in the bottom button bar (not working), but the middle of the screen stays blank white. I cannot exit it no matter what I try, home button has no effect. Long power button still works but sleep / power off / restart do not do anything and to resolve this situation I have to turn off the console completely by holding its power button for 20 secs. Occasionally, trying to put the Switch to sleep in this situation (using the long-power-button-menu) crashes it to the Atmosphere crash screen which is nice because I don't need to dig up my jig and USB-C cables to boot it up again.

Is this sort of system instability normal? Do you guys also have issues entering the System Preferences after visiting the HBB?
For starters, a bit more detail on your error would be helpful. For example, there is no "Atmosphere BSOD". Whenever Atmosphere crashes, there is always an error code and associated program ID that can pinpoint the cause. Secondly, how is your SD card formatted?
 
I don't know where you got the information to do that but the method I used simply involved the "Migrate emuMMC" option in Hekate.
When I go there I don't see any clickable option (before and after adding the file I mentioned)... I guess this only works when you have the emunand installed on your SD card?
 
For starters, a bit more detail on your error would be helpful. For example, there is no "Atmosphere BSOD". Whenever Atmosphere crashes, there is always an error code and associated program ID that can pinpoint the cause. Secondly, how is your SD card formatted?
Sorry for not providing all the data in my initial post, I updated it with a screenshot of the Atmosphere error.

SD Card is branded (Sandisk) and is formatted to FAT32.
Error Code is 2162-0002 (0x4a2)
 
So I updated to the latest firmware (11.0.1) and latest Hakate (5.5.4) and Atmosphere (0.18.1). When launching from CFW emummc I get an error: failed to identify kernel/ failed to launch HOS/ and it doesn't work. On the other hand if I launch from Payloads - fusee_primary.bin it successfully launches Atmosphere and everything is fine - my old games work, new games work, everything is fine. I just wonder why the emummc doesn't work for me like before.
 
So I updated to the latest firmware (11.0.1) and latest Hakate (5.5.4) and Atmosphere (0.18.1). When launching from CFW emummc I get an error: failed to identify kernel/ failed to launch HOS/ and it doesn't work. On the other hand if I launch from Payloads - fusee_primary.bin it successfully launches Atmosphere and everything is fine - my old games work, new games work, everything is fine. I just wonder why the emummc doesn't work for me like before.

Emummc was with Old OFW/CFW done. Smply can you make new one when on fusee everything ist fine?

My question is: How you install new games?
I have with that problem, which app, version?
 
Emummc was with Old OFW/CFW done. Smply can you make new one when on fusee everything ist fine?

My question is: How you install new games?
I have with that problem, which app, version?

I use the latest Tinfoil + Nut 2.7 via USB to install games. Had a problem with Nut 3.1, but with 2.7 everything is fine.
 
When I go there I don't see any clickable option (before and after adding the file I mentioned)... I guess this only works when you have the emunand installed on your SD card?
But didn't you mention you had emuMMC installed as a partition already on your SD card? Unless the current SD card you are trying does not have emuMMC on it?

Sorry for not providing all the data in my initial post, I updated it with a screenshot of the Atmosphere error.

SD Card is branded (Sandisk) and is formatted to FAT32.
Error Code is 2162-0002 (0x4a2)
As I said before, the program ID is also important which is luckily included in your screenshots. The program ID mentioned is qLaunch and that is usually associated with themes since themes are modifications of qLaunch. Do you use themes?

So I updated to the latest firmware (11.0.1) and latest Hakate (5.5.4) and Atmosphere (0.18.1). When launching from CFW emummc I get an error: failed to identify kernel/ failed to launch HOS/ and it doesn't work. On the other hand if I launch from Payloads - fusee_primary.bin it successfully launches Atmosphere and everything is fine - my old games work, new games work, everything is fine. I just wonder why the emummc doesn't work for me like before.
How did you update your files?
 
But didn't you mention you had emuMMC installed as a partition already on your SD card? Unless the current SD card you are trying does not have emuMMC on it?

As I said before, the program ID is also important which is luckily included in your screenshots. The program ID mentioned is qLaunch and that is usually associated with themes since themes are modifications of qLaunch. Do you use themes?

How did you update your files?

Firmware via Daybreak and Hekate + Atmosphere copy/paste to sd card and overwriting.
 
As I said before, the program ID is also important which is luckily included in your screenshots. The program ID mentioned is qLaunch and that is usually associated with themes since themes are modifications of qLaunch. Do you use themes?
Excellent question, I don't know. If I am using themes anywhere, it's not intentional. The only reason themes may be coming into play is because when I first set up my SD card used the DeepSea CFW package which came with a lot of bling all over the place. When I ran into stability problems, I wanted to rule out all the fluff and that's when I stopped using Hekate (which would have launched all sort of background apps through the chain loader) and started launching atmosphere with fusee-primary instead.
My SD card still contains all those DeepSea files, including themes, I suppose. Do you think it's possible that there is some leftover from it which is still executed even though I am using fusee-primary as a payload?
 
But didn't you mention you had emuMMC installed as a partition already on your SD card? Unless the current SD card you are trying does not have emuMMC on it?
I might not have explained it well - I have an emunand installed through SX OS directly on a hidden partition of the hard drive of my Nintendo switch. After creating a file on my SD card that points to the emuMMC it seems to show in Atmosphere but I do still not see any option to migrate. Not sure if it is necessary?
 
A Joy-Con rail to be more precise. Although I have some seen other setups of people using a reed Switch to manually enter RCM which may be easier to setup.

Anyone got some solder points ? I do have a few reed switches, might we worth doing/trying.

I don't want to damage my joycon...


Ok thx. Then now the best way ist through LAN/Wi-Fi yes? Have you any guide to do that? Im noob‍♂️

When you run the java app... open the folder with your games, select Tinfoil mode, and it will ask the IP of your switch, type it in and it will list the games...
 
Last edited by DavidinCT,
Firmware via Daybreak and Hekate + Atmosphere copy/paste to sd card and overwriting.
Post your hekate_ipl.ini file.

Excellent question, I don't know. If I am using themes anywhere, it's not intentional. The only reason themes may be coming into play is because when I first set up my SD card used the DeepSea CFW package which came with a lot of bling all over the place. When I ran into stability problems, I wanted to rule out all the fluff and that's when I stopped using Hekate (which would have launched all sort of background apps through the chain loader) and started launching atmosphere with fusee-primary instead.
My SD card still contains all those DeepSea files, including themes, I suppose. Do you think it's possible that there is some leftover from it which is still executed even though I am using fusee-primary as a payload?
It is possible. This is one of the reasons why I don't routinely recommend packages because they come with a lot of unnecessary bloatware. If you want to start over, feel free to do so. In case you do, I recommend using SDSetup instead as it lets you pick and choose what exactly you want to download.

I might not have explained it well - I have an emunand installed through SX OS directly on a hidden partition of the hard drive of my Nintendo switch. After creating a file on my SD card that points to the emuMMC it seems to show in Atmosphere but I do still not see any option to migrate. Not sure if it is necessary?
Nintendo Switch doesn't use a hard drive nor do you create a file that "points" to emuMMC if its installed as a hidden partition; its either installed as a file or partition.
 
Post your hekate_ipl.ini file.

It is possible. This is one of the reasons why I don't routinely recommend packages because they come with a lot of unnecessary bloatware. If you want to start over, feel free to do so. In case you do, I recommend using SDSetup instead as it lets you pick and choose what exactly you want to download.

Nintendo Switch doesn't use a hard drive nor do you create a file that "points" to emuMMC if its installed as a hidden partition; its either installed as a file or partition.

[config]
autoboot=0
autoboot_list=0
bootwait=0
autohosoff=0
autonogc=1
updater2p=1
backlight=100

[CFW - sysMMC]
fss0=atmosphere/fusee-secondary.bin
kip1patch=nosigchk
atmosphere=1
emummc_force_disable=1
icon=bootloader/res/icon_payload.bmp

[CFW - emuMMC]
fss0=atmosphere/fusee-secondary.bin
kip1patch=nosigchk
emummcforce=1
atmosphere=1
icon=bootloader/res/icon_payload.bmp

[Stock - sysMMC]
fss0=atmosphere/fusee-secondary.bin
emummc_force_disable=1
stock=1
icon=bootloader/res/icon_switch.bmp
 
Last edited by Mariyan11,

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